- g -
- g
: Color3B
, Color4B
, BaseData
, SlotData
, RGBA
, Color4F
, Skeleton
, Slot
- g_instance
: EGLView
- getAnimationInternal
: ProcessBase
- getArmatureData
: Armature
- getBatchNode
: Armature
- getBone
: Skin
, ColliderDetector
- getCurrentPercent
: ProcessBase
- getIsComplete
: ProcessBase
- getIsPause
: ProcessBase
- getIsPlaying
: ProcessBase
- getLoopType
: ProcessBase
- getMaximumAllowedValue
: ControlSlider
- getMinimumAllowedValue
: ControlSlider
- getName
: Armature
, Bone
- getParentBone
: Armature
- getProcessScale
: ProcessBase
- getRawDuration
: ProcessBase
- getTextureAtlas
: Armature
- getTweenEasing
: ProcessBase
- getVersion
: Armature
- gravity
: ParticleSystem
- GRAY
: Color4B
, Color4F
, Color3B
- GREEN
: Color3B
, Color4F
, Color4B