Here is a list of all class members with links to the classes they belong to:
- u -
- u
: Tex2F
, AtlasRegion
- U
: FontLetterDefinition
- u2
: AtlasRegion
- udpSocket
: CCAccelerometerSimulation
- UIButton()
: UIButton
- UICCLabelAtlas()
: UICCLabelAtlas
- UICCTextField()
: UICCTextField
- UICheckBox()
: UICheckBox
- UIImageView()
: UIImageView
- UIInputManager()
: UIInputManager
- UILabel()
: UILabel
- UILabelAtlas()
: UILabelAtlas
- UILabelBMFont()
: UILabelBMFont
- UILayer()
: UILayer
- UILayout
: UIRelativeLayoutParameter
, UILayout
- UILayoutParameter()
: UILayoutParameter
- UILinearLayoutParameter()
: UILinearLayoutParameter
- UIListView()
: UIListView
- UILoadingBar()
: UILoadingBar
- UIMargin()
: UIMargin
- uintValue()
: String
- UIPageView()
: UIPageView
- UIRelativeLayoutParameter()
: UIRelativeLayoutParameter
- UIRootWidget()
: UIRootWidget
- UIScrollView()
: UIScrollView
- UISlider()
: UISlider
- UITextField()
: UITextField
- UIWidget()
: UIWidget
- uncompress()
: AssetsManager
- UNCOMPRESS
: AssetsManager
- UNIFORM_COS_TIME
: GLProgram
- UNIFORM_MAX
: GLProgram
- UNIFORM_MV_MATRIX
: GLProgram
- UNIFORM_MVP_MATRIX
: GLProgram
- UNIFORM_NAME_ALPHA_TEST_VALUE
: GLProgram
- UNIFORM_NAME_COS_TIME
: GLProgram
- UNIFORM_NAME_MV_MATRIX
: GLProgram
- UNIFORM_NAME_MVP_MATRIX
: GLProgram
- UNIFORM_NAME_P_MATRIX
: GLProgram
- UNIFORM_NAME_RANDOM01
: GLProgram
- UNIFORM_NAME_SAMPLER
: GLProgram
- UNIFORM_NAME_SIN_TIME
: GLProgram
- UNIFORM_NAME_TIME
: GLProgram
- UNIFORM_P_MATRIX
: GLProgram
- UNIFORM_RANDOM01
: GLProgram
- UNIFORM_SAMPLER
: GLProgram
- UNIFORM_SIN_TIME
: GLProgram
- UNIFORM_TIME
: GLProgram
- unionWithRect()
: Rect
- UNKNOWN
: EventListener
, HttpRequest
, WebSocket
, PhysicsShape
- UNKOWN
: Image
- unloadBuffer:
: CDSoundEngine
- unloadEffect()
: AudioPlayer
, FmodAudioPlayer
, ComAudio
, OpenSLEngine
, SimpleAudioEngineOpenSL
, SimpleAudioEngine
- unloadEffect:
: SimpleAudioEngine
- unlock()
: Lock
- unlockOpenGLContext
: CCEAGLView
- unregisterCCNodeLoader()
: NodeLoaderLibrary
- unregisterNodeLoader()
: NodeLoaderLibrary
- unregisterScriptEditBoxHandler()
: EditBox
- unregisterScriptObserver()
: NotificationCenter
- unrotate()
: Point
- unschedule()
: Node
- unscheduleAll()
: Scheduler
- unscheduleAllForTarget()
: Scheduler
- unscheduleAllSelectors()
: Node
- unscheduleAllWithMinPriority()
: Scheduler
- unscheduleScriptEntry()
: Scheduler
- unscheduleSelector()
: Scheduler
- unscheduleUpdate()
: Node
- unscheduleUpdateForTarget()
: Scheduler
- unselected()
: MenuItem
, MenuItemLabel
, MenuItemSprite
, MenuItemToggle
- unSelectedEvent()
: UICheckBox
- UNSENT
: MinXmlHttpRequest
, LuaMinXmlHttpRequest
- UNSIGNED_CHAR
: CCBValue
- UP_OVER
: TransitionScene
- update()
: SimpleRunLoop
, ActionInstant
, Show
, Hide
, ToggleVisibility
, UIInputManager
, CCSkeletonAnimation
, CCSkeleton
, RemoveSelf
, ComController
, FlipX
, FlipY
, Place
, CCBEaseInstant
, CallFunc
, Sequence
, Repeat
, CCBSoundEffect
, Spawn
, RotateTo
, RotateBy
, Timer
, MoveBy
, SkewTo
, JumpBy
, Component
, BezierBy
, ScaleTo
, Blink
, JumpTiles3D
, FadeIn
, FadeOut
, FadeTo
, TintTo
, TintBy
, DelayTime
, ReverseTime
, Animate
, TargetedAction
, ActionManager
, PageTurn3D
, ProgressTo
, ScheduleHandlerDelegate
, ProgressFromTo
, ShakyTiles3D
, ShatteredTiles3D
, ShuffleTiles
