cocos2d-x  3.0-alpha0
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UISlider Member List

This is the complete list of members for UISlider, including all inherited members.

_actionTagUIWidgetprotected
_affectByClippingUIWidgetprotected
_anchorPointUIWidgetprotected
_autoReleaseCountObjectprotected
_ballDTexTypeUISliderprotected
_ballNTexTypeUISliderprotected
_ballPTexTypeUISliderprotected
_barLengthUISliderprotected
_barRendererUISliderprotected
_barTexTypeUISliderprotected
_brightUIWidgetprotected
_brightStyleUIWidgetprotected
_capInsetsBarRendererUISliderprotected
_capInsetsProgressBarRendererUISliderprotected
_childrenUIWidgetprotected
_customSizeUIWidgetprotected
_enabledUIWidgetprotected
_focusUIWidgetprotected
_IDObject
_ignoreSizeUIWidgetprotected
_isRunningUIWidgetprotected
_layoutParameterUIWidgetprotected
_luaIDObject
_nameUIWidgetprotected
_percentUISliderprotected
_positionPercentUIWidgetprotected
_positionTypeUIWidgetprotected
_prevIgnoreSizeUISliderprotected
_progressBarRendererUISliderprotected
_progressBarTextureFileUISliderprotected
_progressBarTextureSizeUISliderprotected
_progressBarTexTypeUISliderprotected
_referenceObjectprotected
_rendererUIWidgetprotected
_scale9EnabledUISliderprotected
_schedulerUIWidgetprotected
_sizeUIWidgetprotected
_sizePercentUIWidgetprotected
_sizeTypeUIWidgetprotected
_slidBallDisabledRendererUISliderprotected
_slidBallDisabledTextureFileUISliderprotected
_slidBallNormalRendererUISliderprotected
_slidBallNormalTextureFileUISliderprotected
_slidBallPressedRendererUISliderprotected
_slidBallPressedTextureFileUISliderprotected
_slidBallRendererUISliderprotected
_slidPercentListenerUISliderprotected
_slidPercentSelectorUISliderprotected
_textureFileUISliderprotected
_touchEnabledUIWidgetprotected
_touchEndPosUIWidgetprotected
_touchEventListenerUIWidgetprotected
_touchEventSelectorUIWidgetprotected
_touchMovePosUIWidgetprotected
_touchPassedEnabledUIWidgetprotected
_touchStartPosUIWidgetprotected
_updateEnabledUIWidgetprotected
_visibleUIWidgetprotected
_widgetParentUIWidgetprotected
_widgetTagUIWidgetprotected
_widgetTypeUIWidgetprotected
_widgetZOrderUIWidgetprotected
acceptVisitor(DataVisitor &visitor)Objectvirtual
addChild(UIWidget *child)UIWidgetvirtual
addEventListener(Object *target, SEL_SlidPercentChangedEvent selector)UISlider
addRenderer(Node *renderer, int zOrder)UIWidget
addTouchEventListener(Object *target, SEL_TouchEvent selector)UIWidget
autorelease()Object
barRendererScaleChangedWithSize()UISliderprotected
cancelUpEvent()UIWidgetprotected
checkChildInfo(int handleState, UIWidget *sender, const Point &touchPoint)UIWidgetvirtual
clippingParentAreaContainPoint(const Point &pt)UIWidget
convertToWorldSpace(const Point &pt)UIWidget
create()UISliderstatic
didNotSelectSelf()UIWidget
disableUpdate()UIWidget
getActionByTag(int tag)UIWidget
getActionManager()UIWidgetvirtual
getActionTag()UIWidget
getAnchorPoint()UIWidget
getBottomInParent()UIWidget
getChildByName(const char *name)UIWidget
getChildByTag(int tag)UIWidget
getChildren()UIWidgetvirtual
getColor()UIWidgetvirtual
getContentSize() const UISlidervirtual
getDescription() const UISlidervirtual
getLayoutParameter()UIWidget
getLeftInParent()UIWidget
getName() const UIWidget
getOpacity()UIWidgetvirtual
getParent()UIWidget
getPercent()UISlider
getPercentWithBallPos(float location)UISliderprotected
getPosition()UIWidget
getPositionPercent()UIWidget
getPositionType() const UIWidget
getRenderer()UIWidget
getRightInParent()UIWidget
getRotation()UIWidget
getRotationX()UIWidget
getRotationY()UIWidget
getScale()UIWidget
getScaleX()UIWidget
getScaleY()UIWidget
getSize() const UIWidget
getSizePercent() const UIWidget
getSizeType() const UIWidget
getTag() const UIWidget
getTopInParent()UIWidget
getTouchEndPos()UIWidget
getTouchMovePos()UIWidget
getTouchStartPos()UIWidget
getVirtualRenderer()UISlidervirtual
getWidgetType() const UIWidget
getWorldPosition()UIWidget
getZOrder()UIWidget
hitTest(const Point &pt)UIWidgetvirtual
ignoreContentAdaptWithSize(bool ignore)UISlidervirtual
init()UIWidgetprotectedvirtual
initRenderer()UISliderprotectedvirtual
