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UISlider Class Reference

#include <UISlider.h>

Inheritance diagram for UISlider:
UIWidget Object

Public Member Functions

 UISlider ()
 Default constructor. More...
 
virtual ~UISlider ()
 Default destructor. More...
 
void loadBarTexture (const char *fileName, TextureResType texType=UI_TEX_TYPE_LOCAL)
 Load texture for slider bar. More...
 
void setScale9Enabled (bool able)
 Sets if slider is using scale9 renderer. More...
 
var setScale9Enabled ( var able)
 Sets if slider is using scale9 renderer. More...
 
local setScale9Enabled ( local able)
 Sets if slider is using scale9 renderer. More...
 
void setCapInsets (const Rect &capInsets)
 Sets capinsets for slider, if slider is using scale9 renderer. More...
 
void setCapInsetsBarRenderer (const Rect &capInsets)
 Sets capinsets for slider, if slider is using scale9 renderer. More...
 
void setCapInsetProgressBarRebderer (const Rect &capInsets)
 Sets capinsets for slider, if slider is using scale9 renderer. More...
 
void loadSlidBallTextures (const char *normal, const char *pressed, const char *disabled, TextureResType texType=UI_TEX_TYPE_LOCAL)
 Load textures for slider ball. More...
 
void loadSlidBallTextureNormal (const char *normal, TextureResType texType=UI_TEX_TYPE_LOCAL)
 Load normal state texture for slider ball. More...
 
var loadSlidBallTextureNormal ( var normal, var UI_TEX_TYPE_LOCAL)
 Load normal state texture for slider ball. More...
 
local loadSlidBallTextureNormal ( local normal, local UI_TEX_TYPE_LOCAL)
 Load normal state texture for slider ball. More...
 
void loadSlidBallTexturePressed (const char *pressed, TextureResType texType=UI_TEX_TYPE_LOCAL)
 Load selected state texture for slider ball. More...
 
void loadSlidBallTextureDisabled (const char *disabled, TextureResType texType=UI_TEX_TYPE_LOCAL)
 Load dark state texture for slider ball. More...
 
void loadProgressBarTexture (const char *fileName, TextureResType texType=UI_TEX_TYPE_LOCAL)
 Load dark state texture for slider progress bar. More...
 
void setPercent (int percent)
 Changes the progress direction of slider. More...
 
int getPercent ()
 Gets the progress direction of slider. More...
 
void addEventListener (Object *target, SEL_SlidPercentChangedEvent selector)
 Add call back function called when slider's percent has changed to slider. More...
 
virtual bool onTouchBegan (const Point &touchPoint)
 A call back function called when widget is selected, and on touch began. More...
 
virtual void onTouchMoved (const Point &touchPoint)
 A call back function called when widget is selected, and on touch moved. More...
 
local onTouchMoved ( local touchPoint)
 A call back function called when widget is selected, and on touch moved. More...
 
virtual void onTouchEnded (const Point &touchPoint)
 A call back function called when widget is selected, and on touch ended. More...
 
local onTouchEnded ( local touchPoint)
 A call back function called when widget is selected, and on touch ended. More...
 
virtual void onTouchCancelled (const Point &touchPoint)
 A call back function called when widget is selected, and on touch canceled. More...
 
local onTouchCancelled ( local touchPoint)
 A call back function called when widget is selected, and on touch canceled. More...
 
virtual const SizegetContentSize () const
 Gets the content size of widget. More...
 
virtual NodegetVirtualRenderer ()
 Gets the Virtual Renderer of widget. More...
 
local getVirtualRenderer ()
 Gets the Virtual Renderer of widget. More...
 
virtual void ignoreContentAdaptWithSize (bool ignore)
 Ignore the widget size. More...
 
virtual const char * getDescription () const
 Returns the "class name" of widget. More...
 
- Public Member Functions inherited from UIWidget
 UIWidget (void)
 Default constructor. More...
 
 UIWidget ()
 Default constructor. More...
 
virtual ~UIWidget ()
 Default destructor. More...
 
local ~UIWidget ()
 Default destructor. More...
 
virtual void setEnabled (bool enabled)
 Sets whether the widget is enabled. More...
 
bool isEnabled () const
 Determines if the widget is enabled. More...
 
void setVisible (bool visible)
 Sets whether the widget is visible. More...
 
bool isVisible () const
 Determines if the widget is visible. More...
 
void setBright (bool bright)
 Sets whether the widget is bright. More...
 
bool isBright () const
 Determines if the widget is bright. More...
 
virtual void setTouchEnabled (bool enabled)
 Sets whether the widget is touch enabled. More...
 
local setTouchEnabled ( local enabled)
 Sets whether the widget is touch enabled. More...
 
void setBrightStyle (BrightStyle style)
 To set the bright style of widget. More...
 
bool isTouchEnabled () const
 Determines if the widget is touch enabled. More...
 
bool isFocused () const
 Determines if the widget is on focused. More...
 
void setFocused (bool fucosed)
 Sets whether the widget is on focused. More...
 
