Classes | |
| class | ArmatureAnimation |
| class | ProcessBase |
| class | Tween |
| class | Armature |
| class | Bone |
| class | BaseData |
| The base node include a lot of attributes. More... | |
| class | DisplayData |
| class | SpriteDisplayData |
| class | ArmatureDisplayData |
| class | ParticleDisplayData |
| class | BoneData |
| BoneData used to init a Bone. More... | |
| class | ArmatureData |
| ArmatureData saved the Armature name and Bonedata needed for the CCBones in this Armature When we create a Armature, we need to get each Bone's BoneData as it's init information. More... | |
| class | FrameData |
| class | MovementBoneData |
| class | MovementData |
| class | AnimationData |
| AnimationData include all movement infomation for the Armature The struct is AnimationData -> MovementData -> MovementBoneData -> FrameData -> MovementFrameData. More... | |
| struct | ContourVertex2 |
| class | ContourData |
| class | TextureData |
| class | BatchNode |
| class | DecorativeDisplay |
| class | DisplayFactory |
| class | DisplayManager |
| DisplayManager manages Bone's display. More... | |
| class | Skin |
| class | ColliderBody |
| class | ColliderDetector |
| class | ArmatureDataManager |
| format and manage armature configuration and armature animation More... | |
| class | DataReaderHelper |
| class | SpriteFrameCacheHelper |
| class | TransformHelp |
| class | TweenFunction |
Typedefs | |
| typedef void(Object::* | SEL_MovementEventCallFunc )(Armature *, MovementEventType, const char *) |
| typedef void(Object::* | SEL_FrameEventCallFunc )(Bone *, const char *, int, int) |
Functions | |
| const char * | () |
| bool | (Sprite *sprite, Point point) |
| hit test function More... | |
| bool | (Sprite *sprite, Point point, Point &outPoint) |
| Point | (float t, Point &point1, Point &point2, Point &point3) |
| motion curve function More... | |
| Point | (float t, Point &point1, Point &point2, Point &point3, Point &point4) |
| local | ( local t, local point1, local point2, local point3, local point4) |
| Point | (float t, Point ¢er, float radius, float fromRadian, float radianDif) |
| typedef void(Object::* SEL_FrameEventCallFunc)(Bone *, const char *, int, int) |
| typedef void(Object::* SEL_FrameEventCallFunc)(Bone *, const char *, int, int) |
| typedef void(Object::* SEL_FrameEventCallFunc)(Bone *, const char *, int, int) |
| typedef void(Object::* SEL_MovementEventCallFunc)(Armature *, MovementEventType, const char *) |
| typedef void(Object::* SEL_MovementEventCallFunc)(Armature *, MovementEventType, const char *) |
| typedef void(Object::* SEL_MovementEventCallFunc)(Armature *, MovementEventType, const char *) |
| enum AnimationType |
| var AnimationType |
| local AnimationType |
| enum BlendType |
| var BlendType |
| local BlendType |
| enum CCTweenType |
| var CCTweenType |
| local CCTweenType |
| enum DisplayType |
| var DisplayType |
| local DisplayType |
| enum MovementEventType |
| local MovementEventType |
| bool cocos2d::extension::armature::isSpriteContainPoint |
( | Sprite * | sprite, |
| Point | point | ||
| ) |
hit test function
| var isSpriteContainPoint | ( | var | sprite, |
| var | point | ||
| ) |
hit test function
| local isSpriteContainPoint | ( | local | sprite, |
| local | point | ||
| ) |
hit test function
| bool cocos2d::extension::armature::isSpriteContainPoint |
( | Sprite * | sprite, |
| Point | point, | ||
| Point & | outPoint | ||
| ) |
| var isSpriteContainPoint | ( | var | sprite, |
| var | point, | ||
| var | outPoint | ||
| ) |
| local isSpriteContainPoint | ( | local | sprite, |
| local | point, | ||
| local | outPoint | ||
| ) |
| Point cocos2d::extension::armature::bezierTo |
( | float | t, |
| Point & | point1, | ||
| Point & | point2, | ||
| Point & | point3 | ||
| ) |
motion curve function
| var bezierTo | ( | var | t, |
| var | point1, | ||
| var | point2, | ||
| var | point3 | ||
| ) |
motion curve function
| local bezierTo | ( | local | t, |
| local | point1, | ||
| local | point2, | ||
| local | point3 | ||
| ) |
