#import <CocosDenshion.h>
Instance Methods | |
| (id) | - init |
| Initializes the engine with a group definition and a total number of groups. More... | |
| (ALuint) | - playSound:sourceGroupId:pitch:pan:gain:loop: |
| Plays a sound in a channel group with a pitch, pan and gain. More... | |
| var | - playSound:sourceGroupId:pitch:pan:gain:loop: |
| Plays a sound in a channel group with a pitch, pan and gain. More... | |
| local | - playSound:sourceGroupId:pitch:pan:gain:loop: |
| Plays a sound in a channel group with a pitch, pan and gain. More... | |
| (CDSoundSource *) | - soundSourceForSound:sourceGroupId: |
| Creates and returns a sound source object for the specified sound within the specified source group. More... | |
| (void) | - stopSound: |
| Stops playing a sound. More... | |
| (void) | - stopSourceGroup: |
| Stops playing a source group. More... | |
| var | - stopSourceGroup: |
| Stops playing a source group. More... | |
| local | - stopSourceGroup: |
| Stops playing a source group. More... | |
| (void) | - stopAllSounds |
| Stops all playing sounds. More... | |
| var | - stopAllSounds |
| Stops all playing sounds. More... | |
| local | - stopAllSounds |
| Stops all playing sounds. More... | |
| (void) | - pauseSound: |
| Pause a sound. More... | |
| var | - pauseSound: |
| Pause a sound. More... | |
| local | - pauseSound: |
| Pause a sound. More... | |
| (void) | - pauseAllSounds |
| Pause all sounds. More... | |
| var | - pauseAllSounds |
| Pause all sounds. More... | |
| local | - pauseAllSounds |
| Pause all sounds. More... | |
| (void) | - resumeSound: |
| Resume a sound. More... | |
| var | - resumeSound: |
| Resume a sound. More... | |
| local | - resumeSound: |
| Resume a sound. More... | |
| (void) | - resumeAllSounds |
| Resume all sounds. More... | |
| local | - resumeAllSounds |
| Resume all sounds. More... | |
| (void) | - defineSourceGroups: |
| var | - defineSourceGroups: |
| local | - defineSourceGroups: |
| (void) | - defineSourceGroups:total: |
| var | - defineSourceGroups:total: |
| local | - defineSourceGroups:total: |
| (void) | - setSourceGroupNonInterruptible:isNonInterruptible: |
| (void) | - setSourceGroupEnabled:enabled: |
| var | - setSourceGroupEnabled:enabled: |
| local | - setSourceGroupEnabled:enabled: |
| (BOOL) | - sourceGroupEnabled: |
| var | - sourceGroupEnabled: |
| local | - sourceGroupEnabled: |
| (BOOL) | - loadBufferFromData:soundData:format:size:freq: |
| var | - loadBufferFromData:soundData:format:size:freq: |
| local | - loadBufferFromData:soundData:format:size:freq: |
| (BOOL) | - loadBuffer:filePath: |
| var | - loadBuffer:filePath: |
| local | - loadBuffer:filePath: |
| (void) | - loadBuffersAsynchronously: |
| var | - loadBuffersAsynchronously: |
| local | - loadBuffersAsynchronously: |
| (BOOL) | - unloadBuffer: |
| var | - unloadBuffer: |
| local | - unloadBuffer: |
| (ALCcontext *) | - openALContext |
| var | - openALContext |
| local | - openALContext |
| (float) | - bufferDurationInSeconds: |
| Returns the duration of the buffer in seconds or a negative value if the buffer id is invalid. More... | |
| var | - bufferDurationInSeconds: |
| Returns the duration of the buffer in seconds or a negative value if the buffer id is invalid. More... | |
| local | - bufferDurationInSeconds: |
| Returns the duration of the buffer in seconds or a negative value if the buffer id is invalid. More... | |
| (ALsizei) | - bufferSizeInBytes: |
| Returns the size of the buffer in bytes or a negative value if the buffer id is invalid. More... | |
| local | - bufferSizeInBytes: |
| Returns the size of the buffer in bytes or a negative value if the buffer id is invalid. More... | |
| (ALsizei) | - bufferFrequencyInHertz: |
| Returns the sampling frequency of the buffer in hertz or a negative value if the buffer id is invalid. More... | |