, FadeOutTRTiles
, TurnOffTiles
, WavesTiles3D
, SplitRows
, SplitCols
, ActionTween
, MotionStreak
, Node
, ParticleSystem
, AssetsManager
, Scheduler
, Object
, CCBSetSpriteFrame
, CCBRotateTo
, CCBRotateXTo
, CCBRotateYTo
, Armature
, ArmatureAnimation
, Bone
, Action
, ProcessBase
, OrbitCamera
, Twirl
, CardinalSplineTo
, UIPageView
, UIScrollView
, Ripple3D
, ActionEase
, UITextField
, PhysicsBody
, Waves3D
, EaseIn
, PhysicsWorld
, EaseOut
, EaseInOut
, ControlStepper
, EaseExponentialIn
, EaseExponentialOut
, EaseBounceOut
, EaseExponentialInOut
, EaseSineIn
, EaseSineOut
, EaseSineInOut
, EaseElasticIn
, EaseElasticOut
, EaseElasticInOut
, EaseBounceIn
, EaseBounceInOut
, EaseBackIn
, EaseBackOut
, EaseBackInOut
, AccelDeccelAmplitude
, AccelAmplitude
, DeccelAmplitude
, FlipX3D
, FlipY3D
, Lens3D
, Shaky3D
, Liquid
, Waves
- updateActionToTimeLine()
: ActionNode
- updateAnchorPoint()
: UIWidget
- updateArmatureDisplay()
: DisplayFactory
- updateArmatureTransform()
: Skin
- updateAtlasIndex()
: SpriteBatchNode
- updateAtlasValues()
: LabelAtlas
, AtlasNode
- updateBar()
: ProgressTimer
- updateBlendFunc()
: SpriteBatchNode
, Sprite
, ParticleSystem
- updateBlendType()
: Armature
- updateBodies()
: PhysicsWorld
- updateBoundaryPages()
: UIPageView
- updateCapInset()
: Scale9Sprite
- updateCellAtIndex()
: TableView
- updateChildrenPosition()
: UIPageView
- updateChildrenSize()
: UIPageView
- updateColor()
: ProgressTimer
, Sprite
, Bone
, LayerColor
, LayerGradient
- updateControlPicker()
: ControlColourPicker
- updateDisplay()
: DisplayFactory
- updateDisplayedColor()
: NodeRGBA
, LabelBMFont
, RGBAProtocol
, Sprite
, LayerRGBA
, Label
, Scale9Sprite
, Bone
- updateDisplayedOpacity()
: LayerRGBA
, RGBAProtocol
, NodeRGBA
, Sprite
, Scale9Sprite
, Label
, LabelBMFont
, UICCLabelAtlas
, Bone
- updateDraggerWithHSV()
: ControlSaturationBrightnessPicker
- updateFrameData()
: Tween
, ArmatureAnimation
- updateHandler()
: ProcessBase
, ArmatureAnimation
, Tween
- updateHueAndControlPicker()
: ControlColourPicker
- updateImagesVisibility()
: MenuItemSprite
- updateInnerContainerSize()
: UIListView
- updateInset()
: ScrollView
- updateJoints()
: PhysicsWorld
- updateLabel()
: LabelBMFont
- updateLayoutUsingTouchLocation()
: ControlStepper
- updateOffsetPoint()
: Armature
- updateParticleDisplay()
: DisplayFactory
- updatePosition()
: CardinalSplineTo
, CardinalSplineBy
- updatePositions()
: Scale9Sprite
- updateProgress()
: ProgressTimer
- updateProjection()
: DirectorDelegate
- updateQuad()
: TextureAtlas
- updateQuadFromSprite()
: SpriteBatchNode
- updateQuadWithParticle()
: ParticleSystem
, ParticleSystemQuad
- updateRadial()
: ProgressTimer
- updateSizeAndPosition()
: UIWidget
- updateSliderPosition()
: ControlSaturationBrightnessPicker
, ControlHuePicker
- updateToFrameByTime()
: ActionObject
- updateTransform()
: Sprite
, ColliderDetector
, Skin
, Node
- updateTweenAction()
: ActionTweenDelegate
- updateUniforms()
: GLProgram
- updateWithBatchNode()
: Scale9Sprite
- updateWithHSV()
: ControlSaturationBrightnessPicker
- updateWithNoTime()
: ParticleSystem
- updateWorldTransform()
: CCSkeleton
- updateZOrder()
: Bone
- URL
: EditBox
- usable
: sourceInfo
- use()
: GLProgram
- Utf8ToAnsi()
: CWin32InputBox
- uvs
: RegionAttachment
- uWrap
: AtlasPage