mesh data More...
#include <CCBundle3DData.h>
Public Types | |
| typedef std::vector< unsigned short > | IndexArray |
Public Member Functions | |
| int | getPerVertexSize () const |
| local | getPerVertexSize () |
| void | resetData () |
| local | resetData () |
| MeshData () | |
| MeshData () | |
| MeshData () | |
| ~MeshData () | |
| ~MeshData () | |
| ~MeshData () | |
Public Attributes | |
| std::vector< float > | vertex |
| var | vertex |
| local | vertex |
| int | vertexSizeInFloat |
| var | vertexSizeInFloat |
| local | vertexSizeInFloat |
| std::vector< IndexArray > | subMeshIndices |
| var | subMeshIndices |
| local | subMeshIndices |
| std::vector< std::string > | subMeshIds |
| var | subMeshIds |
| local | subMeshIds |
| std::vector< AABB > | subMeshAABB |
| var | subMeshAABB |
| local | subMeshAABB |
| int | numIndex |
| var | numIndex |
| local | numIndex |
| std::vector< MeshVertexAttrib > | attribs |
| var | attribs |
| local | attribs |
| int | attribCount |
| var | attribCount |
| local | attribCount |
mesh data
| typedef std::vector<unsigned short> IndexArray |
| var IndexArray |
| local IndexArray |
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| int attribCount |
| var attribCount |
| local attribCount |
| std::vector<MeshVertexAttrib> attribs |
| var attribs |
| local attribs |
| int numIndex |
| var numIndex |
| local numIndex |
| std::vector<AABB> subMeshAABB |
| var subMeshAABB |
| local subMeshAABB |
| std::vector<std::string> subMeshIds |
| var subMeshIds |
| local subMeshIds |
| std::vector<IndexArray> subMeshIndices |
| var subMeshIndices |
| local subMeshIndices |
| std::vector<float> vertex |
| var vertex |
| local vertex |
| int vertexSizeInFloat |
| var vertexSizeInFloat |
| local vertexSizeInFloat |