| (void) | - _soundSourcePreRelease: |
| Used internally, never call unless you know what you are doing. More... | |
| var | - _soundSourcePreRelease: |
| Used internally, never call unless you know what you are doing. More... | |
| local | - _soundSourcePreRelease: |
| Used internally, never call unless you know what you are doing. More... | |
| (id) | - init |
| Initializes the engine with a group definition and a total number of groups. More... | |
| (ALuint) | - playSound:sourceGroupId:pitch:pan:gain:loop: |
| Plays a sound in a channel group with a pitch, pan and gain. More... | |
| var | - playSound:sourceGroupId:pitch:pan:gain:loop: |
| Plays a sound in a channel group with a pitch, pan and gain. More... | |
| local | - playSound:sourceGroupId:pitch:pan:gain:loop: |
| Plays a sound in a channel group with a pitch, pan and gain. More... | |
| (CDSoundSource *) | - soundSourceForSound:sourceGroupId: |
| Creates and returns a sound source object for the specified sound within the specified source group. More... | |
| var | - soundSourceForSound:sourceGroupId: |
| Creates and returns a sound source object for the specified sound within the specified source group. More... | |
| local | - soundSourceForSound:sourceGroupId: |
| Creates and returns a sound source object for the specified sound within the specified source group. More... | |
| (void) | - stopSound: |
| Stops playing a sound. More... | |
| (void) | - stopSourceGroup: |
| Stops playing a source group. More... | |
| var | - stopSourceGroup: |
| Stops playing a source group. More... | |
| local | - stopSourceGroup: |
| Stops playing a source group. More... | |
| (void) | - stopAllSounds |
| Stops all playing sounds. More... | |
| var | - stopAllSounds |
| Stops all playing sounds. More... | |
| local | - stopAllSounds |
| Stops all playing sounds. More... | |
| (void) | - pauseSound: |
| Pause a sound. More... | |
| var | - pauseSound: |
| Pause a sound. More... | |
| local | - pauseSound: |
| Pause a sound. More... | |
| (void) | - pauseAllSounds |
| Pause all sounds. More... | |
| (void) | - resumeSound: |
| Resume a sound. More... | |
| var | - resumeSound: |
| Resume a sound. More... | |
| local | - resumeSound: |
| Resume a sound. More... | |
| (void) | - resumeAllSounds |
| Resume all sounds. More... | |
| var | - resumeAllSounds |
| Resume all sounds. More... | |
| local | - resumeAllSounds |
| Resume all sounds. More... | |
| (void) | - defineSourceGroups: |
| var | - defineSourceGroups: |
| local | - defineSourceGroups: |
| (void) | - defineSourceGroups:total: |
| var | - defineSourceGroups:total: |
| local | - defineSourceGroups:total: |
| (void) | - setSourceGroupNonInterruptible:isNonInterruptible: |
| var | - setSourceGroupNonInterruptible:isNonInterruptible: |
| local | - setSourceGroupNonInterruptible:isNonInterruptible: |
| (void) | - setSourceGroupEnabled:enabled: |
| (BOOL) | - sourceGroupEnabled: |
| var | - sourceGroupEnabled: |
| local | - sourceGroupEnabled: |
| (BOOL) | - loadBufferFromData:soundData:format:size:freq: |
| var | - loadBufferFromData:soundData:format:size:freq: |
| local | - loadBufferFromData:soundData:format:size:freq: |
| (BOOL) | - loadBuffer:filePath: |
| var | - loadBuffer:filePath: |
| local | - loadBuffer:filePath: |
| (void) | - loadBuffersAsynchronously: |
| var | - loadBuffersAsynchronously: |
| local | - loadBuffersAsynchronously: |
| (BOOL) | - unloadBuffer: |
| var | - unloadBuffer: |
| local | - unloadBuffer: |
| (ALCcontext *) | - openALContext |
| var | - openALContext |
| local | - openALContext |
| (float) | - bufferDurationInSeconds: |
| Returns the duration of the buffer in seconds or a negative value if the buffer id is invalid. More... | |
| (ALsizei) | - bufferSizeInBytes: |
| Returns the size of the buffer in bytes or a negative value if the buffer id is invalid. More... | |
