Here is a list of all class members with links to the classes they belong to:
- r -
- r
: Color3B
, Color4B
, BaseData
, RGBA
, spSkeleton
, Color4F
, spSlot
, spSlotData
- RADIAL
: ProgressTimer
- radialAccel
: tParticle
, ParticleSystem
- radialAccelVar
: ParticleSystem
- radius
: tParticle
- RADIUS
: ParticleSystem
- randomObject()
: __Dictionary
, __Array
- Raw
: OpenALDecoder
- RAW_DATA
: Image
- rbegin()
: Vector< T >
- ReadAll()
: MediaStreamer
- readBool()
: CCBReader
- readByte()
: CCBReader
- readBytes()
: Console
- readCachedString()
: CCBReader
- readCallbackKeyframesForSeq()
: CCBReader
- readCCBFromFile()
: CCBProxy
- readFileWithCleanUp()
: CCBReader
- readFloat()
: CCBReader
- readInt()
: CCBReader
- readline()
: Console
- readNodeGraphFromData()
: CCBReader
- readNodeGraphFromFile()
: CCBReader
- readSoundKeyframesForSeq()
: CCBReader
- readUTF8()
: CCBReader
- reallocateScriptHandler()
: ScriptEngineProtocol
, LuaEngine
, LuaStack
- rebuildIndexInOrder()
: SpriteBatchNode
- recordLetterInfo()
: Label
- recordPlaceholderInfo()
: Label
- recordSlidTime()
: ScrollView
- recreatePlayer()
: OpenSLEngine
- Rect()
: Rect
- rect()
: MenuItem
- RectUnion()
: ControlUtils
- RED
: Color3B
, Color4B
, Color4F
- reduceMemoryFootprint()
: __Array
- Ref()
: Ref
- RefMap
: Map< K, V >
- refreshActionProperty()
: ActionNode
- refreshView()
: ListView
- regionHeight
: spRegionAttachment
- regionOffsetX
: spRegionAttachment
- regionOffsetY
: spRegionAttachment
- regionOriginalHeight
: spRegionAttachment
- regionOriginalWidth
: spRegionAttachment
- regions
: spAtlas
- regionWidth
: spRegionAttachment
- registerCCNodeLoader()
: NodeLoaderLibrary
- registerDefaultCCNodeLoaders()
: NodeLoaderLibrary
- registerDefaultNodeLoaders()
: NodeLoaderLibrary
- registerNodeLoader()
: NodeLoaderLibrary
- registerScriptObserver()
: __NotificationCenter
- registerShader()
: MaterialManager
- registerTexture()
: MaterialManager
- registerType()
: ObjectFactory
- registerTypeAndCallBack()
: GUIReader
- registerWithTouchDispatcher()
: Layer
- RELATIVE
: ParticleSystem
- RELATIVE_BOTTOM_LEFT
: CCBReader
- RELATIVE_BOTTOM_RIGHT
: CCBReader
- RELATIVE_CONTAINER
: CCBReader
- RELATIVE_TOP_LEFT
: CCBReader
- RELATIVE_TOP_RIGHT
: CCBReader
- RelativeBox()
: RelativeBox
- RelativeLayoutExecutant
: RelativeLayoutParameter
- RelativeLayoutParameter()
: RelativeLayoutParameter
- release()
: Ref
- releaseActions()
: ActionManagerEx
- releaseAllTimers()
: Profiler
- releaseAutoreleasePool()
: ThreadHelper
- releaseBufferForFile:
: CDBufferManager
- releaseData()
: Texture2D
- releaseFontAtlas()
: FontAtlasCache
- releaseGroupID()
: GroupCommandManager
- releaseLuaFunctionById()
: LuaBridge
, LuaJavaBridge
- releaseMap()
: TileMapAtlas
, TMXLayer
- ReleaseResources()
: Audio
- ReleaseResourcesForSuspending()
: abstract
- releaseTimer()
: Profiler
- releaseUpEvent()
: Widget
- reload()
: LuaEngine
, LuaStack
- reloadAllTextures()
: TextureCache
- reloadData()
: TableView
- reloadDefaultShaders()
: ShaderCache
- reloadTexture()
: TextureCache
- relocateContainer()
: ScrollView
- remedyLayoutParameter()
: ListView
- remove()
: ComponentContainer
- removeAction()
: ActionManager
