#include <AnimationState.h>
Public Attributes | |
| spAnimationState *const | state |
| var | state |
| local | state |
| spTrackEntry * | next |
| spTrackEntry * | previous |
| spAnimation * | animation |
| int | loop |
| float | delay |
| float | time |
| float | lastTime |
| float | endTime |
| float | timeScale |
| spAnimationStateListener | listener |
| var | listener |
| local | listener |
| float | mixTime |
| float | mixDuration |
| float | mix |
| void * | rendererObject |
| spAnimation* animation |
| var animation |
| local animation |
| float delay |
| var delay |
| local delay |
| float endTime |
| var endTime |
| local endTime |
| float lastTime |
| var lastTime |
| local lastTime |
| spAnimationStateListener listener |
| var listener |
| local listener |
| int loop |
| var loop |
| local loop |
| float mix |
| var mix |
| local mix |
| float mixDuration |
| var mixDuration |
| local mixDuration |
| float mixTime |
| var mixTime |
| local mixTime |
| spTrackEntry* next |
| var next |
| local next |
| spTrackEntry* previous |
| var previous |
| local previous |
| void* rendererObject |
| var rendererObject |
| local rendererObject |
| spAnimationState* const state |
| var state |
| local state |
| float time |
| var time |
| local time |
| float timeScale |
| var timeScale |
| local timeScale |