#include <SlotData.h>
Public Attributes | |
| const char *const | name |
| const spBoneData *const | boneData |
| var | boneData |
| local | boneData |
| const char * | attachmentName |
| float | r |
| float | g |
| float | b |
| float | a |
| int | additiveBlending |
| float a |
| var a |
| local a |
| int additiveBlending |
| var additiveBlending |
| local additiveBlending |
| const char* attachmentName |
| var attachmentName |
| local attachmentName |
| float b |
| var b |
| local b |
| const spBoneData* const boneData |
| var boneData |
| local boneData |
| float g |
| var g |
| local g |
| const char* const name |
| var name |
| local name |
| float r |
| var r |
| local r |