void setZOrder (int z)
 Sets the Z order which stands for the drawing order, and reorder this widget in its parent's children array. More...
 
int getZOrder ()
 Gets the Z order of this widget. More...
 
float getLeftInParent ()
 Gets the left boundary position of this widget. More...
 
float getBottomInParent ()
 Gets the bottom boundary position of this widget. More...
 
var getBottomInParent ()
 Gets the bottom boundary position of this widget. More...
 
local getBottomInParent ()
 Gets the bottom boundary position of this widget. More...
 
float getRightInParent ()
 Gets the right boundary position of this widget. More...
 
float getTopInParent ()
 Gets the top boundary position of this widget. More...
 
virtual bool addChild (UIWidget *child)
 Adds a child to the container. More...
 
virtual bool removeChild (UIWidget *child)
 Removes a child from the container with a cleanup. More...
 
local removeChild ( local child)
 Removes a child from the container with a cleanup. More...
 
virtual void removeFromParent ()
 Removes this widget itself from its parent widget. More...
 
virtual void removeAllChildren ()
 Removes all children from the container, and do a cleanup to all running actions depending on the cleanup parameter. More...
 
void disableUpdate ()
 Unschedules the "update" method. More...
 
virtual void reorderChild (UIWidget *child)
 Reorders a child according to a new z value. More...
 
local reorderChild ( local child)
 Reorders a child according to a new z value. More...
 
UIWidgetgetChildByName (const char *name)
 Gets a child from the container with its name. More...
 
UIWidgetgetChildByTag (int tag)
 Gets a child from the container with its tag. More...
 
virtual ArraygetChildren ()
 Return an array of children. More...
 
NodegetRenderer ()
 Gets the renderer of widget. More...
 
void addRenderer (Node *renderer, int zOrder)
 Add a CCNode for rendering. More...
 
void removeRenderer (Node *renderer, bool cleanup)
 Remove a CCNode from widget. More...
 
void setParent (UIWidget *parent)
 Sets the parent widget. More...
 
UIWidgetgetParent ()
 Returns a pointer to the parent widget. More...
 
void addTouchEventListener (Object *target, SEL_TouchEvent selector)
 Sets the touch event target/selector of the menu item. More...
 
var addTouchEventListener ( var target, var selector)
 Sets the touch event target/selector of the menu item. More...
 
local addTouchEventListener ( local target, local selector)
 Sets the touch event target/selector of the menu item. More...
 
void setPosition (const Point &pos)
 Changes the position (x,y) of the widget in OpenGL coordinates. More...
 
void setPositionPercent (const Point &percent)
 Changes the position (x,y) of the widget in OpenGL coordinates. More...
 
var setPositionPercent ( var percent)
 Changes the position (x,y) of the widget in OpenGL coordinates. More...
 
local setPositionPercent ( local percent)
 Changes the position (x,y) of the widget in OpenGL coordinates. More...
 
const PointgetPosition ()
 Gets the position (x,y) of the widget in OpenGL coordinates. More...
 
const PointgetPositionPercent ()
 Gets the percent (x,y) of the widget in OpenGL coordinates. More...
 
local getPositionPercent ()
 Gets the percent (x,y) of the widget in OpenGL coordinates. More...
 
void setPositionType (PositionType type)
 Changes the position type of the widget. More...
 
PositionType getPositionType () const
 Gets the position type of the widget. More...
 
virtual void setAnchorPoint (const Point &pt)
 Sets the anchor point in percent. More...
 
local setAnchorPoint ( local pt)
 Sets the anchor point in percent. More...
 
const PointgetAnchorPoint ()
 Returns the anchor point in percent. More...
 
var getAnchorPoint ()
 Returns the anchor point in percent. More...
 
local getAnchorPoint ()
 Returns the anchor point in percent. More...
 
virtual void setScale (float fScale)
 Changes both X and Y scale factor of the widget. More...
 
local setScale ( local fScale)
 Changes both X and Y scale factor of the widget. More...
 
float getScale ()
 Gets the scale factor of the widget, when X and Y have the same scale factor. More...
 
virtual void setScaleX (float fScaleX)
 Changes the scale factor on X axis of this widget. More...
 
local setScaleX ( local fScaleX)
 Changes the scale factor on X axis of this widget. More...
 
float getScaleX ()
 Returns the scale factor on X axis of this widget. More...
 
virtual void setScaleY (float fScaleY)
 Changes the scale factor on Y axis of this widget. More...
 
local setScaleY ( local fScaleY)
 Changes the scale factor on Y axis of this widget. More...
 
float getScaleY ()
 Returns the scale factor on Y axis of this widget. More...
 
void setRotation (float rotation)
 Sets the rotation (angle) of the widget in degrees. More...
 
float getRotation ()
 Returns the rotation of the widget in degrees. More...
 
local getRotation ()
 Returns the rotation of the widget in degrees. More...
 
void setRotationX (float rotationX)
 Sets the X rotation (angle) of the widget in degrees which performs a horizontal rotational skew. More...
 