- removeActionAtIndex()
: ActionManager
- removeActionByTag()
: ActionManager
- removeActionNode()
: ActionObject
- removeAll()
: ComponentContainer
, ColliderDetector
, ObjectFactory
, TriggerMng
, BaseTriggerCondition
, BaseTriggerAction
, TriggerObj
- removeAllActions()
: ActionManager
- removeAllActionsFromTarget()
: ActionManager
- removeAllArmatureMovementCallBack()
: TriggerMng
- removeAllChildren()
: Node
, Layout
, ListView
, PageView
, ScrollView
- removeAllChildrenWithCleanup()
: Node
, ParallaxNode
, ParticleBatchNode
, Sprite
, SpriteBatchNode
, Layout
, ListView
, PageView
, ScrollView
- removeAllComponents()
: Node
- removeAllEventListeners()
: EventDispatcher
- removeAllItems()
: ListView
- removeAllObjects()
: __Array
, __Dictionary
, __Set
- removeAllObservers()
: __NotificationCenter
- removeAllPages()
: PageView
- removeAllProtectedChildren()
: ProtectedNode
- removeAllProtectedChildrenWithCleanup()
: ProtectedNode
- removeAllQuads()
: TextureAtlas
- removeAllTextures()
: TextureCache
- removeAnimation()
: AnimationCache
- removeAnimationByName()
: AnimationCache
- removeAnimationData()
: ArmatureDataManager
- removeAnnimationEventCallBack()
: ArmatureMovementDispatcher
- removeArmatureAllMovementCallBack()
: TriggerMng
- removeArmatureData()
: ArmatureDataManager
- removeArmatureFileInfo()
: ArmatureDataManager
- removeArmatureMovementCallBack()
: TriggerMng
- removeBackGroundImage()
: Layout
- removeBone()
: Armature
- removeCellAtIndex()
: TableView
- removeChild()
: Menu
, Node
, ParallaxNode
, ParticleBatchNode
, Sprite
, SpriteBatchNode
, TMXLayer
, BatchNode
, Layout
, ListView
, PageView
, ScrollView
- removeChildAtIndex()
: ParticleBatchNode
, SpriteBatchNode
- removeChildBone()
: Bone
- removeChildByTag()
: Node
- removeComponent()
: Node
- removeConfigFile()
: DataReaderHelper
- removeContourData()
: ColliderDetector
- removeControlPointAtIndex()
: PointArray
- removeCustomEventListeners()
: EventDispatcher
- removeDelegate()
: IMEDispatcher
- removeDisplay()
: Bone
, DisplayManager
- removeElement()
: RichText
- removeEventListener()
: EventDispatcher
, TriggerMng
- removeEventListenersForListenerID()
: EventDispatcher
- removeEventListenersForTarget()
: EventDispatcher
- removeEventListenersForType()
: EventDispatcher
- removeFromParent()
: Node
, Bone
- removeFromParentAndCleanup()
: Node
- removeHashElement()
: Scheduler
- removeItem()
: ListView
- removeLastItem()
: ListView
- removeLastObject()
: __Array
- removeObject()
: __Array
, __Set
- removeObjectAllHandlers()
: ScriptHandlerMgr
- removeObjectAtIndex()
: __Array
- removeObjectForElememt()
: __Dictionary
- removeObjectForKey()
: __Dictionary
- removeObjectHandler()
: ScriptHandlerMgr
- removeObjectsForKeys()
: __Dictionary
- removeObjectsInArray()
: __Array
- removeObserver()
: __NotificationCenter
- removePage()
: PageView
- removePageAtIndex()
: PageView
- removeProtectedChild()
: ProtectedNode
- removeProtectedChildByTag()
: ProtectedNode
- removeQuadAtIndex()
: TextureAtlas
- removeQuadsAtIndex()
: TextureAtlas
- removeScriptEngine()
: ScriptEngineManager
- removeScriptHandler()
: ScriptEngineProtocol
, LuaEngine
, LuaStack
- removeScriptObjectByObject()
: ScriptEngineProtocol
, LuaEngine
, LuaStack
- removeSpriteFrameByName()
: SpriteFrameCache
- removeSpriteFrames()
: SpriteFrameCache
- removeSpriteFramesFromFile()
: SpriteFrameCache
- removeSpriteFramesFromTexture()
: SpriteFrameCache
- removeSpriteFromAtlas()
: SpriteBatchNode
- removeTargetWithActionForControlEvent()
: Control
- removeTargetWithActionForControlEvents()
: Control
- removeTexture()
: TextureCache
- removeTextureData()
: ArmatureDataManager
- removeTextureForKey()
: TextureCache
- removeTileAt()
: TMXLayer
- removeTriggerObj()
: TriggerMng
- removeUnusedSpriteFrames()
: SpriteFrameCache
- removeUnusedTextures()
: TextureCache
- removeUpdateFromHash()
: Scheduler
- rend()
: Vector< T >
- Render()
: GLView
, abstract
, Audio
- render()
: Renderer
- RENDER_NODE
: SceneReader
- renderCharAt()
: FontFreeType
- RenderCommand()
: RenderCommand
- RenderCommandPool()
: RenderCommandPool< T >
- Renderer()
: Renderer
- renderer_
: CCEAGLView
- rendererObject
: spAtlasPage
, spRegionAttachment
- renderQueueID
: RenderStackElement
- RenderTexture()
: RenderTexture
- reorderBatch()
: SpriteBatchNode
- reorderChild()
: Node
, ParticleBatchNode
, Sprite
, SpriteBatchNode
- reorderProtectedChild()
: ProtectedNode
- Repeat()
: Repeat
- RepeatForever()
: RepeatForever
- replace()
: Vector< T >
- replaceControlPoint()
: PointArray
- replaceObjectAtIndex()
: __Array
- replaceScene()
: Director
- RequestAdditionalFrame
: sealed
- requestDoLayout()
: Layout
- requestedSamples_
: CCEAGLView
- requestRefreshView()
: ListView
- reserve()
: Map< K, V >
, Vector< T >
- reserved
: CCZHeader
- reset()
: Label
, MotionStreak
, ProfilingTimer
, GLProgram
, TableViewCell
- resetSystem()
: ParticleSystem
- resizableSpriteWithCapInsets()
: Scale9Sprite
- resize()
: GLView
- resizeCapacity()
: TextureAtlas
- resizeFromLayer:
: CCES2Renderer
, <CCESRenderer>
- ResponseType
: LuaMinXmlHttpRequest
- Restart()
: MediaStreamer
- restore()
: ActionCamera
- resume()
: Director
, Node
, CDLongAudioSource
, ArmatureAnimation
, ProcessBase
, ScrollView
- Resume()
: MciPlayer
- resume
: CDLongAudioSource
- resumeAllEffects()
: SimpleAudioEngineOpenSL
, SimpleAudioEngine
, AudioPlayer
, FmodAudioPlayer
, SimpleAudioEngine
, ComAudio
, OpenSLEngine
- ResumeAllSoundEffects()
: Audio
- resumeAllSounds
: CDSoundEngine
- ResumeBackgroundMusic()
: Audio
- resumeBackgroundMusic()
: SimpleAudioEngine
, CDAudioManager
, AudioPlayer
, FmodAudioPlayer
, CDAudioManager
, SimpleAudioEngine
, ComAudio
, SimpleAudioEngine
- ResumeBackgroundMusic()
: Audio
- resumeEffect()
: OpenSLEngine
, SimpleAudioEngineOpenSL
, AudioPlayer
, FmodAudioPlayer
, ComAudio
, SimpleAudioEngine
- resumeEffect:
: SimpleAudioEngine
- resumeEventListenersForTarget()
: EventDispatcher
- resumeSchedulerAndActions()
: Node
- resumeSound:
: CDSoundEngine
- ResumeSoundEffect()
: Audio
- resumeTarget()
: ActionManager
, Scheduler
- resumeTargets()
: ActionManager
, Scheduler
- retain()
: Ref
- retainLuaFunction()
: LuaBridge
- retainLuaFunctionById()
: LuaBridge
, LuaJavaBridge
- reuse()
: Grid3D
, TiledGrid3D
, GridBase
- ReuseGrid()
: ReuseGrid
- reverse()
: EaseInOut
, CardinalSplineBy
, ScaleTo
, EaseBackInOut
, CCBSoundEffect
, EaseCircleActionInOut
, EaseQuinticActionOut
, ReuseGrid
, EaseIn
, EaseQuinticActionIn
, EaseQuarticActionIn
, CatmullRomTo
, EaseBackIn
, EaseExponentialIn
, EaseBounceInOut
, Spawn
, DelayTime
, CCBRotateXTo
, EaseElasticOut
, RotateBy
, EaseSineInOut
, EaseRateAction
, EaseQuarticActionOut
, Animate
, ActionEase
, EaseOut
, JumpTo
, SkewTo
, BezierBy
, Follow
, TargetedAction
, EaseElastic
, PointArray
, ActionCamera
, Blink
, ProgressFromTo
, TintBy
, FiniteTimeAction
, Speed
, EaseBounceOut
, CatmullRomBy
, ReverseTime
, FadeTo
, EaseExponentialInOut
, TintTo
, AccelAmplitude
, CardinalSplineTo
, EaseQuarticActionInOut
, Action
, ActionInstant
, EaseBounce
, FadeOut
, ActionTween
, RemoveSelf
, EaseQuadraticActionInOut
, CCBRotateTo
, CCBSetSpriteFrame
, BezierTo
, EaseQuadraticActionIn
, EaseQuadraticActionOut
, CallFunc
, RepeatForever
, ProgressTo
, EaseElasticIn
, EaseQuinticActionInOut
, MoveBy
, JumpBy
, EaseSineIn
, Repeat
, Vector< T >
, FlipX
, ScaleBy
, EaseCircleActionOut
, EaseCubicActionIn
, EaseSineOut
, SkewBy
, AccelDeccelAmplitude
, ToggleVisibility
, ActionInterval
, CCBEaseInstant
, RotateTo
, EaseBounceIn
, Sequence
, FadeIn
, EaseExponentialOut
, FlipY
, CCBRotateYTo
, EaseCubicActionOut
, Show
, Place
, Hide
, EaseBackOut
, EaseElasticInOut
, StopGrid
, EaseCubicActionInOut
, EaseCircleActionIn
, GridAction
, DeccelAmplitude
, EaseBezierAction
- reverse_iterator
: Vector< T >
- reverseInline()
: PointArray
- reverseObjects()
: __Array
- ReverseTime()
: ReverseTime
- rewind
: CDLongAudioSource
, <CDAudioTransportProtocol>
- Rewind()
: MciPlayer
- rewind
: CDLongAudioSource
, <CDAudioTransportProtocol>
- rewindBackgroundMusic()
: OpenSLEngine
, AudioPlayer
- RewindBackgroundMusic()
: Audio
- rewindBackgroundMusic()
: ComAudio
, CDAudioManager
, SimpleAudioEngine
, FmodAudioPlayer
- RewindBackgroundMusic()
: Audio
- rewindBackgroundMusic
: CDAudioManager
, SimpleAudioEngine
- RewindSoundEffect()
: Audio
- RGB565
: Texture2D
- RGB5A1
: Texture2D
- RGB888
: Texture2D
- RGBA4444
: Texture2D
- RGBA8888
: Texture2D
- RGBfromHSV()
: ControlUtils
- RichElement()
: RichElement
- RichElementCustomNode()
: RichElementCustomNode
- RichElementImage()
: RichElementImage
- RichElementText()
: RichElementText
- RichText()
: RichText
, RichElementCustomNode
, RichElementImage
, RichElement
, RichElementText
- right
: Margin
- RIGHT
: Device
- RIGHT_OVER
: TransitionScene
- Ripple3D()
: Ripple3D
- root
: spSkeleton
- rootBone
: Skeleton
- rotate
: spAtlasRegion
, Point
- RotateBy()
: RotateBy
- rotateByAngle()
: Point
- rotatePerSecond
: ParticleSystem
- rotatePerSecondVar
: ParticleSystem
- RotateTo()
: RotateTo
- rotation
: spRegionAttachment
, spBone
, tParticle
, spBoneData
- rotationIsDir
: ParticleSystem
- run()
: Application
- Run()
: GLView
- run()
: Application
- Run()
: GLView
- run()
: Application
- runAction()
: ActionNode
, Node
- runAnimations()
: CCBAnimationManager
- runAnimationsForSequenceIdTweenDuration()
: CCBAnimationManager
- runAnimationsForSequenceNamed()
: CCBAnimationManager
- runAnimationsForSequenceNamedTweenDuration()
: CCBAnimationManager
- runWithScene()
: Director