- a -
- a
: AffineTransform
, Color4B
, Color4F
, RGBA
, V2F_C4B_T2F_Triangle
, BaseData
, spMeshAttachment
, spRegionAttachment
, spSkeleton
, spSkinnedMeshAttachment
, spSlot
, spSlotData
- ADDITIVE
: BlendFunc
- additiveBlending
: spSlotData
- address
: MipmapInfo
- afterLoadCallback
: Sprite3D::AsyncLoadParam
- alignment
: AllocatorStrategyFixedBlock< _block_size, _alignment, lock_traits >
, ObjectTraits< T, _alignment >
- alpha
: Texture2D::PixelFormatInfo
- ALPHA_NON_PREMULTIPLIED
: BlendFunc
- ALPHA_PREMULTIPLIED
: BlendFunc
- alphaBits
: GLContextAttrs
- ambient
: ObjLoader::material_t
- ambient_texname
: ObjLoader::material_t
- amplitude
: JumpTiles3D
, Liquid
, Ripple3D
, Twirl
, Waves3D
, Waves
, WavesTiles3D
- ANCHOR_BOTTOM_LEFT
: Vec2
- ANCHOR_BOTTOM_RIGHT
: Vec2
- ANCHOR_MIDDLE
: Vec2
- ANCHOR_MIDDLE_BOTTOM
: Vec2
- ANCHOR_MIDDLE_LEFT
: Vec2
- ANCHOR_MIDDLE_RIGHT
: Vec2
- ANCHOR_MIDDLE_TOP
: Vec2
- ANCHOR_TOP_LEFT
: Vec2
- ANCHOR_TOP_RIGHT
: Vec2
- angle
: tParticle
- animation
: spTrackEntry
- AnimationAllName
: InnerActionFrame
- animations
: RelativeData
, spSkeletonData
- animationsCount
: spSkeletonData
- armature
: MovementEvent
- armatures
: RelativeData
- arrayValue
: LuaValueField
- asset
: Manifest::AssetDiff
- assetId
: EventAssetsManagerEx
- asynchLoadProgress_
: CDSoundEngine
- asyncStruct
: DataInfo
, ImageInfo
- atlas
: spAtlasAttachmentLoader
, spAtlasPage
- atlasIndex
: Label::LetterInfo
, tParticle
- attachedBufferId
: sourceInfo
- attachment
: spFFDTimeline
, spSlot
- attachmentLoader
: spSkeletonJson
- attachmentName
: spSlotData
- attachmentNames
: spAttachmentTimeline
- attachmentVertices
: spSlot
- attachmentVerticesCapacity
: spSlot
- attachmentVerticesCount
: spSlot
- attribCount
: MeshData
- attribs
: MeshData
- attribSizeBytes
: MeshVertexAttrib
- ATTRIBUTE_NAME_BLEND_INDEX
: GLProgram
- ATTRIBUTE_NAME_BLEND_WEIGHT
: GLProgram
- ATTRIBUTE_NAME_COLOR
: GLProgram
- ATTRIBUTE_NAME_NORMAL
: GLProgram
- ATTRIBUTE_NAME_POSITION
: GLProgram
- ATTRIBUTE_NAME_TEX_COORD
: GLProgram
- ATTRIBUTE_NAME_TEX_COORD1
: GLProgram
- ATTRIBUTE_NAME_TEX_COORD2
: GLProgram
- ATTRIBUTE_NAME_TEX_COORD3
: GLProgram
- audioIDs
: AudioEngine::ProfileHelper
- audioSourceChannels
: CDAudioManager
- autoLoadSpriteFile
: AsyncStruct