local setRotationX ( local rotationX)
 Sets the X rotation (angle) of the widget in degrees which performs a horizontal rotational skew. More...
 
float getRotationX ()
 Gets the X rotation (angle) of the widget in degrees which performs a horizontal rotation skew. More...
 
void setRotationY (float rotationY)
 Sets the Y rotation (angle) of the widget in degrees which performs a vertical rotational skew. More...
 
local setRotationY ( local rotationY)
 Sets the Y rotation (angle) of the widget in degrees which performs a vertical rotational skew. More...
 
float getRotationY ()
 Gets the Y rotation (angle) of the widget in degrees which performs a vertical rotational skew. More...
 
virtual void setFlipX (bool flipX)
 Sets whether the widget should be flipped horizontally or not. More...
 
virtual bool isFlipX ()
 Returns the flag which indicates whether the widget is flipped horizontally or not. More...
 
virtual void setFlipY (bool flipY)
 Sets whether the widget should be flipped vertically or not. More...
 
virtual bool isFlipY ()
 Return the flag which indicates whether the widget is flipped vertically or not. More...
 
virtual void setColor (const Color3B &color)
 Sets color to widget. More...
 
local setColor ( local color)
 Sets color to widget. More...
 
virtual const Color3BgetColor ()
 Gets color of widget. More...
 
var getColor ()
 Gets color of widget. More...
 
local getColor ()
 Gets color of widget. More...
 
virtual void setOpacity (int opacity)
 Sets opacity to widget. More...
 
virtual int getOpacity ()
 Gets opacity of widget. More...
 
local getOpacity ()
 Gets opacity of widget. More...
 
virtual bool isCascadeOpacityEnabled ()
local isCascadeOpacityEnabled ()
virtual void setCascadeOpacityEnabled (bool cascadeOpacityEnabled)
local setCascadeOpacityEnabled ( local cascadeOpacityEnabled)
virtual bool isCascadeColorEnabled ()
virtual void setCascadeColorEnabled (bool cascadeColorEnabled)
local setCascadeColorEnabled ( local cascadeColorEnabled)
void setBlendFunc (BlendFunc blendFunc)
virtual void setActionManager (ActionManager *actionManager)
local setActionManager ( local actionManager)
virtual ActionManagergetActionManager ()
local getActionManager ()
ActionrunAction (Action *action)
void stopAllActions (void)
void stopAction (Action *action)
void stopActionByTag (int tag)
ActiongetActionByTag (int tag)
void didNotSelectSelf ()
 A call back function when widget lost of focus. More...
 
var didNotSelectSelf ()
 A call back function when widget lost of focus. More...
 
local didNotSelectSelf ()
 A call back function when widget lost of focus. More...
 
bool clippingParentAreaContainPoint (const Point &pt)
virtual void checkChildInfo (int handleState, UIWidget *sender, const Point &touchPoint)
local checkChildInfo ( local handleState, local sender, local touchPoint)
const PointgetTouchStartPos ()
const PointgetTouchMovePos ()
const PointgetTouchEndPos ()
local getTouchEndPos ()
void setTag (int tag)
 Changes the tag that is used to identify the widget easily. More...
 
int getTag () const
 Returns a tag that is used to identify the widget easily. More...
 
void setName (const char *name)
 Changes the name that is used to identify the widget easily. More...
 
const char * getName () const
 Returns a name that is used to identify the widget easily. More...
 
var getName ()
 Returns a name that is used to identify the widget easily. More...
 
local getName ()
 Returns a name that is used to identify the widget easily. More...
 
WidgetType getWidgetType () const
 Returns a type that is widget's type. More...
 
virtual void setSize (const Size &size)
 Changes the size that is widget's size. More...
 
local setSize ( local size)
 Changes the size that is widget's size. More...
 
virtual void setSizePercent (const Point &percent)
 Changes the percent that is widget's percent size. More...
 
void setSizeType (SizeType type)
 Changes the size type of widget. More...
 
SizeType getSizeType () const
 Gets the size type of widget. More...
 
local getSizeType ()
 Gets the size type of widget. More...
 
const SizegetSize () const
 Returns size of widget. More...
 
const PointgetSizePercent () const
 Returns size percent of widget. More...
 
local getSizePercent ()
 Returns size percent of widget. More...
 
virtual bool hitTest (const Point &pt)
 Checks a point if is in widget's space. More...
 
virtual void onTouchLongClicked (const Point &touchPoint)
 A call back function called when widget is selected, and on touch long clicked. More...
 
void setLayoutParameter (LayoutParameter *parameter)
 Sets a LayoutParameter to widget. More...
 
LayoutParametergetLayoutParameter ()
 Gets LayoutParameter of widget. More...
 
bool isIgnoreContentAdaptWithSize () const
 Gets the widget if is ignore it's size. More...
 
Point getWorldPosition ()
 Gets world position of widget. More...
 
