cocos2d-x  3.0-alpha0
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PhysicsShapeCircle Member List

This is the complete list of members for PhysicsShapeCircle, including all inherited members.

_autoReleaseCountObjectprotected
_bodyPhysicsShapeprotected
_IDObject
_infoPhysicsShapeprotected
_luaIDObject
_referenceObjectprotected
_typePhysicsShapeprotected
acceptVisitor(DataVisitor &visitor)Objectvirtual
addToBody()PhysicsShapeprotected
autorelease()Object
bodyInfo() const PhysicsShapeprotected
create(PhysicsBody *body, float radius, Point offset=Point(0, 0))PhysicsShapeCircleprotectedstatic
getBody()PhysicsShapeinline
getType()PhysicsShapeinline
init(PhysicsBody *body, float radius, Point offset=Point(0, 0))PhysicsShapeCircleprotected
cocos2d::PhysicsShape::init(PhysicsBody *body, Type type)PhysicsShapeprotected
isEqual(const Object *object)Objectvirtual
isSingleReference() const Object
Object()Object
PhysicsBody classPhysicsShapeCirclefriend
PhysicsShape()PhysicsShapeprotected
PhysicsShapeCircle()PhysicsShapeCircleprotected
release()Objectinline
retain()Objectinline
retainCount() const Object
Type enum namePhysicsShape
update(float dt)Objectinlinevirtual
~Object()Objectvirtual
~PhysicsShape()=0PhysicsShapeprotectedpure virtual
~PhysicsShapeCircle()PhysicsShapeCircleprotectedvirtual