Contact infomation. More...
#include <CCPhysicsContact.h>
Public Member Functions | |
PhysicsShape * | getShapeA () |
local | getShapeA () |
PhysicsShape * | getShapeB () |
local | getShapeB () |
void * | getData () |
void | setData (void *data) |
local | setData ( local data) |
Friends | |
class | PhysicsWorld |
Contact infomation.
it will created automatically when two shape contact with each other. and it will destoried automatically when two shape separated.
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