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| | ComController (void) |
| | ComController () |
| virtual | ~ComController (void) |
| virtual bool | init () override |
| var | init () |
| local | init () |
| virtual void | onEnter () override |
| virtual void | onExit () override |
| virtual void | update (float delta) override |
| local | update ( local delta) |
| virtual bool | isEnabled () const override |
| var | isEnabled () |
| local | isEnabled () |
| virtual void | setEnabled (bool b) override |
| local | setEnabled ( local b) |
| virtual | ~Component (void) |
| virtual bool | serialize (void *r) |
| var | serialize ( var r) |
| local | serialize ( local r) |
| const std::string & | getName () const |
| void | setName (const std::string &name) |
| local | setName ( local name) |
| void | setOwner (Node *pOwner) |
| var | setOwner ( var pOwner) |
| local | setOwner ( local pOwner) |
| Node * | getOwner () const |
| var | getOwner () |
| local | getOwner () |
| void | retain () |
| | Retains the ownership. More...
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| |
| void | release () |
| | Releases the ownership immediately. More...
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| |
| Ref * | autorelease () |
| | Releases the ownership sometime soon automatically. More...
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| |
| unsigned int | getReferenceCount () const |
| | Returns the Ref's current reference count. More...
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| |
| virtual | ~Ref () |
| virtual bool | isTouchEnabled () const |
| var | isTouchEnabled () |
| virtual void | setTouchEnabled (bool value) |
| virtual bool | isAccelerometerEnabled () const |
| var | isAccelerometerEnabled () |
| virtual void | setAccelerometerEnabled (bool value) |
| virtual bool | isKeypadEnabled () const |
| virtual void | setKeypadEnabled (bool value) |
| virtual void | setTouchMode (cocos2d::Touch::DispatchMode mode) |
virtual
cocos2d::Touch::DispatchMode | getTouchMode () const |
| virtual void | setTouchPriority (int priority) |
| virtual int | getTouchPriority () const |
| virtual void | didAccelerate (cocos2d::Acceleration *accelerationValue) final |
| virtual bool | ccTouchBegan (cocos2d::Touch *pTouch, cocos2d::Event *pEvent) final |
| virtual void | ccTouchMoved (cocos2d::Touch *pTouch, cocos2d::Event *pEvent) final |
| virtual void | ccTouchEnded (cocos2d::Touch *pTouch, cocos2d::Event *pEvent) final |
| virtual void | ccTouchCancelled (cocos2d::Touch *pTouch, cocos2d::Event *pEvent) final |
| virtual void | ccTouchesBegan (cocos2d::__Set *pTouches, cocos2d::Event *pEvent) final |
| virtual void | ccTouchesMoved (cocos2d::__Set *pTouches, cocos2d::Event *pEvent) final |
| virtual void | ccTouchesEnded (cocos2d::__Set *pTouches, cocos2d::Event *pEvent) final |
| virtual void | ccTouchesCancelled (cocos2d::__Set *pTouches, cocos2d::Event *pEvent) final |
| virtual void | onAcceleration (cocos2d::Acceleration *acc, cocos2d::Event *event) |
| virtual void | onKeyPressed (cocos2d::EventKeyboard::KeyCode keyCode, cocos2d::Event *event) |
| virtual void | onKeyReleased (cocos2d::EventKeyboard::KeyCode keyCode, cocos2d::Event *event) |
| virtual bool | onTouchBegan (cocos2d::Touch *touch, cocos2d::Event *event) |
| virtual void | onTouchMoved (cocos2d::Touch *touch, cocos2d::Event *event) |
| virtual void | onTouchEnded (cocos2d::Touch *touch, cocos2d::Event *event) |
| virtual void | onTouchCancelled (cocos2d::Touch *touch, cocos2d::Event *event) |
| virtual void | onTouchesBegan (const std::vector< cocos2d::Touch * > &touches, cocos2d::Event *event) |
| virtual void | onTouchesMoved (const std::vector< cocos2d::Touch * > &touches, cocos2d::Event *event) |
| virtual void | onTouchesEnded (const std::vector< cocos2d::Touch * > &touches, cocos2d::Event *event) |
| virtual void | onTouchesCancelled (const std::vector< cocos2d::Touch * > &touches, cocos2d::Event *event) |