#include <CCTouch.h>
Public Types | |
enum | DispatchMode { ALL_AT_ONCE, ONE_BY_ONE } |
how the touches are dispathced More... | |
Public Member Functions | |
Touch () | |
Point | getLocation () const |
returns the current touch location in OpenGL coordinates More... | |
Point | getPreviousLocation () const |
returns the previous touch location in OpenGL coordinates More... | |
var | getPreviousLocation () |
returns the previous touch location in OpenGL coordinates More... | |
local | getPreviousLocation () |
returns the previous touch location in OpenGL coordinates More... | |
Point | getStartLocation () const |
returns the start touch location in OpenGL coordinates More... | |
Point | getDelta () const |
returns the delta of 2 current touches locations in screen coordinates More... | |
Point | getLocationInView () const |
returns the current touch location in screen coordinates More... | |
var | getLocationInView () |
returns the current touch location in screen coordinates More... | |
local | getLocationInView () |
returns the current touch location in screen coordinates More... | |
Point | getPreviousLocationInView () const |
returns the previous touch location in screen coordinates More... | |
local | getPreviousLocationInView () |
returns the previous touch location in screen coordinates More... | |
Point | getStartLocationInView () const |
returns the start touch location in screen coordinates More... | |
void | setTouchInfo (int id, float x, float y) |
int | getID () const |
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Object () | |
Constructor. More... | |
virtual | ~Object () |
void | release () |
Release the ownership immediately. More... | |
void | retain () |
Retains the ownership. More... | |
Object * | autorelease () |
Release the ownership sometime soon automatically. More... | |
bool | isSingleReference () const |
Returns a boolean value that indicates whether there is only one reference to the object. More... | |
unsigned int | retainCount () const |
Returns the object's current reference count. More... | |
virtual bool | isEqual (const Object *object) |
Returns a boolean value that indicates whether this object and a given object are equal. More... | |
virtual void | acceptVisitor (DataVisitor &visitor) |
virtual void | update (float dt) |
Additional Inherited Members | |
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unsigned int | _ID |
object id, ScriptSupport need public _ID More... | |
int | _luaID |
Lua reference id. More... | |
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unsigned int | _reference |
count of references More... | |
var | _reference |
count of references More... | |
local | _reference |
count of references More... | |
unsigned int | _autoReleaseCount |
count of autorelease More... | |
var | _autoReleaseCount |
count of autorelease More... | |
local | _autoReleaseCount |
count of autorelease More... | |
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Point getDelta | ( | ) | const |
returns the delta of 2 current touches locations in screen coordinates
var getDelta | ( | ) |
returns the delta of 2 current touches locations in screen coordinates
local getDelta | ( | ) |
returns the delta of 2 current touches locations in screen coordinates
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Point getLocation | ( | ) | const |
returns the current touch location in OpenGL coordinates
var getLocation | ( | ) |
returns the current touch location in OpenGL coordinates
local getLocation | ( | ) |
returns the current touch location in OpenGL coordinates
Point getLocationInView | ( | ) | const |
returns the current touch location in screen coordinates
var getLocationInView | ( | ) |
returns the current touch location in screen coordinates
local getLocationInView | ( | ) |
returns the current touch location in screen coordinates
Point getPreviousLocation | ( | ) | const |
returns the previous touch location in OpenGL coordinates
var getPreviousLocation | ( | ) |
returns the previous touch location in OpenGL coordinates
local getPreviousLocation | ( | ) |
returns the previous touch location in OpenGL coordinates
Point getPreviousLocationInView | ( | ) | const |
returns the previous touch location in screen coordinates
var getPreviousLocationInView | ( | ) |
returns the previous touch location in screen coordinates
local getPreviousLocationInView | ( | ) |
returns the previous touch location in screen coordinates
Point getStartLocation | ( | ) | const |
returns the start touch location in OpenGL coordinates
var getStartLocation | ( | ) |
returns the start touch location in OpenGL coordinates
local getStartLocation | ( | ) |
returns the start touch location in OpenGL coordinates
Point getStartLocationInView | ( | ) | const |
returns the start touch location in screen coordinates
var getStartLocationInView | ( | ) |
returns the start touch location in screen coordinates
local getStartLocationInView | ( | ) |
returns the start touch location in screen coordinates
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