Namespaces | |
| timeline | |
Functions | |
| const char * | () |
| bool CC_STUDIO_DLL | (cocos2d::Sprite *sprite, cocos2d::Vec2 point) |
| hit test function More... | |
| bool CC_STUDIO_DLL | (cocos2d::Sprite *sprite, cocos2d::Vec2 point, cocos2d::Vec2 &outPoint) |
| var | ( var sprite, var point, var outPoint) |
| local | ( local sprite, local point, local outPoint) |
| cocos2d::Vec2 CC_STUDIO_DLL | (float t, cocos2d::Vec2 &point1, cocos2d::Vec2 &point2, cocos2d::Vec2 &point3) |
| motion curve function More... | |
| cocos2d::Vec2 CC_STUDIO_DLL | (float t, cocos2d::Vec2 &point1, cocos2d::Vec2 &point2, cocos2d::Vec2 &point3, cocos2d::Vec2 &point4) |
| cocos2d::Vec2 CC_STUDIO_DLL | (float t, cocos2d::Vec2 ¢er, float radius, float fromRadian, float radianDif) |
Variables | |
| const char * | P_IgnoreSize |
| const char * | P_SizeType |
| const char * | P_PositionType |
| const char * | P_SizePercentX |
| const char * | P_SizePercentY |
| const char * | P_PositionPercentX |
| const char * | P_PositionPercentY |
| const char * | P_AdaptScreen |
| const char * | P_Width |
| const char * | P_Height |
| const char * | P_Tag |
| const char * | P_ActionTag |
| const char * | P_TouchAble |
| const char * | P_Name |
| const char * | P_X |
| const char * | P_Y |
| const char * | P_ScaleX |
| const char * | P_ScaleY |
| const char * | P_Rotation |
| const char * | P_Visbile |
| const char * | P_ZOrder |
| const char * | P_LayoutParameter |
| const char * | P_Type |
| const char * | P_Gravity |
| const char * | P_RelativeName |
| const char * | P_RelativeToName |
| const char * | P_Align |
| const char * | P_MarginLeft |
| const char * | P_MarginRight |
| const char * | P_MarginTop |
| const char * | P_MarginDown |
| const char * | P_Opacity |
| const char * | P_ColorR |
| const char * | P_ColorG |
| const char * | P_ColorB |
| const char * | P_FlipX |
| const char * | P_FlipY |
| const char * | P_AnchorPointX |
| const char * | P_AnchorPointY |
| const char * | P_ResourceType |
| const char * | P_Path |
| typedef AnimationData CCAnimationData |
| var CCAnimationData |
| local CCAnimationData |
| typedef Armature CCArmature |
| var CCArmature |
| local CCArmature |
| typedef ArmatureAnimation CCArmatureAnimation |
| local CCArmatureAnimation |
| typedef ArmatureData CCArmatureData |
| var CCArmatureData |
| local CCArmatureData |
| local CCArmatureDataManager |
| local CCArmatureDisplayData |
| typedef BaseData CCBaseData |
| var CCBaseData |
| local CCBaseData |
| typedef BatchNode CCBatchNode |
| var CCBatchNode |
| local CCBatchNode |
| var CCBone |
| local CCBone |
| typedef BoneData CCBoneData |
| var CCBoneData |
| local CCBoneData |
| typedef ColliderBody CCColliderBody |
| var CCColliderBody |
| local CCColliderBody |
| typedef ColliderDetector CCColliderDetector |
| local CCColliderDetector |
| typedef ContourData CCContourData |
| var CCContourData |
| local CCContourData |
| typedef DecorativeDisplay CCDecorativeDisplay |
| local CCDecorativeDisplay |
| typedef DisplayData CCDisplayData |
| var CCDisplayData |
| local CCDisplayData |
| typedef DisplayFactory CCDisplayFactory |
| var CCDisplayFactory |
| local CCDisplayFactory |
| typedef DisplayManager CCDisplayManager |
| var CCDisplayManager |
| local CCDisplayManager |
| typedef FrameData CCFrameData |
| var CCFrameData |
| local CCFrameData |
| typedef MovementBoneData CCMovementBoneData |
| local CCMovementBoneData |
| typedef MovementData CCMovementData |
| var CCMovementData |
| local CCMovementData |
| local CCParticleDisplayData |
| typedef ProcessBase CCProcessBase |
| var CCProcessBase |