| (ALsizei) | - bufferFrequencyInHertz: |
| Returns the sampling frequency of the buffer in hertz or a negative value if the buffer id is invalid. More... | |
| (void) | - _soundSourcePreRelease: |
| Used internally, never call unless you know what you are doing. More... | |
Instance Methods inherited from <CDAudioInterruptProtocol> | |
| (BOOL) | - mute |
| Is audio mute. More... | |
| var | - mute |
| Is audio mute. More... | |
| local | - mute |
| Is audio mute. More... | |
| (void) | - setMute: |
| If YES then audio is silenced but not stopped, calls to start new audio will proceed but silently. More... | |
| (BOOL) | - enabled |
| Is audio enabled. More... | |
| (void) | - setEnabled: |
| If NO then all audio is stopped and any calls to start new audio will be ignored. More... | |
| (BOOL) | - mute |
| Is audio mute. More... | |
| var | - mute |
| Is audio mute. More... | |
| local | - mute |
| Is audio mute. More... | |
| (void) | - setMute: |
| If YES then audio is silenced but not stopped, calls to start new audio will proceed but silently. More... | |
| (BOOL) | - enabled |
| Is audio enabled. More... | |
| (void) | - setEnabled: |
| If NO then all audio is stopped and any calls to start new audio will be ignored. More... | |
Class Methods | |
| (void) | + setMixerSampleRate: |
| Sets the sample rate for the audio mixer. More... | |
| var | + setMixerSampleRate: |
| Sets the sample rate for the audio mixer. More... | |
| local | + setMixerSampleRate: |
| Sets the sample rate for the audio mixer. More... | |
| (void) | + setMixerSampleRate: |
| Sets the sample rate for the audio mixer. More... | |
| var | + setMixerSampleRate: |
| Sets the sample rate for the audio mixer. More... | |
| local | + setMixerSampleRate: |
| Sets the sample rate for the audio mixer. More... | |
Protected Attributes | |
| bufferInfo * | _buffers |
| sourceInfo * | _sources |
| var | _sources |
| local | _sources |
| sourceGroup * | _sourceGroups |
| var | _sourceGroups |
| local | _sourceGroups |
| ALCcontext * | context |
| var | context |
| local | context |
| NSUInteger | _sourceGroupTotal |
| var | _sourceGroupTotal |
| local | _sourceGroupTotal |
| UInt32 | _audioSessionCategory |
| var | _audioSessionCategory |
| local | _audioSessionCategory |
| BOOL | _handleAudioSession |
| var | _handleAudioSession |
| local | _handleAudioSession |
| ALfloat | _preMuteGain |
| var | _preMuteGain |
| local | _preMuteGain |
| NSObject * | _mutexBufferLoad |
| var | _mutexBufferLoad |
| local | _mutexBufferLoad |
| BOOL | mute_ |
| var | mute_ |
| local | mute_ |
| BOOL | enabled_ |
| var | enabled_ |
| local | enabled_ |
| ALenum | lastErrorCode_ |
| var | lastErrorCode_ |
| local | lastErrorCode_ |
| BOOL | functioning_ |
| var | functioning_ |
| local | functioning_ |
| float | asynchLoadProgress_ |
| var | asynchLoadProgress_ |
| local | asynchLoadProgress_ |
| BOOL | getGainWorks_ |
| var | getGainWorks_ |
| local | getGainWorks_ |
| int | sourceTotal_ |
| var | sourceTotal_ |
| local | sourceTotal_ |
| int | bufferTotal |
| var | bufferTotal |
| local | bufferTotal |
Properties | |
| ALfloat | masterGain |
| ALenum | lastErrorCode |
| BOOL | functioning |
| float | asynchLoadProgress |
| BOOL | getGainWorks |
| int | sourceTotal |
| Total number of sources available. More... | |
| NSUInteger | sourceGroupTotal |
| Total number of source groups that have been defined. More... | |
| - (void) _soundSourcePreRelease: | (CDSoundSource *) | soundSource |
Used internally, never call unless you know what you are doing.
| - (void) _soundSourcePreRelease: | var | soundSource |
Used internally, never call unless you know what you are doing.
| - (void) _soundSourcePreRelease: | local | soundSource |
Used internally, never call unless you know what you are doing.