isBright() const UIWidget
isCascadeColorEnabled()UIWidgetvirtual
isCascadeOpacityEnabled()UIWidgetvirtual
isEnabled() const UIWidget
isEqual(const Object *object)Objectvirtual
isFlipX()UIWidgetinlinevirtual
isFlipY()UIWidgetinlinevirtual
isFocused() const UIWidget
isIgnoreContentAdaptWithSize() const UIWidget
isSingleReference() const Object
isTouchEnabled() const UIWidget
isUpdateEnabled()UIWidget
isVisible() const UIWidget
loadBarTexture(const char *fileName, TextureResType texType=UI_TEX_TYPE_LOCAL)UISlider
loadProgressBarTexture(const char *fileName, TextureResType texType=UI_TEX_TYPE_LOCAL)UISlider
loadSlidBallTextureDisabled(const char *disabled, TextureResType texType=UI_TEX_TYPE_LOCAL)UISlider
loadSlidBallTextureNormal(const char *normal, TextureResType texType=UI_TEX_TYPE_LOCAL)UISlider
loadSlidBallTexturePressed(const char *pressed, TextureResType texType=UI_TEX_TYPE_LOCAL)UISlider
loadSlidBallTextures(const char *normal, const char *pressed, const char *disabled, TextureResType texType=UI_TEX_TYPE_LOCAL)UISlider
longClickEvent()UIWidgetprotected
moveEvent()UIWidgetprotected
Object()Object
onEnter()UIWidgetvirtual
onExit()UIWidgetvirtual
onPressStateChangedToDisabled()UISliderprotectedvirtual
onPressStateChangedToNormal()UISliderprotectedvirtual
onPressStateChangedToPressed()UISliderprotectedvirtual
onSizeChanged()UISliderprotectedvirtual
onTouchBegan(const Point &touchPoint)UISlidervirtual
onTouchCancelled(const Point &touchPoint)UISlidervirtual
onTouchEnded(const Point &touchPoint)UISlidervirtual
onTouchLongClicked(const Point &touchPoint)UIWidgetvirtual
onTouchMoved(const Point &touchPoint)UISlidervirtual
percentChangedEvent()UISliderprotected
progressBarRendererScaleChangedWithSize()UISliderprotected
pushDownEvent()UIWidgetprotected
release()Objectinline
releaseResoures()UIWidgetprotectedvirtual
releaseUpEvent()UIWidgetprotected
removeAllChildren()UIWidgetvirtual
removeChild(UIWidget *child)UIWidgetvirtual
removeFromParent()UIWidgetvirtual
removeRenderer(Node *renderer, bool cleanup)UIWidget
reorderChild(UIWidget *child)UIWidgetvirtual
retain()Objectinline
retainCount() const Object
runAction(Action *action)UIWidget
setActionManager(ActionManager *actionManager)UIWidgetvirtual
setActionTag(int tag)UIWidget
setAnchorPoint(const Point &pt)UIWidgetvirtual
setBlendFunc(BlendFunc blendFunc)UIWidget
setBright(bool bright)UIWidget
setBrightStyle(BrightStyle style)UIWidget
setCapInsetProgressBarRebderer(const Rect &capInsets)UISlider
setCapInsets(const Rect &capInsets)UISlider
setCapInsetsBarRenderer(const Rect &capInsets)UISlider
setCascadeColorEnabled(bool cascadeColorEnabled)UIWidgetvirtual
setCascadeOpacityEnabled(bool cascadeOpacityEnabled)UIWidgetvirtual
setColor(const Color3B &color)UIWidgetvirtual
setEnabled(bool enabled)UIWidgetvirtual
setFlipX(bool flipX)UIWidgetinlinevirtual
setFlipY(bool flipY)UIWidgetinlinevirtual
setFocused(bool fucosed)UIWidget
setLayoutParameter(LayoutParameter *parameter)UIWidget
setName(const char *name)UIWidget
setOpacity(int opacity)UIWidgetvirtual
setParent(UIWidget *parent)UIWidget
setPercent(int percent)UISlider
setPosition(const Point &pos)UIWidget
setPositionPercent(const Point &percent)UIWidget
setPositionType(PositionType type)UIWidget
setRotation(float rotation)UIWidget
setRotationX(float rotationX)UIWidget
setRotationY(float rotationY)UIWidget
setScale(float fScale)UIWidgetvirtual
setScale9Enabled(bool able)UISlider
setScaleX(float fScaleX)UIWidgetvirtual
setScaleY(float fScaleY)UIWidgetvirtual
setSize(const Size &size)UIWidgetvirtual
setSizePercent(const Point &percent)UIWidgetvirtual
setSizeType(SizeType type)UIWidget
setTag(int tag)UIWidget
setTouchEnabled(bool enabled)UIWidgetvirtual
setUpdateEnabled(bool enable)UIWidget
setVisible(bool visible)UIWidget
setZOrder(int z)UIWidget
stopAction(Action *action)UIWidget
stopActionByTag(int tag)UIWidget
stopAllActions(void)UIWidget
UISlider()UISlider
UIWidget(void)UIWidget
update(float dt)Objectinlinevirtual
updateAnchorPoint()UIWidgetprotected
updateSizeAndPosition()UIWidgetprotected
~Object()Objectvirtual
~UISlider()UISlidervirtual
~UIWidget()UIWidgetvirtual