| local CCProcessBase |
| typedef SpriteDisplayData CCSpriteDisplayData |
| local CCSpriteDisplayData |
| local CCSpriteFrameCacheHelper |
| typedef TextureData CCTextureData |
| var CCTextureData |
| local CCTextureData |
| var CCTweenType |
| local CCTweenType |
| typedef void(cocos2d::Ref::* SEL_FrameEventCallFunc)(Bone *, const std::string &, int, int) |
| typedef void(cocos2d::Ref::* SEL_FrameEventCallFunc)(Bone *, const std::string &, int, int) |
| typedef void(cocos2d::Ref::* SEL_FrameEventCallFunc)(Bone *, const std::string &, int, int) |
| typedef void(cocos2d::Ref::* SEL_MovementEventCallFunc)(Armature *, MovementEventType, const std::string &) |
| typedef void(cocos2d::Ref::* SEL_MovementEventCallFunc)(Armature *, MovementEventType, const std::string &) |
| typedef void(cocos2d::Ref::* SEL_MovementEventCallFunc)(Armature *, MovementEventType, const std::string &) |
| typedef void(cocos2d::Ref::* SEL_ParseEvent)(const std::string &, cocos2d::Ref *, const rapidjson::Value &) |
| typedef void(cocos2d::Ref::* SEL_ParseEvent)(const std::string &, cocos2d::Ref *, const rapidjson::Value &) |
| typedef void(cocos2d::Ref::* SEL_ParseEvent)(const std::string &, cocos2d::Ref *, const rapidjson::Value &) |
| enum AnimationType |
| var AnimationType |
| local AnimationType |
| enum BlendType |
| var BlendType |
| local BlendType |
| enum DisplayType |
| Enumerator | |
|---|---|
| CS_DISPLAY_SPRITE | |
| CS_DISPLAY_ARMATURE |
display is a single Sprite |
| CS_DISPLAY_PARTICLE |
display is a Armature |
| CS_DISPLAY_MAX |
display is a CCParticle. |
| var DisplayType |
| Enumerator | |
|---|---|
| CS_DISPLAY_SPRITE | |
| CS_DISPLAY_ARMATURE |
display is a single Sprite |
| CS_DISPLAY_PARTICLE |
display is a Armature |
| CS_DISPLAY_MAX |
display is a CCParticle. |
| local DisplayType |
| Enumerator | |
|---|---|
| CS_DISPLAY_SPRITE | |
| CS_DISPLAY_ARMATURE |
display is a single Sprite |
| CS_DISPLAY_PARTICLE |
display is a Armature |
| CS_DISPLAY_MAX |
display is a CCParticle. |
|
strong |
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strong |
|
strong |
| enum FrameEasingType |
| var FrameEasingType |
| local FrameEasingType |
| enum FrameType |
| var FrameType |
| local FrameType |
| enum MovementEventType |
| local MovementEventType |
| bool CC_STUDIO_DLL cocostudio::isSpriteContainPoint |
( | cocos2d::Sprite * | sprite, |
| cocos2d::Vec2 | point | ||
| ) |
hit test function
| var isSpriteContainPoint | ( | var | sprite, |
| var | point | ||
| ) |
hit test function
| local isSpriteContainPoint | ( | local | sprite, |
| local | point | ||
| ) |
hit test function
| bool CC_STUDIO_DLL cocostudio::isSpriteContainPoint |
( | cocos2d::Sprite * | sprite, |
| cocos2d::Vec2 | point, | ||
| cocos2d::Vec2 & | outPoint | ||
| ) |
| var isSpriteContainPoint | ( | var | sprite, |
| var | point, | ||
| var | outPoint | ||
| ) |
| local isSpriteContainPoint | ( | local | sprite, |
| local | point, | ||
| local | outPoint | ||
| ) |
| cocos2d::Vec2 CC_STUDIO_DLL cocostudio::bezierTo |
( | float | t, |
| cocos2d::Vec2 & | point1, | ||
| cocos2d::Vec2 & | point2, | ||
| cocos2d::Vec2 & | point3 | ||
| ) |
motion curve function
| var bezierTo | ( | var | t, |
| var | point1, | ||
| var | point2, | ||
| var | point3 | ||
| ) |
motion curve function
| local bezierTo | ( | local | t, |
| local | point1, | ||
| local | point2, | ||
| local | point3 | ||
| ) |
motion curve function
| cocos2d::Vec2 CC_STUDIO_DLL cocostudio::bezierTo |
( | float | t, |
| cocos2d::Vec2 & | point1, | ||
| cocos2d::Vec2 & | point2, | ||
| cocos2d::Vec2 & | point3, | ||
| cocos2d::Vec2 & | point4 | ||