| - (void) _soundSourcePreRelease: | (CDSoundSource *) | soundSource |
Used internally, never call unless you know what you are doing.
| - (void) _soundSourcePreRelease: | var | soundSource |
Used internally, never call unless you know what you are doing.
| - (void) _soundSourcePreRelease: | local | soundSource |
Used internally, never call unless you know what you are doing.
| - (float) bufferDurationInSeconds: | (int) | soundId |
Returns the duration of the buffer in seconds or a negative value if the buffer id is invalid.
| - (float) bufferDurationInSeconds: | var | soundId |
Returns the duration of the buffer in seconds or a negative value if the buffer id is invalid.
| - (float) bufferDurationInSeconds: | local | soundId |
Returns the duration of the buffer in seconds or a negative value if the buffer id is invalid.
| - (float) bufferDurationInSeconds: | (int) | soundId |
Returns the duration of the buffer in seconds or a negative value if the buffer id is invalid.
| - (float) bufferDurationInSeconds: | var | soundId |
Returns the duration of the buffer in seconds or a negative value if the buffer id is invalid.
| - (float) bufferDurationInSeconds: | local | soundId |
Returns the duration of the buffer in seconds or a negative value if the buffer id is invalid.
| - (ALsizei) bufferFrequencyInHertz: | (int) | soundId |
Returns the sampling frequency of the buffer in hertz or a negative value if the buffer id is invalid.
| - (ALsizei) bufferFrequencyInHertz: | var | soundId |
Returns the sampling frequency of the buffer in hertz or a negative value if the buffer id is invalid.
| - (ALsizei) bufferFrequencyInHertz: | local | soundId |
Returns the sampling frequency of the buffer in hertz or a negative value if the buffer id is invalid.
| - (ALsizei) bufferFrequencyInHertz: | (int) | soundId |
Returns the sampling frequency of the buffer in hertz or a negative value if the buffer id is invalid.
| - (ALsizei) bufferFrequencyInHertz: | var | soundId |
Returns the sampling frequency of the buffer in hertz or a negative value if the buffer id is invalid.
| - (ALsizei) bufferFrequencyInHertz: | local | soundId |
Returns the sampling frequency of the buffer in hertz or a negative value if the buffer id is invalid.
| - (ALsizei) bufferSizeInBytes: | (int) | soundId |
Returns the size of the buffer in bytes or a negative value if the buffer id is invalid.
| - (ALsizei) bufferSizeInBytes: | var | soundId |
Returns the size of the buffer in bytes or a negative value if the buffer id is invalid.
| - (ALsizei) bufferSizeInBytes: | local | soundId |
Returns the size of the buffer in bytes or a negative value if the buffer id is invalid.
| - (ALsizei) bufferSizeInBytes: | (int) | soundId |
Returns the size of the buffer in bytes or a negative value if the buffer id is invalid.
| - (ALsizei) bufferSizeInBytes: | var | soundId |
Returns the size of the buffer in bytes or a negative value if the buffer id is invalid.
| - (ALsizei) bufferSizeInBytes: | local | soundId |
Returns the size of the buffer in bytes or a negative value if the buffer id is invalid.
| - (void) defineSourceGroups: | (NSArray *) | sourceGroupDefinitions |
| - (void) defineSourceGroups: | var | sourceGroupDefinitions |
| - (void) defineSourceGroups: | local | sourceGroupDefinitions |
| - (void) defineSourceGroups: | (NSArray *) | sourceGroupDefinitions |
| - (void) defineSourceGroups: | var | sourceGroupDefinitions |
| - (void) defineSourceGroups: | local | sourceGroupDefinitions |
| - (void) defineSourceGroups: | (int[]) | sourceGroupDefinitions | |
| total: | (NSUInteger) | total | |
| - (void) defineSourceGroups: | var | sourceGroupDefinitions | |
| total: | var | total | |
| - (void) defineSourceGroups: | local | sourceGroupDefinitions | |
| total: | local | total | |
| - (void) defineSourceGroups: | (int[]) | sourceGroupDefinitions | |
| total: | (NSUInteger) | total | |
| - (void) defineSourceGroups: | var | sourceGroupDefinitions | |
| total: | var | total | |
| - (void) defineSourceGroups: | local | sourceGroupDefinitions | |
| total: | local | total | |
| - (id) init |
Initializes the engine with a group definition and a total number of groups.
