- u -
- UICCLabelAtlas()
: UICCLabelAtlas
- UICCTextField()
: UICCTextField
- uintValue()
: __String
- uncompress()
: AssetsManager
- unionWithRect()
: Rect
- unloadBuffer:
: CDSoundEngine
- unloadEffect()
: OpenSLEngine
, SimpleAudioEngineOpenSL
, SimpleAudioEngine
, AudioPlayer
, FmodAudioPlayer
, ComAudio
- unloadEffect:
: SimpleAudioEngine
- unlock()
: Lock
- unlockOpenGLContext
: CCEAGLView
- unregisterCCNodeLoader()
: NodeLoaderLibrary
- unregisterNodeLoader()
: NodeLoaderLibrary
- unregisterScriptEditBoxHandler()
: EditBox
- unregisterScriptObserver()
: __NotificationCenter
- unregisterShader()
: MaterialManager
- unregisterTexture()
: MaterialManager
- unrotate()
: Point
- unschedule()
: Node
- unscheduleAll()
: Scheduler
- unscheduleAllForTarget()
: Scheduler
- unscheduleAllSelectors()
: Node
- unscheduleAllWithMinPriority()
: Scheduler
- unscheduleScriptEntry()
: Scheduler
- unscheduleSelector()
: Scheduler
- unscheduleUpdate()
: Node
- unscheduleUpdateForTarget()
: Scheduler
- unselected()
: MenuItem
, MenuItemLabel
, MenuItemSprite
, MenuItemToggle
- unSelectedEvent()
: CheckBox
- update()
: Waves3D
, CCBRotateYTo
, CCBEaseInstant
, FlipX3D
, EaseBezierAction
, EaseQuadraticActionIn
, FlipY3D
, EaseQuadraticActionOut
, EaseQuadraticActionInOut
, Lens3D
, EaseQuarticActionIn
, EaseQuarticActionOut
, Ripple3D
, EaseQuarticActionInOut
, EaseQuinticActionIn
, Shaky3D
, EaseQuinticActionOut
, EaseQuinticActionInOut
, Liquid
, EaseCircleActionIn
, EaseCircleActionOut
, Waves
, EaseCircleActionInOut
, EaseCubicActionIn
, Twirl
, EaseCubicActionOut
, EaseCubicActionInOut
, ActionInstant
, Armature
, ArmatureAnimation
, Show
, Bone
, ComController
, Hide
, ProcessBase
, Skeleton
, ToggleVisibility
, SkeletonAnimation
, PageView
, RemoveSelf
, ScrollView
, TextField
, Action
, FlipX
, SimpleRunLoop
, ScheduleHandlerDelegate
, FlipY
, AssetsManager
, ControlStepper
, OrbitCamera
, Place
, CallFunc
, CardinalSplineTo
, Sequence
, Repeat
, ActionEase
, Spawn
, RotateTo
, EaseIn
, RotateBy
, MoveBy
, EaseOut
, SkewTo
, JumpBy
, EaseInOut
, BezierBy
, ScaleTo
, EaseExponentialIn
, Blink
, FadeIn
, EaseExponentialOut
, FadeOut
, FadeTo
, EaseExponentialInOut
, TintTo
, TintBy
, EaseSineIn
, DelayTime
, ReverseTime
, EaseSineOut
, Animate
, TargetedAction
, EaseSineInOut
, ActionManager
, PageTurn3D
, EaseElasticIn
, CCBRotateXTo
, CCBRotateTo
, CCBSoundEffect
, ProgressTo
, Object
, Scheduler
, ProgressFromTo
, EaseElasticOut
, ParticleSystem
, Node
, MotionStreak
, ShakyTiles3D
, ActionTween
, SplitCols
, ShatteredTiles3D
, EaseElasticInOut
, ShuffleTiles
, FadeOutTRTiles
, EaseBounceIn
, TurnOffTiles
, WavesTiles3D
, EaseBounceOut
, JumpTiles3D
, SplitRows
, EaseBounceInOut
, EaseBackIn
, Component
, EaseBackOut
, EaseBackInOut