motion curve function
| Point cocos2d::extension::armature::bezierTo |
( | float | t, |
| Point & | point1, | ||
| Point & | point2, | ||
| Point & | point3, | ||
| Point & | point4 | ||
| ) |
| var bezierTo | ( | var | t, |
| var | point1, | ||
| var | point2, | ||
| var | point3, | ||
| var | point4 | ||
| ) |
| local bezierTo | ( | local | t, |
| local | point1, | ||
| local | point2, | ||
| local | point3, | ||
| local | point4 | ||
| ) |
| Point cocos2d::extension::armature::circleTo |
( | float | t, |
| Point & | center, | ||
| float | radius, | ||
| float | fromRadian, | ||
| float | radianDif | ||
| ) |
| var circleTo | ( | var | t, |
| var | center, | ||
| var | radius, | ||
| var | fromRadian, | ||
| var | radianDif | ||
| ) |
| local circleTo | ( | local | t, |
| local | center, | ||
| local | radius, | ||
| local | fromRadian, | ||
| local | radianDif | ||
| ) |
| const char* cocos2d::extension::armature::armatureVersion |
( | ) |
| var armatureVersion | ( | ) |
| local armatureVersion | ( | ) |
| CC_DEPRECATED_ATTRIBUTE typedef AnimationData CCAnimationData |
| var CCAnimationData |
| local CCAnimationData |
| CC_DEPRECATED_ATTRIBUTE typedef Armature CCArmature |
| var CCArmature |
| local CCArmature |
| CC_DEPRECATED_ATTRIBUTE typedef ArmatureAnimation CCArmatureAnimation |
| var CCArmatureAnimation |
| local CCArmatureAnimation |
| CC_DEPRECATED_ATTRIBUTE typedef ArmatureData CCArmatureData |
| var CCArmatureData |
| local CCArmatureData |
| CC_DEPRECATED_ATTRIBUTE typedef ArmatureDataManager CCArmatureDataManager |
| var CCArmatureDataManager |
| local CCArmatureDataManager |
| CC_DEPRECATED_ATTRIBUTE typedef ArmatureDisplayData CCArmatureDisplayData |
| var CCArmatureDisplayData |
| local CCArmatureDisplayData |
| CC_DEPRECATED_ATTRIBUTE typedef BaseData CCBaseData |
| var CCBaseData |
| local CCBaseData |
| CC_DEPRECATED_ATTRIBUTE typedef BatchNode CCBatchNode |
| var CCBatchNode |
| local CCBatchNode |
| CC_DEPRECATED_ATTRIBUTE typedef Bone CCBone |
| var CCBone |
| local CCBone |
| CC_DEPRECATED_ATTRIBUTE typedef BoneData CCBoneData |
| var CCBoneData |
| local CCBoneData |
| CC_DEPRECATED_ATTRIBUTE typedef ColliderBody CCColliderBody |
| var CCColliderBody |
| local CCColliderBody |
| CC_DEPRECATED_ATTRIBUTE typedef ColliderDetector CCColliderDetector |
| var CCColliderDetector |
| local CCColliderDetector |
| CC_DEPRECATED_ATTRIBUTE typedef ContourData CCContourData |
| var CCContourData |
| local CCContourData |
| CC_DEPRECATED_ATTRIBUTE typedef DecorativeDisplay CCDecorativeDisplay |
| var CCDecorativeDisplay |
| local CCDecorativeDisplay |
| CC_DEPRECATED_ATTRIBUTE typedef DisplayData CCDisplayData |
| var CCDisplayData |
| local CCDisplayData |
| CC_DEPRECATED_ATTRIBUTE typedef DisplayFactory CCDisplayFactory |
| var CCDisplayFactory |
| local CCDisplayFactory |
| CC_DEPRECATED_ATTRIBUTE typedef DisplayManager CCDisplayManager |
| var CCDisplayManager |
| local CCDisplayManager |
| CC_DEPRECATED_ATTRIBUTE typedef FrameData CCFrameData |
| var CCFrameData |
| local CCFrameData |
| CC_DEPRECATED_ATTRIBUTE typedef MovementBoneData CCMovementBoneData |
| var CCMovementBoneData |
| local CCMovementBoneData |
| CC_DEPRECATED_ATTRIBUTE typedef MovementData CCMovementData |
| var CCMovementData |
| local CCMovementData |
| CC_DEPRECATED_ATTRIBUTE typedef ParticleDisplayData CCParticleDisplayData |
| var CCParticleDisplayData |
| local CCParticleDisplayData |
| CC_DEPRECATED_ATTRIBUTE typedef ProcessBase CCProcessBase |
| var CCProcessBase |
| local CCProcessBase |
| CC_DEPRECATED_ATTRIBUTE typedef SpriteDisplayData CCSpriteDisplayData |
| var CCSpriteDisplayData |
| local CCSpriteDisplayData |
| CC_DEPRECATED_ATTRIBUTE typedef SpriteFrameCacheHelper CCSpriteFrameCacheHelper |
| var CCSpriteFrameCacheHelper |
| local CCSpriteFrameCacheHelper |
| CC_DEPRECATED_ATTRIBUTE typedef TextureData CCTextureData |
| var CCTextureData |
| local CCTextureData |
| CC_DEPRECATED_ATTRIBUTE typedef TweenFunction CCTweenFunction |
| var CCTweenFunction |
| local CCTweenFunction |