Namespaces | |
cocos2d | |
Add deprecated global functions and variables here. | |
cocos2d::extension | |
cocos2d::extension::armature | |
Constant Groups | |
cocos2d | |
Add deprecated global functions and variables here. | |
cocos2d::extension | |
cocos2d::extension::armature | |
Macros | |
#define | VERSION_COMBINED 0.30f |
#define | VERSION_CHANGE_ROTATION_RANGE 1.0f |
#define | AUTO_ADD_SPRITE_FRAME_NAME_PREFIX 0 |
#define | ENABLE_PHYSICS_BOX2D_DETECT 0 |
#define | ENABLE_PHYSICS_CHIPMUNK_DETECT 1 |
#define | CS_RETURN_IF(cond) if (cond) return |
#define | CS_RETURN_NULL_IF(cond) if (cond) return NULL; |
#define | NS_CC_EXT_ARMATURE_BEGIN namespace cocos2d { namespace extension { namespace armature { |
#define | NS_CC_EXT_ARMATURE_END }}} |
#define | USING_NS_CC_EXT_ARMATURE using namespace cocos2d::extension::armature |
Functions | |
const char * | () |
#define AUTO_ADD_SPRITE_FRAME_NAME_PREFIX 0 |
#define CS_RETURN_IF | ( | cond) | if (cond) return |
var CS_RETURN_IF | ( | var) | if (cond) return |
local CS_RETURN_IF | ( | local) | if (cond) return |
#define CS_RETURN_NULL_IF | ( | cond) | if (cond) return NULL; |
var CS_RETURN_NULL_IF | ( | var) | if (cond) return NULL; |
local CS_RETURN_NULL_IF | ( | local) | if (cond) return NULL; |
#define ENABLE_PHYSICS_BOX2D_DETECT 0 |
#define ENABLE_PHYSICS_CHIPMUNK_DETECT 1 |
var ENABLE_PHYSICS_CHIPMUNK_DETECT 1 |
local ENABLE_PHYSICS_CHIPMUNK_DETECT 1 |
#define NS_CC_EXT_ARMATURE_BEGIN namespace cocos2d { namespace extension { namespace armature { |
var NS_CC_EXT_ARMATURE_BEGIN namespace cocos2d { namespace extension { namespace armature { |
local NS_CC_EXT_ARMATURE_BEGIN namespace cocos2d { namespace extension { namespace armature { |
#define NS_CC_EXT_ARMATURE_END }}} |
var NS_CC_EXT_ARMATURE_END }}} |
local NS_CC_EXT_ARMATURE_END }}} |
#define USING_NS_CC_EXT_ARMATURE using namespace cocos2d::extension::armature |
var USING_NS_CC_EXT_ARMATURE using namespace cocos2d::extension::armature |
local USING_NS_CC_EXT_ARMATURE using namespace cocos2d::extension::armature |
#define VERSION_CHANGE_ROTATION_RANGE 1.0f |
var VERSION_CHANGE_ROTATION_RANGE 1.0f |
local VERSION_CHANGE_ROTATION_RANGE 1.0f |
#define VERSION_COMBINED 0.30f |
var VERSION_COMBINED 0.30f |
local VERSION_COMBINED 0.30f |