| var init |
Initializes the engine with a group definition and a total number of groups.
| local init |
Initializes the engine with a group definition and a total number of groups.
| - (id) init |
Initializes the engine with a group definition and a total number of groups.
| var init |
Initializes the engine with a group definition and a total number of groups.
| local init |
Initializes the engine with a group definition and a total number of groups.
| - (BOOL) loadBuffer: | (int) | soundId | |
| filePath: | (NSString *) | filePath | |
| - (BOOL) loadBuffer: | var | soundId | |
| filePath: | var | filePath | |
| - (BOOL) loadBuffer: | local | soundId | |
| filePath: | local | filePath | |
| - (BOOL) loadBuffer: | (int) | soundId | |
| filePath: | (NSString *) | filePath | |
| - (BOOL) loadBuffer: | var | soundId | |
| filePath: | var | filePath | |
| - (BOOL) loadBuffer: | local | soundId | |
| filePath: | local | filePath | |
| - (BOOL) loadBufferFromData: | (int) | soundId | |
| soundData: | (ALvoid *) | soundData | |
| format: | (ALenum) | format | |
| size: | (ALsizei) | size | |
| freq: | (ALsizei) | freq | |
| - (BOOL) loadBufferFromData: | var | soundId | |
| soundData: | var | soundData | |
| format: | var | format | |
| size: | var | size | |
| freq: | var | freq | |
| - (BOOL) loadBufferFromData: | local | soundId | |
| soundData: | local | soundData | |
| format: | local | format | |
| size: | local | size | |
| freq: | local | freq | |
| - (BOOL) loadBufferFromData: | (int) | soundId | |
| soundData: | (ALvoid *) | soundData | |
| format: | (ALenum) | format | |
| size: | (ALsizei) | size | |
| freq: | (ALsizei) | freq | |
| - (BOOL) loadBufferFromData: | var | soundId | |
| soundData: | var | soundData | |
| format: | var | format | |
| size: | var | size | |
| freq: | var | freq | |
| - (BOOL) loadBufferFromData: | local | soundId | |
| soundData: | local | soundData | |
| format: | local | format | |
| size: | local | size | |
| freq: | local | freq | |
| - (void) loadBuffersAsynchronously: | (NSArray *) | loadRequests |
| - (void) loadBuffersAsynchronously: | var | loadRequests |
| - (void) loadBuffersAsynchronously: | local | loadRequests |
| - (void) loadBuffersAsynchronously: | (NSArray *) | loadRequests |
| - (void) loadBuffersAsynchronously: | var | loadRequests |
| - (void) loadBuffersAsynchronously: | local | loadRequests |
| - (ALCcontext *) openALContext |
| var openALContext |
| local openALContext |
| - (ALCcontext *) openALContext |
| var openALContext |
| local openALContext |
| - (void) pauseAllSounds |
Pause all sounds.
| var pauseAllSounds |
Pause all sounds.
| local pauseAllSounds |
Pause all sounds.
| - (void) pauseAllSounds |
Pause all sounds.
| var pauseAllSounds |
Pause all sounds.
| local pauseAllSounds |
Pause all sounds.
| - (void) pauseSound: | (ALuint) | sourceId |
Pause a sound.
| - (void) pauseSound: | var | sourceId |
Pause a sound.
| - (void) pauseSound: | local | sourceId |
Pause a sound.
| - (void) pauseSound: | (ALuint) | sourceId |
Pause a sound.
| - (void) pauseSound: | var | sourceId |
Pause a sound.
| - (void) pauseSound: | local | sourceId |
Pause a sound.
| - (ALuint) playSound: | (int) | soundId | |
| sourceGroupId: | (int) | sourceGroupId | |
| pitch: | (float) | pitch | |
| pan: | (float) | pan | |
| gain: | (float) | gain | |
| loop: | (BOOL) | loop | |
Plays a sound in a channel group with a pitch, pan and gain.