Point convertToWorldSpace (const Point &pt)
 Converts a Point to world space coordinates. More...
 
void setUpdateEnabled (bool enable)
 Schedules the "update" method. More...
 
bool isUpdateEnabled ()
 is the "update" method scheduled. More...
 
virtual void onEnter ()
virtual void onExit ()
local onExit ()
void setActionTag (int tag)
int getActionTag ()
- Public Member Functions inherited from Object
 Object ()
 Constructor. More...
 
virtual ~Object ()
void release ()
 Release the ownership immediately. More...
 
void retain ()
 Retains the ownership. More...
 
Objectautorelease ()
 Release the ownership sometime soon automatically. More...
 
bool isSingleReference () const
 Returns a boolean value that indicates whether there is only one reference to the object. More...
 
unsigned int retainCount () const
 Returns the object's current reference count. More...
 
virtual bool isEqual (const Object *object)
 Returns a boolean value that indicates whether this object and a given object are equal. More...
 
virtual void acceptVisitor (DataVisitor &visitor)
virtual void update (float dt)

Static Public Member Functions

static UISlidercreate ()
 Allocates and initializes. More...
 
var create ()
 Allocates and initializes. More...
 
- Static Public Member Functions inherited from UIWidget
static UIWidgetcreate ()
 Allocates and initializes a widget. More...
 
local create ()
 Allocates and initializes a widget. More...
 

Protected Member Functions

virtual void initRenderer ()
float getPercentWithBallPos (float location)
void percentChangedEvent ()
virtual void onPressStateChangedToNormal ()
virtual void onPressStateChangedToPressed ()
virtual void onPressStateChangedToDisabled ()
virtual void onSizeChanged ()
void barRendererScaleChangedWithSize ()
void progressBarRendererScaleChangedWithSize ()
var progressBarRendererScaleChangedWithSize ()
local progressBarRendererScaleChangedWithSize ()
- Protected Member Functions inherited from UIWidget
virtual bool init ()
local init ()
void pushDownEvent ()
void moveEvent ()
void releaseUpEvent ()
void cancelUpEvent ()
void longClickEvent ()
void updateAnchorPoint ()
var updateAnchorPoint ()
local updateAnchorPoint ()
virtual void releaseResoures ()
 Release texture resoures of widget. More...
 
var releaseResoures ()
 Release texture resoures of widget. More...
 
local releaseResoures ()
 Release texture resoures of widget. More...
 
void updateSizeAndPosition ()

Protected Attributes

Node_barRenderer
Node_progressBarRenderer
var _progressBarRenderer
local _progressBarRenderer
Size _progressBarTextureSize
var _progressBarTextureSize
local _progressBarTextureSize
Sprite_slidBallNormalRenderer
var _slidBallNormalRenderer
local _slidBallNormalRenderer
Sprite_slidBallPressedRenderer
var _slidBallPressedRenderer
local _slidBallPressedRenderer
Sprite_slidBallDisabledRenderer
var _slidBallDisabledRenderer
local _slidBallDisabledRenderer
Node_slidBallRenderer
float _barLength
int _percent
var _percent
local _percent
bool _scale9Enabled
var _scale9Enabled
local _scale9Enabled
bool _prevIgnoreSize
var _prevIgnoreSize
local _prevIgnoreSize
std::string _textureFile
var _textureFile
local _textureFile
std::string _progressBarTextureFile
var _progressBarTextureFile
local _progressBarTextureFile
std::string _slidBallNormalTextureFile
var _slidBallNormalTextureFile
local _slidBallNormalTextureFile
std::string _slidBallPressedTextureFile
var _slidBallPressedTextureFile
local _slidBallPressedTextureFile
std::string _slidBallDisabledTextureFile
var _slidBallDisabledTextureFile
local _slidBallDisabledTextureFile
Rect _capInsetsBarRenderer
Rect _capInsetsProgressBarRenderer
var _capInsetsProgressBarRenderer
local _capInsetsProgressBarRenderer
Object_slidPercentListener
SEL_SlidPercentChangedEvent _slidPercentSelector
var _slidPercentSelector
local _slidPercentSelector
TextureResType _barTexType
TextureResType _progressBarTexType
var _progressBarTexType
local _progressBarTexType
TextureResType _ballNTexType
TextureResType _ballPTexType
var _ballPTexType
local _ballPTexType
TextureResType _ballDTexType
var _ballDTexType
local _ballDTexType
- Protected Attributes inherited from UIWidget
bool _enabled
 Highest control of widget. More...
 
bool _visible
 is this widget visible More...
 
var _visible
 is this widget visible More...
 
local _visible
 is this widget visible More...
 
bool _bright
 is this widget bright More...
 
bool _touchEnabled
 is this widget touch endabled More...
 
var _touchEnabled
 is this widget touch endabled More...
 
local _touchEnabled
 is this widget touch endabled More...
 
bool _touchPassedEnabled
 is the touch event should be passed More...
 
bool _focus
 is the widget on focus More...
 
int _widgetZOrder
 z-order value that affects the draw order and touch order More...
 
