#include <CCComRender.h>
Public Member Functions | |
| virtual void | onEnter () |
| virtual void | onExit () |
| cocos2d::Node * | getNode () |
Public Member Functions inherited from Component | |
| virtual | ~Component (void) |
| virtual bool | init () |
| virtual void | update (float delta) |
| virtual void | serialize (void *r) |
| local | serialize ( local r) |
| virtual bool | isEnabled () const |
| local | isEnabled () |
| virtual void | setEnabled (bool b) |
| local | setEnabled ( local b) |
| const char * | getName () const |
| void | setName (const char *pName) |
| void | setOwner (Node *pOwner) |
| Node * | getOwner () const |
Public Member Functions inherited from Object | |
| Object () | |
| Constructor. More... | |
| virtual | ~Object () |
| void | release () |
| Release the ownership immediately. More... | |
| void | retain () |
| Retains the ownership. More... | |
| Object * | autorelease () |
| Release the ownership sometime soon automatically. More... | |
| bool | isSingleReference () const |
| Returns a boolean value that indicates whether there is only one reference to the object. More... | |
| unsigned int | retainCount () const |
| Returns the object's current reference count. More... | |
| virtual bool | isEqual (const Object *object) |
| Returns a boolean value that indicates whether this object and a given object are equal. More... | |
| virtual void | acceptVisitor (DataVisitor &visitor) |
Static Public Member Functions | |
| static ComRender * | create (cocos2d::Node *pNode, const char *comName) |
| var | create ( var pNode, var comName) |
| local | create ( local pNode, local comName) |
Static Public Member Functions inherited from Component | |
| static Component * | create (void) |
| var | create () |
| local | create () |
Protected Member Functions | |
| ComRender (void) | |
| ComRender (cocos2d::Node *node, const char *comName) | |
| virtual | ~ComRender (void) |
Protected Member Functions inherited from Component | |
| Component (void) | |
Additional Inherited Members | |
Public Attributes inherited from Object | |
| unsigned int | _ID |
| object id, ScriptSupport need public _ID More... | |
| int | _luaID |
| Lua reference id. More... | |
Protected Attributes inherited from Component | |
| Node * | _owner |
| std::string | _name |
| var | _name |
| local | _name |
| bool | _enabled |
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| cocos2d::Node* getNode | ( | ) |
| var getNode | ( | ) |
| local getNode | ( | ) |
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Reimplemented from Component.
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Reimplemented from Component.