, Scene
, Timer
, AccelDeccelAmplitude
, AccelAmplitude
, CCBSetSpriteFrame
, DeccelAmplitude
- updateActionToTimeLine()
: ActionNode
- updateAnchorPoint()
: Widget
- updateArmatureDisplay()
: DisplayFactory
- updateArmatureTransform()
: Skin
- updateAtlasIndex()
: SpriteBatchNode
- updateAtlasValueAt()
: TileMapAtlas
- updateAtlasValues()
: AtlasNode
, LabelAtlas
, TileMapAtlas
- updateBar()
: ProgressTimer
- updateBlendFunc()
: SpriteBatchNode
, AtlasNode
, ParticleSystem
, Sprite
- updateBoundaryPages()
: PageView
- updateCapInset()
: Scale9Sprite
- updateCascadeColor()
: Node
- updateCascadeOpacity()
: Node
- updateCellAtIndex()
: TableView
- updateChildrenPosition()
: PageView
- updateChildrenSize()
: PageView
- updateColor()
: Bone
, LayerColor
, LayerGradient
, Node
, Sprite
, ProgressTimer
- updateControlPicker()
: ControlColourPicker
- updateDirtyFlagForSceneGraph()
: EventDispatcher
- updateDisplay()
: DisplayFactory
- updateDisplayedColor()
: Scale9Sprite
, __LayerRGBA
, __NodeRGBA
, __RGBAProtocol
, Bone
, Node
- updateDisplayedOpacity()
: Scale9Sprite
, __NodeRGBA
, __RGBAProtocol
, Node
, __LayerRGBA
, Bone
- updateDraggerWithHSV()
: ControlSaturationBrightnessPicker
- updateFrameData()
: ArmatureAnimation
, Tween
- updateHandler()
: ArmatureAnimation
, ProcessBase
, Tween
- updateHueAndControlPicker()
: ControlColourPicker
- updateImagesVisibility()
: MenuItemSprite
- updateInnerContainerSize()
: ListView
- updateInset()
: ScrollView
- updateLabel()
: LabelBMFont
- updateLayoutUsingTouchLocation()
: ControlStepper
- updateListeners()
: EventDispatcher
- updateMovementList()
: ArmatureAnimation
- updateOffsetPoint()
: Armature
- updateOpacityModifyRGB()
: AtlasNode
- updateParticleDisplay()
: DisplayFactory
- updatePhysicsTransform()
: Node
- updatePosition()
: CardinalSplineBy
, CardinalSplineTo
- updatePositions()
: Scale9Sprite
- updateProgress()
: ProgressTimer
- updateProjection()
: DirectorDelegate
- updateQuad()
: TextureAtlas
- updateQuadFromSprite()
: SpriteBatchNode
- updateQuadVertices()
: Sprite
- updateQuadWithParticle()
: ParticleSystemQuad
, ParticleSystem
- updateRadial()
: ProgressTimer
- updateSizeAndPosition()
: Widget
- updateSliderPosition()
: ControlSaturationBrightnessPicker
, ControlHuePicker
- updateTexture()
: LabelTTF
- updateToFrameByTime()
: ActionObject
- updateTransform()
: ActionCamera
, Sprite
, ColliderDetector
, Skin
, Node
- updateTweenAction()
: ActionTweenDelegate
- updateUniforms()
: GLProgram
- updateWithBatchNode()
: Scale9Sprite
- updateWithHSV()
: ControlSaturationBrightnessPicker
- updateWithNoTime()
: ParticleSystem
- updateWorldTransform()
: Skeleton
- updateZOrder()
: Bone
- use()
: GLProgram
- useMaterial()
: QuadCommand
- Utf8ToAnsi()
: CWin32InputBox