Ease Elastic abstract class. More...
#include <CCActionEase.h>
Public Member Functions | |
bool | initWithAction (ActionInterval *pAction, float fPeriod=0.3f) |
Initializes the action with the inner action and the period in radians (default is 0.3) More... | |
float | getPeriod (void) const |
get period of the wave in radians. More... | |
void | setPeriod (float fPeriod) |
set period of the wave in radians. More... | |
virtual EaseElastic * | clone () const override=0 |
returns a clone of action More... | |
local | clone () |
returns a clone of action More... | |
virtual EaseElastic * | reverse () const override=0 |
returns a new action that performs the exactly the reverse action More... | |
Public Member Functions inherited from ActionEase | |
virtual | ~ActionEase (void) |
bool | initWithAction (ActionInterval *pAction) |
initializes the action More... | |
virtual ActionInterval * | getInnerAction () |
local | getInnerAction () |
virtual void | startWithTarget (Node *target) override |
called before the action start. It will also set the target. More... | |
local | startWithTarget ( local target) |
called before the action start. It will also set the target. More... | |
virtual void | stop (void) override |
called after the action has finished. More... | |
virtual void | update (float time) override |
called once per frame. More... | |
local | update ( local time) |
called once per frame. More... | |
Public Member Functions inherited from ActionInterval | |
float | getElapsed (void) |
how many seconds had elapsed since the actions started to run. More... | |
local | getElapsed () |
how many seconds had elapsed since the actions started to run. More... | |
bool | initWithDuration (float d) |
initializes the action More... | |
var | initWithDuration ( var d) |
initializes the action More... | |
local | initWithDuration ( local d) |
initializes the action More... | |
void | setAmplitudeRate (float amp) |
float | getAmplitudeRate (void) |
virtual bool | isDone (void) const override |
return true if the action has finished More... | |
var | isDone () |
return true if the action has finished More... | |
local | isDone () |
return true if the action has finished More... | |
virtual void | step (float dt) override |
called every frame with it's delta time. DON'T override unless you know what you are doing. More... | |
local | step ( local dt) |
called every frame with it's delta time. DON'T override unless you know what you are doing. More... | |
Public Member Functions inherited from FiniteTimeAction | |
FiniteTimeAction () | |
virtual | ~FiniteTimeAction () |
float | getDuration (void) const |
get duration in seconds of the action More... | |
void | setDuration (float duration) |
set duration in seconds of the action More... | |
Public Member Functions inherited from Action | |
Action (void) | |
ctor () | |
Action () | |
virtual | ~Action (void) |
const char * | description () const |
Node * | getTarget (void) const |
void | setTarget (Node *target) |
The action will modify the target properties. More... | |
Node * | getOriginalTarget (void) const |
local | getOriginalTarget () |
void | setOriginalTarget (Node *pOriginalTarget) |
Set the original target, since target can be nil. More... | |
int | getTag (void) const |
void | setTag (int nTag) |
Public Member Functions inherited from Object | |
Object () | |
Constructor. More... | |
virtual | ~Object () |
void | release () |
Release the ownership immediately. More... | |
void | retain () |
Retains the ownership. More... | |
Object * | autorelease () |
Release the ownership sometime soon automatically. More... | |
bool | isSingleReference () const |
Returns a boolean value that indicates whether there is only one reference to the object. More... | |
unsigned int | retainCount () const |
Returns the object's current reference count. More... | |
virtual bool | isEqual (const Object *object) |
Returns a boolean value that indicates whether this object and a given object are equal. More... | |
virtual void | acceptVisitor (DataVisitor &visitor) |
Public Member Functions inherited from Clonable | |
virtual | ~Clonable () |
CC_DEPRECATED_ATTRIBUTE Object * | copy () const |
returns a copy of the object. More... | |
local | copy () |
returns a copy of the object. More... | |
Protected Attributes | |
float | _period |
Protected Attributes inherited from ActionEase | |
ActionInterval * | _inner |
The inner action. More... | |
Protected Attributes inherited from ActionInterval | |
float | _elapsed |
bool | _firstTick |
Protected Attributes inherited from FiniteTimeAction | |
float | _duration |
duration in seconds More... | |
Protected Attributes inherited from Action | |
Node * | _originalTarget |
Node * | _target |
The "target". More... | |
var | _target |
The "target". More... | |
local | _target |
The "target". More... | |
int | _tag |
The action tag. More... | |
Protected Attributes inherited from Object | |
unsigned int | _reference |
count of references More... | |
var | _reference |
count of references More... | |
local | _reference |
count of references More... | |
unsigned int | _autoReleaseCount |
count of autorelease More... | |
var | _autoReleaseCount |
count of autorelease More... | |
local | _autoReleaseCount |
count of autorelease More... | |
Additional Inherited Members | |
Public Attributes inherited from Object | |
unsigned int | _ID |
object id, ScriptSupport need public _ID More... | |
int | _luaID |
Lua reference id. More... | |
Static Public Attributes inherited from Action | |
static const int | INVALID_TAG = -1 |
Default tag used for all the actions. More... | |
var | INVALID_TAG = -1 |
Default tag used for all the actions. More... | |
local | INVALID_TAG = -1 |
Default tag used for all the actions. More... | |
Ease Elastic abstract class.
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overridepure virtual |
returns a clone of action
Implements ActionEase.
Implemented in EaseElasticInOut, EaseElasticOut, and EaseElasticIn.
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overridepure virtual |
returns a clone of action
Implements ActionEase.
Implemented in EaseElasticInOut, EaseElasticOut, and EaseElasticIn.
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inline |
get period of the wave in radians.
default is 0.3
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inline |
get period of the wave in radians.
default is 0.3
bool initWithAction | ( | ActionInterval * | pAction, |
float | fPeriod = 0.3f |
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) |
Initializes the action with the inner action and the period in radians (default is 0.3)
local initWithAction | ( | local | pAction, |
local | fPeriod = 0.3f |
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) |
Initializes the action with the inner action and the period in radians (default is 0.3)
|
overridepure virtual |
returns a new action that performs the exactly the reverse action
Implements ActionEase.
Implemented in EaseElasticInOut, EaseElasticOut, and EaseElasticIn.
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overridepure virtual |
returns a new action that performs the exactly the reverse action
Implements ActionEase.
Implemented in EaseElasticInOut, EaseElasticOut, and EaseElasticIn.
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inline |
set period of the wave in radians.
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inline |
set period of the wave in radians.
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protected |
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protected |