Point _anchorPoint
 anchor point normalized More...
 
var _anchorPoint
 anchor point normalized More...
 
local _anchorPoint
 anchor point normalized More...
 
UIWidget_widgetParent
 parent of widget More...
 
BrightStyle _brightStyle
 bright style More...
 
bool _updateEnabled
 is "update" method scheduled More...
 
var _updateEnabled
 is "update" method scheduled More...
 
local _updateEnabled
 is "update" method scheduled More...
 
Node_renderer
 base renderer More...
 
Point _touchStartPos
 touch began point More...
 
var _touchStartPos
 touch began point More...
 
local _touchStartPos
 touch began point More...
 
Point _touchMovePos
 touch moved point More...
 
var _touchMovePos
 touch moved point More...
 
local _touchMovePos
 touch moved point More...
 
Point _touchEndPos
 touch ended point More...
 
var _touchEndPos
 touch ended point More...
 
local _touchEndPos
 touch ended point More...
 
Object_touchEventListener
SEL_TouchEvent _touchEventSelector
var _touchEventSelector
local _touchEventSelector
int _widgetTag
std::string _name
var _name
local _name
WidgetType _widgetType
var _widgetType
local _widgetType
int _actionTag
var _actionTag
local _actionTag
Size _size
Size _customSize
var _customSize
local _customSize
LayoutParameter_layoutParameter
var _layoutParameter
local _layoutParameter
bool _ignoreSize
Array_children
var _children
local _children
bool _affectByClipping
var _affectByClipping
local _affectByClipping
Scheduler_scheduler
SizeType _sizeType
var _sizeType
local _sizeType
Point _sizePercent
var _sizePercent
local _sizePercent
PositionType _positionType
var _positionType
local _positionType
Point _positionPercent
var _positionPercent
local _positionPercent
bool _isRunning
- Protected Attributes inherited from Object
unsigned int _reference
 count of references More...
 
var _reference
 count of references More...
 
local _reference
 count of references More...
 
unsigned int _autoReleaseCount
 count of autorelease More...
 
var _autoReleaseCount
 count of autorelease More...
 
local _autoReleaseCount
 count of autorelease More...
 

Additional Inherited Members

- Public Attributes inherited from Object
unsigned int _ID
 object id, ScriptSupport need public _ID More...
 
int _luaID
 Lua reference id. More...
 

Constructor & Destructor Documentation

UISlider ( )

Default constructor.

var UISlider ( )

Default constructor.

local UISlider ( )

Default constructor.

virtual ~UISlider ( )
virtual

Default destructor.

var ~UISlider ( )
virtual

Default destructor.

local ~UISlider ( )
virtual

Default destructor.

Member Function Documentation

void addEventListener ( Object target,
SEL_SlidPercentChangedEvent  selector 
)

Add call back function called when slider's percent has changed to slider.

var addEventListener ( var  target,
var  selector 
)

Add call back function called when slider's percent has changed to slider.

local addEventListener ( local  target,
local  selector 
)

Add call back function called when slider's percent has changed to slider.

void
barRendererScaleChangedWithSize
( )
protected
var barRendererScaleChangedWithSize ( )
protected
local
barRendererScaleChangedWithSize
( )
protected
static UISlider* create ( )
static

Allocates and initializes.

var create ( )
static

Allocates and initializes.

local create ( )
static

Allocates and initializes.

virtual const Size& getContentSize ( ) const
virtual

Gets the content size of widget.

Content size is widget's texture size.

Reimplemented from UIWidget.

var getContentSize ( )
virtual

Gets the content size of widget.

Content size is widget's texture size.

Reimplemented from UIWidget.

local getContentSize ( )
virtual

Gets the content size of widget.

Content size is widget's texture size.

Reimplemented from UIWidget.

virtual const char* getDescription ( ) const
virtual

Returns the "class name" of widget.

Reimplemented from UIWidget.

var getDescription ( )
virtual

Returns the "class name" of widget.

Reimplemented from UIWidget.

local getDescription ( )
virtual

Returns the "class name" of widget.

Reimplemented from UIWidget.

int getPercent ( )

Gets the progress direction of slider.

Returns
percent percent value from 1 to 100.
var getPercent ( )

Gets the progress direction of slider.

Returns
percent percent value from 1 to 100.
local getPercent ( )

Gets the progress direction of slider.

Returns
percent percent value from 1 to 100.
float getPercentWithBallPos ( float  location)
protected
var getPercentWithBallPos ( var  location)
protected
local getPercentWithBallPos ( local  location)
protected
virtual Node* getVirtualRenderer ( )
virtual

Gets the Virtual Renderer of widget.

For example, a button's Virtual Renderer is it's texture renderer.

Returns
CCNode pointer.

Reimplemented from UIWidget.

var getVirtualRenderer ( )
virtual

Gets the Virtual Renderer of widget.

For example, a button's Virtual Renderer is it's texture renderer.

Returns
CCNode pointer.

Reimplemented from UIWidget.

local getVirtualRenderer ( )
virtual

Gets the Virtual Renderer of widget.

