cocos2d-x  3.5
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PURender Class Referenceabstract

#include <CCPURender.h>

Inheritance diagram for PURender:
Particle3DRender Ref PUBeamRender PUParticle3DEntityRender PUParticle3DModelRender PURibbonTrailRender PUParticle3DBoxRender PUParticle3DQuadRender PUSphereRender

Public Member Functions

virtual void prepare ()
virtual void unPrepare ()
virtual void updateRender (PUParticle3D *particle, float deltaTime, bool firstParticle)
local updateRender ( local particle, local deltaTime, local firstParticle)
const std::string & getRenderType (void) const
local getRenderType ()
void setRenderType (const std::string &observerType)
virtual PURender * clone ()=0
virtual void copyAttributesTo (PURender *render)
local copyAttributesTo ( local render)
- Public Member Functions inherited from Particle3DRender
virtual void render (Renderer *renderer, const Mat4 &transform, ParticleSystem3D *particleSystem)=0
local render ( local renderer, local transform, local particleSystem)
virtual void notifyStart ()
 Perform activities when a Renderer is started. More...
 
var notifyStart ()
 Perform activities when a Renderer is started. More...
 
local notifyStart ()
 Perform activities when a Renderer is started. More...
 
virtual void notifyStop ()
 Perform activities when a Renderer is stopped. More...
 
virtual void notifyRescaled (const Vec3 &scale)
 Notify that the Particle System is rescaled. More...
 
local notifyRescaled ( local scale)
 Notify that the Particle System is rescaled. More...
 
void setVisible (bool isVisible)
bool isVisible () const
virtual void setDepthTest (bool isDepthTest)
local setDepthTest ( local isDepthTest)
virtual void setDepthWrite (bool isDepthWrite)
CC_CONSTRUCTOR_ACCESS _isVisible (true)
CC_CONSTRUCTOR_ACCESS _rendererScale (Vec3::ONE)
CC_CONSTRUCTOR_ACCESS _depthTest (true)
CC_CONSTRUCTOR_ACCESS _depthWrite (false)
virtual ~Particle3DRender ()
- Public Member Functions inherited from Ref
void retain ()
 Retains the ownership. More...
 
void release ()
 Releases the ownership immediately. More...
 
Ref * autorelease ()
 Releases the ownership sometime soon automatically. More...
 
unsigned int getReferenceCount () const
 Returns the Ref's current reference count. More...
 
virtual ~Ref ()
 Destructor. More...
 

Public Attributes

bool autoRotate
- Public Attributes inherited from Particle3DRender
CC_CONSTRUCTOR_ACCESS __pad0__: Particle3DRender() : _particleSystem(nullptr)

Protected Attributes

std::string _renderType
- Protected Attributes inherited from Particle3DRender
ParticleSystem3D * _particleSystem
bool _isVisible
Vec3 _rendererScale
bool _depthTest
bool _depthWrite
- Protected Attributes inherited from Ref
unsigned int _referenceCount
 count of references More...
 
local _referenceCount
 count of references More...
 

Additional Inherited Members

- Protected Member Functions inherited from Ref
 Ref ()
 Constructor. More...
 
 Ref ()
 Constructor. More...
 

Member Function Documentation

virtual void copyAttributesTo ( PURender *  render)
virtual
var copyAttributesTo ( var  render)
virtual
local copyAttributesTo ( local  render)
virtual
const std::string& getRenderType ( void  ) const
inline
var getRenderType (   )
inline
local getRenderType (   )
inline
virtual void prepare ( )
inlinevirtual

Reimplemented in PUBeamRender, and PURibbonTrailRender.

var prepare ( )
inlinevirtual

Reimplemented in PUBeamRender, and PURibbonTrailRender.

local prepare ( )
inlinevirtual

Reimplemented in PUBeamRender, and PURibbonTrailRender.

void setRenderType ( const std::string &  observerType)
inline
var setRenderType ( var  observerType)
inline
local setRenderType ( local  observerType)
inline
virtual void unPrepare ( )
inlinevirtual

Reimplemented in PUBeamRender, and PURibbonTrailRender.

var unPrepare ( )
inlinevirtual

Reimplemented in PUBeamRender, and PURibbonTrailRender.

local unPrepare ( )
inlinevirtual

Reimplemented in PUBeamRender, and PURibbonTrailRender.

virtual void updateRender ( PUParticle3D *  particle,
float  deltaTime,
bool  firstParticle 
)
inlinevirtual

Reimplemented in PUBeamRender, and PURibbonTrailRender.

var updateRender ( var  particle,
var  deltaTime,
var  firstParticle 
)
inlinevirtual

Reimplemented in PUBeamRender, and PURibbonTrailRender.

local updateRender ( local  particle,
local  deltaTime,
local  firstParticle 
)
inlinevirtual

Reimplemented in PUBeamRender, and PURibbonTrailRender.

Member Data Documentation

std::string _renderType
protected
var _renderType
protected
local _renderType
protected
bool autoRotate
var autoRotate
local autoRotate

The documentation for this class was generated from the following file: