#include <CCColliderDetector.h>
Public Member Functions | |
| ColliderDetector () | |
| ~ColliderDetector (void) | |
| virtual bool | init () |
| virtual bool | init (Bone *bone) |
| void | addContourData (ContourData *contourData) |
| void | addContourDataList (cocos2d::Array *contourDataList) |
| void | removeContourData (ContourData *contourData) |
| void | removeAll () |
| void | updateTransform (cocos2d::AffineTransform &t) |
| void | setActive (bool active) |
| bool | getActive () |
| cocos2d::Array * | getColliderBodyList () |
| virtual void | setColliderFilter (ColliderFilter *filter) |
| virtual ColliderFilter * | getColliderFilter () |
| virtual void | setBone (Bone *bone) |
| virtual Bone * | getBone () const |
Public Member Functions inherited from Object | |
| Object () | |
| Constructor. More... | |
| virtual | ~Object () |
| void | release () |
| Release the ownership immediately. More... | |
| void | retain () |
| Retains the ownership. More... | |
| Object * | autorelease () |
| Release the ownership sometime soon automatically. More... | |
| bool | isSingleReference () const |
| Returns a boolean value that indicates whether there is only one reference to the object. More... | |
| unsigned int | retainCount () const |
| Returns the object's current reference count. More... | |
| virtual bool | isEqual (const Object *object) |
| Returns a boolean value that indicates whether this object and a given object are equal. More... | |
| virtual void | acceptVisitor (DataVisitor &visitor) |
| virtual void | update (float dt) |
Static Public Member Functions | |
| static ColliderDetector * | create () |
| static ColliderDetector * | create (Bone *bone) |
Protected Attributes | |
| cocos2d::Array * | _colliderBodyList |
| ColliderFilter * | _filter |
| Bone * | _bone |
| bool | _active |
Protected Attributes inherited from Object | |
| unsigned int | _reference |
| count of references More... | |
| unsigned int | _autoReleaseCount |
| count of autorelease More... | |
Additional Inherited Members | |
Public Attributes inherited from Object | |
| unsigned int | _ID |
| object id, ScriptSupport need public _ID More... | |
| int | _luaID |
| Lua reference id. More... | |
| ColliderDetector | ( | ) |
| ~ColliderDetector | ( | void | ) |
| void addContourData | ( | ContourData * | contourData) |
| void addContourDataList | ( | cocos2d::Array * | contourDataList) |
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static |
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static |
| bool getActive | ( | ) |
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inlinevirtual |
| cocos2d::Array* getColliderBodyList | ( | ) |
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virtual |
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virtual |
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virtual |
| void removeAll | ( | ) |
| void removeContourData | ( | ContourData * | contourData) |
| void setActive | ( | bool | active) |
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inlinevirtual |
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virtual |
| void updateTransform | ( | cocos2d::AffineTransform & | t) |
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protected |
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protected |
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protected |
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protected |