cocos2d-x  3.0alpha1
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ColliderDetector Member List

This is the complete list of members for ColliderDetector, including all inherited members.

_activeColliderDetectorprotected
_autoReleaseCountObjectprotected
_boneColliderDetectorprotected
_colliderBodyListColliderDetectorprotected
_filterColliderDetectorprotected
_IDObject
_luaIDObject
_referenceObjectprotected
acceptVisitor(DataVisitor &visitor)Objectvirtual
addContourData(ContourData *contourData)ColliderDetector
addContourDataList(cocos2d::Array *contourDataList)ColliderDetector
autorelease()Object
ColliderDetector()ColliderDetector
create()ColliderDetectorstatic
create(Bone *bone)ColliderDetectorstatic
getActive()ColliderDetector
getBone() const ColliderDetectorinlinevirtual
getColliderBodyList()ColliderDetector
getColliderFilter()ColliderDetectorvirtual
init()ColliderDetectorvirtual
init(Bone *bone)ColliderDetectorvirtual
isEqual(const Object *object)Objectvirtual
isSingleReference() const Object
Object()Object
release()Objectinline
removeAll()ColliderDetector
removeContourData(ContourData *contourData)ColliderDetector
retain()Objectinline
retainCount() const Object
setActive(bool active)ColliderDetector
setBone(Bone *bone)ColliderDetectorinlinevirtual
setColliderFilter(ColliderFilter *filter)ColliderDetectorvirtual
update(float dt)Objectinlinevirtual
updateTransform(cocos2d::AffineTransform &t)ColliderDetector
~ColliderDetector(void)ColliderDetector
~Object()Objectvirtual