#include <CCPhysicsJoint.h>
Public Member Functions | |
PhysicsJointLimit * | create (PhysicsBody *a, PhysicsBody *b, const Point &anchr1, const Point &anchr2, float min, float max) |
Public Member Functions inherited from PhysicsJoint | |
PhysicsBody * | getBodyA () |
local | getBodyA () |
PhysicsBody * | getBodyB () |
local | getBodyB () |
Public Member Functions inherited from Object | |
Object () | |
Constructor. More... | |
virtual | ~Object () |
void | release () |
Release the ownership immediately. More... | |
void | retain () |
Retains the ownership. More... | |
Object * | autorelease () |
Release the ownership sometime soon automatically. More... | |
bool | isSingleReference () const |
Returns a boolean value that indicates whether there is only one reference to the object. More... | |
unsigned int | retainCount () const |
Returns the object's current reference count. More... | |
virtual bool | isEqual (const Object *object) |
Returns a boolean value that indicates whether this object and a given object are equal. More... | |
virtual void | acceptVisitor (DataVisitor &visitor) |
virtual void | update (float dt) |
Protected Member Functions | |
bool | init (PhysicsBody *a, PhysicsBody *b, const Point &anchr1, const Point &anchr2, float min, float max) |
PhysicsJointLimit () | |
virtual | ~PhysicsJointLimit () |
Protected Member Functions inherited from PhysicsJoint | |
PhysicsJoint () | |
virtual | ~PhysicsJoint ()=0 |
bool | init (PhysicsBody *a, PhysicsBody *b) |
var | init ( var a, var b) |
local | init ( local a, local b) |
PhysicsBodyInfo * | bodyInfo (PhysicsBody *body) const |
PhysicsShape is PhysicsBody's friend class, but all the subclasses isn't. More... | |
var | bodyInfo ( var body) |
PhysicsShape is PhysicsBody's friend class, but all the subclasses isn't. More... | |
Additional Inherited Members | |
Public Attributes inherited from Object | |
unsigned int | _ID |
object id, ScriptSupport need public _ID More... | |
int | _luaID |
Lua reference id. More... | |
Protected Attributes inherited from PhysicsJoint | |
PhysicsBody * | _bodyA |
PhysicsBody * | _bodyB |
var | _bodyB |
local | _bodyB |
PhysicsJointInfo * | _info |
local | _info |
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PhysicsJointLimit* create | ( | PhysicsBody * | a, |
PhysicsBody * | b, | ||
const Point & | anchr1, | ||
const Point & | anchr2, | ||
float | min, | ||
float | max | ||
) |
var create | ( | var | a, |
var | b, | ||
var | anchr1, | ||
var | anchr2, | ||
var | min, | ||
var | max | ||
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local create | ( | local | a, |
local | b, | ||
local | anchr1, | ||
local | anchr2, | ||
local | min, | ||
local | max | ||
) |
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