The sound could played looped or not
| - (ALuint) playSound: | var | soundId | |
| sourceGroupId: | var | sourceGroupId | |
| pitch: | var | pitch | |
| pan: | var | pan | |
| gain: | var | gain | |
| loop: | var | loop | |
Plays a sound in a channel group with a pitch, pan and gain.
The sound could played looped or not
| - (ALuint) playSound: | local | soundId | |
| sourceGroupId: | local | sourceGroupId | |
| pitch: | local | pitch | |
| pan: | local | pan | |
| gain: | local | gain | |
| loop: | local | loop | |
Plays a sound in a channel group with a pitch, pan and gain.
The sound could played looped or not
| - (ALuint) playSound: | (int) | soundId | |
| sourceGroupId: | (int) | sourceGroupId | |
| pitch: | (float) | pitch | |
| pan: | (float) | pan | |
| gain: | (float) | gain | |
| loop: | (BOOL) | loop | |
Plays a sound in a channel group with a pitch, pan and gain.
The sound could played looped or not
| - (ALuint) playSound: | var | soundId | |
| sourceGroupId: | var | sourceGroupId | |
| pitch: | var | pitch | |
| pan: | var | pan | |
| gain: | var | gain | |
| loop: | var | loop | |
Plays a sound in a channel group with a pitch, pan and gain.
The sound could played looped or not
| - (ALuint) playSound: | local | soundId | |
| sourceGroupId: | local | sourceGroupId | |
| pitch: | local | pitch | |
| pan: | local | pan | |
| gain: | local | gain | |
| loop: | local | loop | |
Plays a sound in a channel group with a pitch, pan and gain.
The sound could played looped or not
| - (void) resumeAllSounds |
Resume all sounds.
| var resumeAllSounds |
Resume all sounds.
| local resumeAllSounds |
Resume all sounds.
| - (void) resumeAllSounds |
Resume all sounds.
| var resumeAllSounds |
Resume all sounds.
| local resumeAllSounds |
Resume all sounds.
| - (void) resumeSound: | (ALuint) | sourceId |
Resume a sound.
| - (void) resumeSound: | var | sourceId |
Resume a sound.
| - (void) resumeSound: | local | sourceId |
Resume a sound.
| - (void) resumeSound: | (ALuint) | sourceId |
Resume a sound.
| - (void) resumeSound: | var | sourceId |
Resume a sound.
| - (void) resumeSound: | local | sourceId |
Resume a sound.
| + (void) setMixerSampleRate: | (Float32) | sampleRate |
Sets the sample rate for the audio mixer.
For best performance this should match the sample rate of your audio content
| + (void) setMixerSampleRate: | var | sampleRate |
Sets the sample rate for the audio mixer.
For best performance this should match the sample rate of your audio content
| + (void) setMixerSampleRate: | local | sampleRate |
Sets the sample rate for the audio mixer.
For best performance this should match the sample rate of your audio content
| + (void) setMixerSampleRate: | (Float32) | sampleRate |
Sets the sample rate for the audio mixer.
For best performance this should match the sample rate of your audio content
| + (void) setMixerSampleRate: | var | sampleRate |
Sets the sample rate for the audio mixer.
For best performance this should match the sample rate of your audio content
| + (void) setMixerSampleRate: | local | sampleRate |
Sets the sample rate for the audio mixer.
For best performance this should match the sample rate of your audio content
| - (void) setSourceGroupEnabled: | (int) | sourceGroupId | |
| enabled: | (BOOL) | enabled | |
| - (void) setSourceGroupEnabled: | var | sourceGroupId | |
| enabled: | var | enabled | |
| - (void) setSourceGroupEnabled: | local | sourceGroupId | |
| enabled: | local | enabled | |
| - (void) setSourceGroupEnabled: | (int) | sourceGroupId | |
| enabled: | (BOOL) | enabled | |
| - (void) setSourceGroupEnabled: | var | sourceGroupId | |
| enabled: | var | enabled | |
| - (void) setSourceGroupEnabled: | local | sourceGroupId | |
| enabled: | local | enabled | |
| - (void) setSourceGroupNonInterruptible: |
(int) | sourceGroupId | |
| isNonInterruptible: | (BOOL) | isNonInterruptible | |
| - (void) setSourceGroupNonInterruptible: |
var | sourceGroupId | |
| isNonInterruptible: | var | isNonInterruptible | |
| - (void) setSourceGroupNonInterruptible: |
local | sourceGroupId | |
| isNonInterruptible: | local | isNonInterruptible | |
| - (void) setSourceGroupNonInterruptible: |
(int) | sourceGroupId | |
| isNonInterruptible: | (BOOL) | isNonInterruptible | |
| - (void) setSourceGroupNonInterruptible: |
var | sourceGroupId | |
| isNonInterruptible: | var | isNonInterruptible | |
| - (void) setSourceGroupNonInterruptible: |
local | sourceGroupId | |
| isNonInterruptible: | local | isNonInterruptible | |
| - (CDSoundSource *) soundSourceForSound: |
(int) | soundId | |
| sourceGroupId: | (int) | sourceGroupId | |
Creates and returns a sound source object for the specified sound within the specified source group.