| ) |
| var bezierTo | ( | var | t, |
| var | point1, | ||
| var | point2, | ||
| var | point3, | ||
| var | point4 | ||
| ) |
| local bezierTo | ( | local | t, |
| local | point1, | ||
| local | point2, | ||
| local | point3, | ||
| local | point4 | ||
| ) |
| cocos2d::Vec2 CC_STUDIO_DLL cocostudio::circleTo |
( | float | t, |
| cocos2d::Vec2 & | center, | ||
| float | radius, | ||
| float | fromRadian, | ||
| float | radianDif | ||
| ) |
| var circleTo | ( | var | t, |
| var | center, | ||
| var | radius, | ||
| var | fromRadian, | ||
| var | radianDif | ||
| ) |
| local circleTo | ( | local | t, |
| local | center, | ||
| local | radius, | ||
| local | fromRadian, | ||
| local | radianDif | ||
| ) |
| const char* cocostudio::armatureVersion |
( | ) |
| var armatureVersion | ( | ) |
| local armatureVersion | ( | ) |
| const char* P_ActionTag |
| var P_ActionTag |
| local P_ActionTag |
| const char* P_AdaptScreen |
| var P_AdaptScreen |
| local P_AdaptScreen |
| const char* P_Align |
| var P_Align |
| local P_Align |
| const char* P_AnchorPointX |
| var P_AnchorPointX |
| local P_AnchorPointX |
| const char* P_AnchorPointY |
| var P_AnchorPointY |
| local P_AnchorPointY |
| const char* P_ColorB |
| var P_ColorB |
| local P_ColorB |
| const char* P_ColorG |
| var P_ColorG |
| local P_ColorG |
| const char* P_ColorR |
| var P_ColorR |
| local P_ColorR |
| const char* P_FlipX |
| var P_FlipX |
| local P_FlipX |
| const char* P_FlipY |
| var P_FlipY |
| local P_FlipY |
| const char* P_Gravity |
| var P_Gravity |
| local P_Gravity |
| const char* P_Height |
| var P_Height |
| local P_Height |
| const char* P_IgnoreSize |
| var P_IgnoreSize |
| local P_IgnoreSize |
| const char* P_LayoutParameter |
| var P_LayoutParameter |
| local P_LayoutParameter |
| const char* P_MarginDown |
| var P_MarginDown |
| local P_MarginDown |
| const char* P_MarginLeft |
| var P_MarginLeft |
| local P_MarginLeft |
| const char* P_MarginRight |
| var P_MarginRight |
| local P_MarginRight |
| const char* P_MarginTop |
| var P_MarginTop |
| local P_MarginTop |
| const char* P_Name |
| var P_Name |
| local P_Name |
| const char* P_Opacity |
| var P_Opacity |
| local P_Opacity |
| const char* P_Path |
| var P_Path |
| local P_Path |
| const char* P_PositionPercentX |
| var P_PositionPercentX |
| local P_PositionPercentX |
| const char* P_PositionPercentY |
| var P_PositionPercentY |
| local P_PositionPercentY |
| const char* P_PositionType |
| var P_PositionType |
| local P_PositionType |
| const char* P_RelativeName |
| var P_RelativeName |
| local P_RelativeName |
| const char* P_RelativeToName |
| var P_RelativeToName |
| local P_RelativeToName |
| const char* P_ResourceType |
| var P_ResourceType |
| local P_ResourceType |
| const char* P_Rotation |
| var P_Rotation |
| local P_Rotation |
| const char* P_ScaleX |
| var P_ScaleX |
| local P_ScaleX |
| const char* P_ScaleY |
| var P_ScaleY |
| local P_ScaleY |
| const char* P_SizePercentX |
| var P_SizePercentX |
| local P_SizePercentX |
| const char* P_SizePercentY |
| var P_SizePercentY |
| local P_SizePercentY |
| const char* P_SizeType |
| var P_SizeType |
| local P_SizeType |
| const char* P_Tag |
| var P_Tag |
| local P_Tag |
| const char* P_TouchAble |
| var P_TouchAble |
| local P_TouchAble |
| const char* P_Type |
| var P_Type |
| local P_Type |
| const char* P_Visbile |
| var P_Visbile |
| local P_Visbile |
| const char* P_Width |
| var P_Width |
| local P_Width |
| const char* P_X |
| var P_X |
| local P_X |
| const char* P_Y |
| var P_Y |
| local P_Y |
| const char* P_ZOrder |
| var P_ZOrder |
| local P_ZOrder |