Fades Out an object that implements the RGBAProtocol protocol. More...
#include <CCActionInterval.h>
Public Member Functions | |
| virtual void | startWithTarget (Node *target) override |
| called before the action start. It will also set the target. More... | |
| var | startWithTarget ( var target) |
| called before the action start. It will also set the target. More... | |
| local | startWithTarget ( local target) |
| called before the action start. It will also set the target. More... | |
| virtual FadeOut * | clone () const override |
| returns a clone of action More... | |
| var | clone () |
| returns a clone of action More... | |
| virtual FadeTo * | reverse (void) const override |
| returns a new action that performs the exactly the reverse action More... | |
| local | reverse () |
| returns a new action that performs the exactly the reverse action More... | |
| void | setReverseAction (FadeTo *ac) |
Public Member Functions inherited from FadeTo | |
| virtual void | update (float time) override |
| called once per frame. More... | |
| local | update ( local time) |
| called once per frame. More... | |
Public Member Functions inherited from ActionInterval | |
| float | getElapsed (void) |
| how many seconds had elapsed since the actions started to run. More... | |
| void | setAmplitudeRate (float amp) |
| float | getAmplitudeRate (void) |
| virtual bool | isDone (void) const override |
| return true if the action has finished More... | |
| virtual void | step (float dt) override |
| called every frame with it's delta time. DON'T override unless you know what you are doing. More... | |
| local | step ( local dt) |
| called every frame with it's delta time. DON'T override unless you know what you are doing. More... | |
Public Member Functions inherited from FiniteTimeAction | |
| float | getDuration () const |
| get duration in seconds of the action More... | |
| void | setDuration (float duration) |
| set duration in seconds of the action More... | |
Public Member Functions inherited from Action | |
| virtual std::string | description () const |
| virtual void | stop () |
| called after the action has finished. More... | |
| var | stop () |
| called after the action has finished. More... | |
| local | stop () |
| called after the action has finished. More... | |
| Node * | getTarget () const |
| void | setTarget (Node *target) |
| The action will modify the target properties. More... | |
| var | setTarget ( var target) |
| The action will modify the target properties. More... | |
| local | setTarget ( local target) |
| The action will modify the target properties. More... | |
| Node * | getOriginalTarget () const |
| local | getOriginalTarget () |
| void | setOriginalTarget (Node *originalTarget) |
| Set the original target, since target can be nil. More... | |
| local | setOriginalTarget ( local originalTarget) |
| Set the original target, since target can be nil. More... | |
| int | getTag () const |
| void | setTag (int tag) |
| var | setTag ( var tag) |
| local | setTag ( local tag) |
Public Member Functions inherited from Ref | |
| void | retain () |
| Retains the ownership. More... | |
| void | release () |
| Release the ownership immediately. More... | |
| local | release () |
| Release the ownership immediately. More... | |
| Ref * | autorelease () |
| Release the ownership sometime soon automatically. More... | |
| unsigned int | getReferenceCount () const |
| Returns the Ref's current reference count. More... | |
| virtual | ~Ref () |
Public Member Functions inherited from Clonable | |
| virtual | ~Clonable () |
| Ref * | copy () const |
| returns a copy of the Ref. More... | |
| var | copy () |
| returns a copy of the Ref. More... | |
| local | copy () |
| returns a copy of the Ref. More... | |
Static Public Member Functions | |
| static FadeOut * | create (float d) |
| creates the action More... | |
| local | create ( local d) |
| creates the action More... | |
Static Public Member Functions inherited from FadeTo | |
| static FadeTo * | create (float duration, GLubyte opacity) |
| creates an action with duration and opacity More... | |
| local | create ( local duration, local opacity) |
| creates an action with duration and opacity More... | |
Protected Member Functions | |
| FadeOut () | |
| virtual | ~FadeOut () |
Protected Member Functions inherited from FadeTo | |
| FadeTo () | |
| virtual | ~FadeTo () |
| local | ~FadeTo () |
| bool | initWithDuration (float duration, GLubyte opacity) |
| initializes the action with duration and opacity More... | |
| local | initWithDuration ( local duration, local opacity) |
| initializes the action with duration and opacity More... | |
Protected Member Functions inherited from ActionInterval | |
| bool | initWithDuration (float d) |
| initializes the action More... | |
| var | initWithDuration ( var d) |
| initializes the action More... | |
| local | initWithDuration ( local d) |
| initializes the action More... | |
Protected Member Functions inherited from FiniteTimeAction | |
| FiniteTimeAction () | |
| virtual | ~FiniteTimeAction () |
Protected Member Functions inherited from Action | |
| Action () | |
| Action () | |
| Action () | |
| virtual | ~Action () |
| var | ~Action () |
| local | ~Action () |
Protected Member Functions inherited from Ref | |
| Ref () | |
| Constructor. More... | |
| Ref () | |
| Constructor. More... | |
Additional Inherited Members | |
Static Public Attributes inherited from Action | |
| static const int | INVALID_TAG = -1 |
| Default tag used for all the actions. More... | |
| var | INVALID_TAG = -1 |
| Default tag used for all the actions. More... | |
| local | INVALID_TAG = -1 |
| Default tag used for all the actions. More... | |
Protected Attributes inherited from FadeTo | |
| GLubyte | _toOpacity |
| var | _toOpacity |
| local | _toOpacity |
| GLubyte | _fromOpacity |
| var | _fromOpacity |
| local | _fromOpacity |
Fades Out an object that implements the RGBAProtocol protocol.
It modifies the opacity from 255 to 0. The "reverse" of this action is FadeIn
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inlineprotected |
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inlineprotected |
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inlineprotected |
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inlineprotectedvirtual |
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inlineprotectedvirtual |
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inlineprotectedvirtual |
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overridevirtual |
returns a clone of action
Reimplemented from FadeTo.
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overridevirtual |
returns a clone of action
Reimplemented from FadeTo.
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overridevirtual |
returns a clone of action
Reimplemented from FadeTo.
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static |
creates the action
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static |
creates the action
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static |
creates the action
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overridevirtual |
returns a new action that performs the exactly the reverse action
Reimplemented from FadeTo.
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overridevirtual |
returns a new action that performs the exactly the reverse action
Reimplemented from FadeTo.
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overridevirtual |
returns a new action that performs the exactly the reverse action
Reimplemented from FadeTo.
| void setReverseAction | ( | FadeTo * | ac) |
| var setReverseAction | ( | var | ac) |
| local setReverseAction | ( | local | ac) |
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overridevirtual |
called before the action start. It will also set the target.
Reimplemented from FadeTo.
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overridevirtual |
called before the action start. It will also set the target.
Reimplemented from FadeTo.
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overridevirtual |
called before the action start. It will also set the target.
Reimplemented from FadeTo.