For example, a button's Virtual Renderer is it's texture renderer.

Returns
CCNode pointer.

Reimplemented from UIWidget.

virtual void
ignoreContentAdaptWithSize
( bool  ignore)
virtual

Ignore the widget size.

Parameters
ignore,truethat widget will ignore it's size, use texture size, false otherwise. Default value is true.

Reimplemented from UIWidget.

var ignoreContentAdaptWithSize ( var  ignore)
virtual

Ignore the widget size.

Parameters
ignore,truethat widget will ignore it's size, use texture size, false otherwise. Default value is true.

Reimplemented from UIWidget.

local ignoreContentAdaptWithSize ( local  ignore)
virtual

Ignore the widget size.

Parameters
ignore,truethat widget will ignore it's size, use texture size, false otherwise. Default value is true.

Reimplemented from UIWidget.

virtual void initRenderer ( )
protectedvirtual

Reimplemented from UIWidget.

var initRenderer ( )
protectedvirtual

Reimplemented from UIWidget.

local initRenderer ( )
protectedvirtual

Reimplemented from UIWidget.

void loadBarTexture ( const char *  fileName,
TextureResType  texType = UI_TEX_TYPE_LOCAL 
)

Load texture for slider bar.

Parameters
fileNamefile name of texture.
texType@seeUI_TEX_TYPE_LOCAL
var loadBarTexture ( var  fileName,
var  texType = UI_TEX_TYPE_LOCAL 
)

Load texture for slider bar.

Parameters
fileNamefile name of texture.
texType@seeUI_TEX_TYPE_LOCAL
local loadBarTexture ( local  fileName,
local  texType = UI_TEX_TYPE_LOCAL 
)

Load texture for slider bar.

Parameters
fileNamefile name of texture.
texType@seeUI_TEX_TYPE_LOCAL
void loadProgressBarTexture ( const char *  fileName,
TextureResType  texType = UI_TEX_TYPE_LOCAL 
)

Load dark state texture for slider progress bar.

Parameters
fileNamefile path of texture.
texType@seeUI_TEX_TYPE_LOCAL
var loadProgressBarTexture ( var  fileName,
var  texType = UI_TEX_TYPE_LOCAL 
)

Load dark state texture for slider progress bar.

Parameters
fileNamefile path of texture.
texType@seeUI_TEX_TYPE_LOCAL
local loadProgressBarTexture ( local  fileName,
local  texType = UI_TEX_TYPE_LOCAL 
)

Load dark state texture for slider progress bar.

Parameters
fileNamefile path of texture.
texType@seeUI_TEX_TYPE_LOCAL
void loadSlidBallTextureDisabled ( const char *  disabled,
TextureResType  texType = UI_TEX_TYPE_LOCAL 
)

Load dark state texture for slider ball.

Parameters
disableddark state texture.
texType@seeUI_TEX_TYPE_LOCAL
var loadSlidBallTextureDisabled ( var  disabled,
var  texType = UI_TEX_TYPE_LOCAL 
)

Load dark state texture for slider ball.

Parameters
disableddark state texture.
texType@seeUI_TEX_TYPE_LOCAL
local loadSlidBallTextureDisabled ( local  disabled,
local  texType = UI_TEX_TYPE_LOCAL 
)

Load dark state texture for slider ball.

Parameters
disableddark state texture.
texType@seeUI_TEX_TYPE_LOCAL
void loadSlidBallTextureNormal ( const char *  normal,
TextureResType  texType = UI_TEX_TYPE_LOCAL 
)

Load normal state texture for slider ball.

Parameters
normalnormal state texture.
texType@seeUI_TEX_TYPE_LOCAL
var loadSlidBallTextureNormal ( var  normal,
var  texType = UI_TEX_TYPE_LOCAL 
)

Load normal state texture for slider ball.

Parameters
normalnormal state texture.
texType@seeUI_TEX_TYPE_LOCAL
local loadSlidBallTextureNormal ( local  normal,
local  texType = UI_TEX_TYPE_LOCAL 
)

Load normal state texture for slider ball.

Parameters
normalnormal state texture.
texType@seeUI_TEX_TYPE_LOCAL
void loadSlidBallTexturePressed ( const char *  pressed,
TextureResType  texType = UI_TEX_TYPE_LOCAL 
)

Load selected state texture for slider ball.

Parameters
selectedselected state texture.
texType@seeUI_TEX_TYPE_LOCAL
var loadSlidBallTexturePressed ( var  pressed,
var  texType = UI_TEX_TYPE_LOCAL 
)

Load selected state texture for slider ball.

Parameters
selectedselected state texture.
texType@seeUI_TEX_TYPE_LOCAL
local loadSlidBallTexturePressed ( local  pressed,
local  texType = UI_TEX_TYPE_LOCAL 
)

Load selected state texture for slider ball.