| - (CDSoundSource *) soundSourceForSound: |
var | soundId | |
| sourceGroupId: | var | sourceGroupId | |
Creates and returns a sound source object for the specified sound within the specified source group.
| - (CDSoundSource *) soundSourceForSound: |
local | soundId | |
| sourceGroupId: | local | sourceGroupId | |
Creates and returns a sound source object for the specified sound within the specified source group.
| - (CDSoundSource *) soundSourceForSound: |
(int) | soundId | |
| sourceGroupId: | (int) | sourceGroupId | |
Creates and returns a sound source object for the specified sound within the specified source group.
| - (CDSoundSource *) soundSourceForSound: |
var | soundId | |
| sourceGroupId: | var | sourceGroupId | |
Creates and returns a sound source object for the specified sound within the specified source group.
| - (CDSoundSource *) soundSourceForSound: |
local | soundId | |
| sourceGroupId: | local | sourceGroupId | |
Creates and returns a sound source object for the specified sound within the specified source group.
| - (BOOL) sourceGroupEnabled: | (int) | sourceGroupId |
| - (BOOL) sourceGroupEnabled: | var | sourceGroupId |
| - (BOOL) sourceGroupEnabled: | local | sourceGroupId |
| - (BOOL) sourceGroupEnabled: | (int) | sourceGroupId |
| - (BOOL) sourceGroupEnabled: | var | sourceGroupId |
| - (BOOL) sourceGroupEnabled: | local | sourceGroupId |
| - (void) stopAllSounds |
Stops all playing sounds.
| var stopAllSounds |
Stops all playing sounds.
| local stopAllSounds |
Stops all playing sounds.
| - (void) stopAllSounds |
Stops all playing sounds.
| var stopAllSounds |
Stops all playing sounds.
| local stopAllSounds |
Stops all playing sounds.
| - (void) stopSound: | (ALuint) | sourceId |
Stops playing a sound.
| - (void) stopSound: | var | sourceId |
Stops playing a sound.
| - (void) stopSound: | local | sourceId |
Stops playing a sound.
| - (void) stopSound: | (ALuint) | sourceId |
Stops playing a sound.
| - (void) stopSound: | var | sourceId |
Stops playing a sound.
| - (void) stopSound: | local | sourceId |
Stops playing a sound.
| - (void) stopSourceGroup: | (int) | sourceGroupId |
Stops playing a source group.
| - (void) stopSourceGroup: | var | sourceGroupId |
Stops playing a source group.
| - (void) stopSourceGroup: | local | sourceGroupId |
Stops playing a source group.
| - (void) stopSourceGroup: | (int) | sourceGroupId |
Stops playing a source group.
| - (void) stopSourceGroup: | var | sourceGroupId |
Stops playing a source group.
| - (void) stopSourceGroup: | local | sourceGroupId |
Stops playing a source group.
| - (BOOL) unloadBuffer: | (int) | soundId |
| - (BOOL) unloadBuffer: | var | soundId |
| - (BOOL) unloadBuffer: | local | soundId |
| - (BOOL) unloadBuffer: | (int) | soundId |
| - (BOOL) unloadBuffer: | var | soundId |
| - (BOOL) unloadBuffer: | local | soundId |
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Total number of source groups that have been defined.
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Total number of source groups that have been defined.
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Total number of source groups that have been defined.
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Total number of sources available.
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Total number of sources available.
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Total number of sources available.