#include <SimpleAudioEngineOpenSL.h>
Public Member Functions | |
| SimpleAudioEngineOpenSL () | |
| ~SimpleAudioEngineOpenSL () | |
| bool | initEngine () |
| float | getEffectsVolume () |
| void | setEffectsVolume (float volume) |
| var | setEffectsVolume ( var volume) |
| local | setEffectsVolume ( local volume) |
| unsigned int | playEffect (const char *pszFilePath, bool bLoop, float pitch, float pan, float gain) |
| local | playEffect ( local pszFilePath, local bLoop, local pitch, local pan, local gain) |
| void | pauseEffect (unsigned int nSoundId) |
| void | pauseAllEffects () |
| void | resumeEffect (unsigned int nSoundId) |
| void | resumeAllEffects () |
| void | stopEffect (unsigned int nSoundId) |
| void | stopAllEffects () |
| void | preloadEffect (const char *pszFilePath) |
| void | unloadEffect (const char *pszFilePath) |
| local | unloadEffect ( local pszFilePath) |
Static Public Member Functions | |
| static SimpleAudioEngineOpenSL * | sharedEngine () |
| local | sharedEngine () |
| static void | end () |
| var SimpleAudioEngineOpenSL | ( | ) |
| local SimpleAudioEngineOpenSL | ( | ) |
| var ~SimpleAudioEngineOpenSL | ( | ) |
| local ~SimpleAudioEngineOpenSL | ( | ) |
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static |
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static |
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static |
| float getEffectsVolume | ( | ) |
| var getEffectsVolume | ( | ) |
| local getEffectsVolume | ( | ) |
| bool initEngine | ( | ) |
| var initEngine | ( | ) |
| local initEngine | ( | ) |
| void pauseAllEffects | ( | ) |
| var pauseAllEffects | ( | ) |
| local pauseAllEffects | ( | ) |
| void pauseEffect | ( | unsigned int | nSoundId) |
| var pauseEffect | ( | var | nSoundId) |
| local pauseEffect | ( | local | nSoundId) |
| unsigned int playEffect | ( | const char * | pszFilePath, |
| bool | bLoop, | ||
| float | pitch, | ||
| float | pan, | ||
| float | gain | ||
| ) |
| var playEffect | ( | var | pszFilePath, |
| var | bLoop, | ||
| var | pitch, | ||
| var | pan, | ||
| var | gain | ||
| ) |
| local playEffect | ( | local | pszFilePath, |
| local | bLoop, | ||
| local | pitch, | ||
| local | pan, | ||
| local | gain | ||
| ) |
| void preloadEffect | ( | const char * | pszFilePath) |
| var preloadEffect | ( | var | pszFilePath) |
| local preloadEffect | ( | local | pszFilePath) |
| void resumeAllEffects | ( | ) |
| var resumeAllEffects | ( | ) |
| local resumeAllEffects | ( | ) |
| void resumeEffect | ( | unsigned int | nSoundId) |
| var resumeEffect | ( | var | nSoundId) |
| local resumeEffect | ( | local | nSoundId) |
| void setEffectsVolume | ( | float | volume) |
| var setEffectsVolume | ( | var | volume) |
| local setEffectsVolume | ( | local | volume) |
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| void stopAllEffects | ( | ) |
| var stopAllEffects | ( | ) |
| local stopAllEffects | ( | ) |
| void stopEffect | ( | unsigned int | nSoundId) |
| var stopEffect | ( | var | nSoundId) |
| local stopEffect | ( | local | nSoundId) |
| void unloadEffect | ( | const char * | pszFilePath) |
| var unloadEffect | ( | var | pszFilePath) |
| local unloadEffect | ( | local | pszFilePath) |