Parameters
selectedselected state texture.
texType@seeUI_TEX_TYPE_LOCAL
void loadSlidBallTextures ( const char *  normal,
const char *  pressed,
const char *  disabled,
TextureResType  texType = UI_TEX_TYPE_LOCAL 
)

Load textures for slider ball.

Parameters
sliderball normal normal state texture.
sliderball selected selected state texture.
sliderball disabled dark state texture.
texType@seeUI_TEX_TYPE_LOCAL
var loadSlidBallTextures ( var  normal,
var  pressed,
var  disabled,
var  texType = UI_TEX_TYPE_LOCAL 
)

Load textures for slider ball.

Parameters
sliderball normal normal state texture.
sliderball selected selected state texture.
sliderball disabled dark state texture.
texType@seeUI_TEX_TYPE_LOCAL
local loadSlidBallTextures ( local  normal,
local  pressed,
local  disabled,
local  texType = UI_TEX_TYPE_LOCAL 
)

Load textures for slider ball.

Parameters
sliderball normal normal state texture.
sliderball selected selected state texture.
sliderball disabled dark state texture.
texType@seeUI_TEX_TYPE_LOCAL
virtual void
onPressStateChangedToDisabled
( )
protectedvirtual

Reimplemented from UIWidget.

var onPressStateChangedToDisabled ( )
protectedvirtual

Reimplemented from UIWidget.

local onPressStateChangedToDisabled ( )
protectedvirtual

Reimplemented from UIWidget.

virtual void
onPressStateChangedToNormal
( )
protectedvirtual

Reimplemented from UIWidget.

var onPressStateChangedToNormal ( )
protectedvirtual

Reimplemented from UIWidget.

local onPressStateChangedToNormal ( )
protectedvirtual

Reimplemented from UIWidget.

virtual void
onPressStateChangedToPressed
( )
protectedvirtual

Reimplemented from UIWidget.

var onPressStateChangedToPressed ( )
protectedvirtual

Reimplemented from UIWidget.

local onPressStateChangedToPressed ( )
protectedvirtual

Reimplemented from UIWidget.

virtual void onSizeChanged ( )
protectedvirtual

Reimplemented from UIWidget.

var onSizeChanged ( )
protectedvirtual

Reimplemented from UIWidget.

local onSizeChanged ( )
protectedvirtual

Reimplemented from UIWidget.

virtual bool onTouchBegan ( const Point touchPoint)
virtual

A call back function called when widget is selected, and on touch began.

Parameters
touchpoint
Returns
true if the event should be pass to parent, flase otherwise.

Reimplemented from UIWidget.

var onTouchBegan ( var  touchPoint)
virtual

A call back function called when widget is selected, and on touch began.

Parameters
touchpoint
Returns
true if the event should be pass to parent, flase otherwise.

Reimplemented from UIWidget.

local onTouchBegan ( local  touchPoint)
virtual

A call back function called when widget is selected, and on touch began.

Parameters
touchpoint
Returns
true if the event should be pass to parent, flase otherwise.

Reimplemented from UIWidget.

virtual void onTouchCancelled ( const Point touchPoint)
virtual

A call back function called when widget is selected, and on touch canceled.

Parameters
touchpoint

Reimplemented from UIWidget.

var onTouchCancelled ( var  touchPoint)
virtual

A call back function called when widget is selected, and on touch canceled.

Parameters
touchpoint

Reimplemented from UIWidget.

local onTouchCancelled ( local  touchPoint)
virtual

A call back function called when widget is selected, and on touch canceled.

Parameters
touchpoint

Reimplemented from UIWidget.

virtual void onTouchEnded ( const Point touchPoint)
virtual

A call back function called when widget is selected, and on touch ended.

Parameters
touchpoint

Reimplemented from UIWidget.

var onTouchEnded ( var  touchPoint)
virtual

A call back function called when widget is selected, and on touch ended.

Parameters
touchpoint

Reimplemented from UIWidget.

local onTouchEnded ( local  touchPoint)
virtual

A call back function called when widget is selected, and on touch ended.

Parameters
touchpoint

Reimplemented from UIWidget.

virtual void onTouchMoved ( const Point touchPoint)
virtual

A call back function called when widget is selected, and on touch moved.

Parameters
touchpoint

Reimplemented from UIWidget.

var onTouchMoved ( var  touchPoint)
virtual

A call back function called when widget is selected, and on touch moved.

Parameters
touchpoint

Reimplemented from UIWidget.

local onTouchMoved ( local  touchPoint)
virtual

A call back function called when widget is selected, and on touch moved.

Parameters
touchpoint

Reimplemented from UIWidget.

void percentChangedEvent ( )
protected
var percentChangedEvent ( )
protected
local percentChangedEvent ( )
protected
void
progressBarRendererScaleChangedWithSize
( )
protected
var
progressBarRendererScaleChangedWithSize
( )
protected
local
progressBarRendererScaleChangedWithSize
( )
protected
void setCapInsetProgressBarRebderer ( const Rect capInsets)

Sets capinsets for slider, if slider is using scale9 renderer.

