cocos2d-x  3.0-beta2
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EaseCubicActionOut Member List

This is the complete list of members for EaseCubicActionOut, including all inherited members.

_durationFiniteTimeActionprotected
_elapsedActionIntervalprotected
_firstTickActionIntervalprotected
_IDObject
_innerActionEaseprotected
_luaIDObject
_originalTargetActionprotected
_referenceCountObjectprotected
_tagActionprotected
_targetActionprotected
acceptVisitor(DataVisitor &visitor)Objectvirtual
Action()Actionprotected
ActionEase()ActionEaseinlineprotected
autorelease()Object
clone() const overrideEaseCubicActionOutvirtual
copy() const Clonableinline
create(cocos2d::ActionInterval *action)EaseCubicActionOutstatic
description() const Actionvirtual
EaseCubicActionOut()EaseCubicActionOutinlineprotected
FiniteTimeAction()FiniteTimeActioninlineprotected
getAmplitudeRate(void)ActionInterval
getDuration() const FiniteTimeActioninline
getElapsed(void)ActionIntervalinline
getInnerAction()ActionEasevirtual
getOriginalTarget() const Actioninline
getReferenceCount() const Object
getTag() const Actioninline
getTarget() const Actioninline
initWithAction(ActionInterval *action)ActionEaseprotected
initWithDuration(float d)ActionIntervalprotected
INVALID_TAGActionstatic
isDone(void) const overrideActionIntervalvirtual
isEqual(const Object *object)Objectvirtual
isSingleReference() const Object
Object()Object
release()Object
retain()Objectinline
retainCount() const Objectinline
reverse() const overrideEaseCubicActionOutvirtual
setAmplitudeRate(float amp)ActionInterval
setDuration(float duration)FiniteTimeActioninline
setOriginalTarget(Node *originalTarget)Actioninline
setTag(int tag)Actioninline
setTarget(Node *target)Actioninline
startWithTarget(Node *target) overrideActionEasevirtual
step(float dt) overrideActionIntervalvirtual
stop() overrideActionEasevirtual
update(float time) overrideEaseCubicActionOutvirtual
~Action()Actionprotectedvirtual
~ActionEase()ActionEaseprotectedvirtual
~Clonable()Clonableinlinevirtual
~EaseCubicActionOut()EaseCubicActionOutinlineprotectedvirtual
~FiniteTimeAction()FiniteTimeActioninlineprotectedvirtual
~Object()Objectvirtual