#include <CCTouch.h>
Public Types | |
| enum | DispatchMode { ALL_AT_ONCE, ONE_BY_ONE } |
| how the touches are dispathced More... | |
Public Member Functions | |
| Touch () | |
| Touch () | |
| Touch () | |
| Vec2 | getLocation () const |
| returns the current touch location in OpenGL coordinates More... | |
| var | getLocation () |
| returns the current touch location in OpenGL coordinates More... | |
| local | getLocation () |
| returns the current touch location in OpenGL coordinates More... | |
| Vec2 | getPreviousLocation () const |
| returns the previous touch location in OpenGL coordinates More... | |
| var | getPreviousLocation () |
| returns the previous touch location in OpenGL coordinates More... | |
| local | getPreviousLocation () |
| returns the previous touch location in OpenGL coordinates More... | |
| Vec2 | getStartLocation () const |
| returns the start touch location in OpenGL coordinates More... | |
| var | getStartLocation () |
| returns the start touch location in OpenGL coordinates More... | |
| local | getStartLocation () |
| returns the start touch location in OpenGL coordinates More... | |
| Vec2 | getDelta () const |
| returns the delta of 2 current touches locations in screen coordinates More... | |
| Vec2 | getLocationInView () const |
| returns the current touch location in screen coordinates More... | |
| local | getLocationInView () |
| returns the current touch location in screen coordinates More... | |
| Vec2 | getPreviousLocationInView () const |
| returns the previous touch location in screen coordinates More... | |
| var | getPreviousLocationInView () |
| returns the previous touch location in screen coordinates More... | |
| local | getPreviousLocationInView () |
| returns the previous touch location in screen coordinates More... | |
| Vec2 | getStartLocationInView () const |
| returns the start touch location in screen coordinates More... | |
| void | setTouchInfo (int id, float x, float y) |
| var | setTouchInfo ( var id, var x, var y) |
| local | setTouchInfo ( local id, local x, local y) |
| int | getID () const |
| var | getId () |
| local | getId () |
Public Member Functions inherited from Ref | |
| void | retain () |
| Retains the ownership. More... | |
| void | release () |
| Releases the ownership immediately. More... | |
| Ref * | autorelease () |
| Releases the ownership sometime soon automatically. More... | |
| unsigned int | getReferenceCount () const |
| Returns the Ref's current reference count. More... | |
| virtual | ~Ref () |
Additional Inherited Members | |
Protected Member Functions inherited from Ref | |
| Ref () | |
| Constructor. More... | |
| Ref () | |
| Constructor. More... | |
Protected Attributes inherited from Ref | |
| unsigned int | _referenceCount |
| count of references More... | |
| var | _referenceCount |
| count of references More... | |
| local | _referenceCount |
| count of references More... | |
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| Vec2 getDelta | ( | ) | const |
returns the delta of 2 current touches locations in screen coordinates
| var getDelta | ( | ) |
returns the delta of 2 current touches locations in screen coordinates
| local getDelta | ( | ) |
returns the delta of 2 current touches locations in screen coordinates
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| Vec2 getLocation | ( | ) | const |
returns the current touch location in OpenGL coordinates
| var getLocation | ( | ) |
returns the current touch location in OpenGL coordinates
| local getLocation | ( | ) |
returns the current touch location in OpenGL coordinates
| Vec2 getLocationInView | ( | ) | const |
returns the current touch location in screen coordinates
| var getLocationInView | ( | ) |
returns the current touch location in screen coordinates
| local getLocationInView | ( | ) |
returns the current touch location in screen coordinates
| Vec2 getPreviousLocation | ( | ) | const |
returns the previous touch location in OpenGL coordinates
| var getPreviousLocation | ( | ) |
returns the previous touch location in OpenGL coordinates
| local getPreviousLocation | ( | ) |
returns the previous touch location in OpenGL coordinates
| Vec2 getPreviousLocationInView | ( | ) | const |
returns the previous touch location in screen coordinates
| var getPreviousLocationInView | ( | ) |
returns the previous touch location in screen coordinates
| local getPreviousLocationInView | ( | ) |
returns the previous touch location in screen coordinates
| Vec2 getStartLocation | ( | ) | const |
returns the start touch location in OpenGL coordinates
| var getStartLocation | ( | ) |
returns the start touch location in OpenGL coordinates
| local getStartLocation | ( | ) |
returns the start touch location in OpenGL coordinates
| Vec2 getStartLocationInView | ( | ) | const |
returns the start touch location in screen coordinates
| var getStartLocationInView | ( | ) |
returns the start touch location in screen coordinates
| local getStartLocationInView | ( | ) |
returns the start touch location in screen coordinates
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