Parameters
capInsetscapinsets for slider
var setCapInsetProgressBarRebderer ( var  capInsets)

Sets capinsets for slider, if slider is using scale9 renderer.

Parameters
capInsetscapinsets for slider
local
setCapInsetProgressBarRebderer
( local  capInsets)

Sets capinsets for slider, if slider is using scale9 renderer.

Parameters
capInsetscapinsets for slider
void setCapInsets ( const Rect capInsets)

Sets capinsets for slider, if slider is using scale9 renderer.

Parameters
capInsetscapinsets for slider
var setCapInsets ( var  capInsets)

Sets capinsets for slider, if slider is using scale9 renderer.

Parameters
capInsetscapinsets for slider
local setCapInsets ( local  capInsets)

Sets capinsets for slider, if slider is using scale9 renderer.

Parameters
capInsetscapinsets for slider
void setCapInsetsBarRenderer ( const Rect capInsets)

Sets capinsets for slider, if slider is using scale9 renderer.

Parameters
capInsetscapinsets for slider
var setCapInsetsBarRenderer ( var  capInsets)

Sets capinsets for slider, if slider is using scale9 renderer.

Parameters
capInsetscapinsets for slider
local setCapInsetsBarRenderer ( local  capInsets)

Sets capinsets for slider, if slider is using scale9 renderer.

Parameters
capInsetscapinsets for slider
void setPercent ( int  percent)

Changes the progress direction of slider.

Parameters
percentpercent value from 1 to 100.
var setPercent ( var  percent)

Changes the progress direction of slider.

Parameters
percentpercent value from 1 to 100.
local setPercent ( local  percent)

Changes the progress direction of slider.

Parameters
percentpercent value from 1 to 100.
void setScale9Enabled ( bool  able)

Sets if slider is using scale9 renderer.

Parameters
truethat using scale9 renderer, false otherwise.
var setScale9Enabled ( var  able)

Sets if slider is using scale9 renderer.

Parameters
truethat using scale9 renderer, false otherwise.
local setScale9Enabled ( local  able)

Sets if slider is using scale9 renderer.

Parameters
truethat using scale9 renderer, false otherwise.

Member Data Documentation

TextureResType _ballDTexType
protected
var _ballDTexType
protected
local _ballDTexType
protected
TextureResType _ballNTexType
protected
var _ballNTexType
protected
local _ballNTexType
protected
TextureResType _ballPTexType
protected
var _ballPTexType
protected
local _ballPTexType
protected
float _barLength
protected
var _barLength
protected
local _barLength
protected
Node* _barRenderer
protected
var _barRenderer
protected
TextureResType _barTexType
protected
var _barTexType
protected
local _barTexType
protected
Rect _capInsetsBarRenderer
protected
var _capInsetsBarRenderer
protected
local _capInsetsBarRenderer
protected
Rect _capInsetsProgressBarRenderer
protected
var _capInsetsProgressBarRenderer
protected
local _capInsetsProgressBarRenderer
protected
int _percent
protected
var _percent
protected
local _percent
protected
bool _prevIgnoreSize
protected
var _prevIgnoreSize
protected
local _prevIgnoreSize
protected
Node* _progressBarRenderer
protected
var _progressBarRenderer
protected
local _progressBarRenderer
protected
std::string _progressBarTextureFile
protected
var _progressBarTextureFile
protected
local _progressBarTextureFile
protected
Size _progressBarTextureSize
protected
var _progressBarTextureSize
protected
local _progressBarTextureSize
protected
TextureResType _progressBarTexType
protected
var _progressBarTexType
protected
local _progressBarTexType
protected
bool _scale9Enabled
protected
var _scale9Enabled
protected
local _scale9Enabled
protected
Sprite* _slidBallDisabledRenderer
protected
var _slidBallDisabledRenderer
protected
local _slidBallDisabledRenderer
protected
std::string
_slidBallDisabledTextureFile
protected
var _slidBallDisabledTextureFile
protected
local _slidBallDisabledTextureFile
protected
Sprite* _slidBallNormalRenderer
protected
var _slidBallNormalRenderer
protected
local _slidBallNormalRenderer
protected
std::string
_slidBallNormalTextureFile
protected
var _slidBallNormalTextureFile
protected
local _slidBallNormalTextureFile
protected
Sprite* _slidBallPressedRenderer
protected
var _slidBallPressedRenderer
protected
local _slidBallPressedRenderer
protected
std::string
_slidBallPressedTextureFile
protected
var _slidBallPressedTextureFile
protected
local _slidBallPressedTextureFile
protected
Node* _slidBallRenderer
protected
var _slidBallRenderer
protected
local _slidBallRenderer
protected
Object* _slidPercentListener
protected
var _slidPercentListener
protected
local _slidPercentListener
protected
SEL_SlidPercentChangedEvent
_slidPercentSelector
protected
var _slidPercentSelector
protected
local _slidPercentSelector
protected
std::string _textureFile
protected
var _textureFile
protected
local _textureFile
protected

The documentation for this class was generated from the following file: