#include <CCColliderDetector.h>
Public Member Functions | |
ColliderBody (ContourData *contourData) | |
getShape More... | |
ColliderBody ( var contourData) | |
getShape More... | |
ColliderBody ( local contourData) | |
getShape More... | |
~ColliderBody () | |
~ColliderBody () | |
~ColliderBody () | |
ContourData * | getContourData () |
var | getContourData () |
local | getContourData () |
Public Member Functions inherited from Object | |
Object () | |
Constructor. More... | |
virtual | ~Object () |
void | release () |
Release the ownership immediately. More... | |
void | retain () |
Retains the ownership. More... | |
Object * | autorelease () |
Release the ownership sometime soon automatically. More... | |
bool | isSingleReference () const |
Returns a boolean value that indicates whether there is only one reference to the object. More... | |
unsigned int | retainCount () const |
Returns the object's current reference count. More... | |
virtual bool | isEqual (const Object *object) |
Returns a boolean value that indicates whether this object and a given object are equal. More... | |
virtual void | acceptVisitor (DataVisitor &visitor) |
virtual void | update (float dt) |
Protected Attributes | |
cpShape * | _shape |
var | _shape |
local | _shape |
Protected Attributes inherited from Object | |
unsigned int | _reference |
count of references More... | |
var | _reference |
count of references More... | |
local | _reference |
count of references More... | |
unsigned int | _autoReleaseCount |
count of autorelease More... | |
var | _autoReleaseCount |
count of autorelease More... | |
local | _autoReleaseCount |
count of autorelease More... | |
Additional Inherited Members | |
Public Attributes inherited from Object | |
unsigned int | _ID |
object id, ScriptSupport need public _ID More... | |
int | _luaID |
Lua reference id. More... | |
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virtual |
getShape
setShape
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virtual |
getShape
setShape
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virtual |
getShape
setShape
~ColliderBody | ( | ) |
var ~ColliderBody | ( | ) |
local ~ColliderBody | ( | ) |
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