#include <CCTouch.h>
Public Types | |
| enum | DispatchMode { ALL_AT_ONCE, ONE_BY_ONE } |
| how the touches are dispathced More... | |
Public Member Functions | |
| Touch () | |
| Point | getLocation () const |
| returns the current touch location in OpenGL coordinates More... | |
| Point | getPreviousLocation () const |
| returns the previous touch location in OpenGL coordinates More... | |
| var | getPreviousLocation () |
| returns the previous touch location in OpenGL coordinates More... | |
| local | getPreviousLocation () |
| returns the previous touch location in OpenGL coordinates More... | |
| Point | getStartLocation () const |
| returns the start touch location in OpenGL coordinates More... | |
| Point | getDelta () const |
| returns the delta of 2 current touches locations in screen coordinates More... | |
| Point | getLocationInView () const |
| returns the current touch location in screen coordinates More... | |
| var | getLocationInView () |
| returns the current touch location in screen coordinates More... | |
| local | getLocationInView () |
| returns the current touch location in screen coordinates More... | |
| Point | getPreviousLocationInView () const |
| returns the previous touch location in screen coordinates More... | |
| local | getPreviousLocationInView () |
| returns the previous touch location in screen coordinates More... | |
| Point | getStartLocationInView () const |
| returns the start touch location in screen coordinates More... | |
| void | setTouchInfo (int id, float x, float y) |
| int | getID () const |
Public Member Functions inherited from Object | |
| Object () | |
| Constructor. More... | |
| virtual | ~Object () |
| void | release () |
| Release the ownership immediately. More... | |
| void | retain () |
| Retains the ownership. More... | |
| Object * | autorelease () |
| Release the ownership sometime soon automatically. More... | |
| bool | isSingleReference () const |
| Returns a boolean value that indicates whether there is only one reference to the object. More... | |
| unsigned int | retainCount () const |
| Returns the object's current reference count. More... | |
| virtual bool | isEqual (const Object *object) |
| Returns a boolean value that indicates whether this object and a given object are equal. More... | |
| virtual void | acceptVisitor (DataVisitor &visitor) |
| virtual void | update (float dt) |
Additional Inherited Members | |
Public Attributes inherited from Object | |
| unsigned int | _ID |
| object id, ScriptSupport need public _ID More... | |
| int | _luaID |
| Lua reference id. More... | |
Protected Attributes inherited from Object | |
| unsigned int | _reference |
| count of references More... | |
| var | _reference |
| count of references More... | |
| local | _reference |
| count of references More... | |
| unsigned int | _autoReleaseCount |
| count of autorelease More... | |
| var | _autoReleaseCount |
| count of autorelease More... | |
| local | _autoReleaseCount |
| count of autorelease More... | |
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| Point getDelta | ( | ) | const |
returns the delta of 2 current touches locations in screen coordinates
| var getDelta | ( | ) |
returns the delta of 2 current touches locations in screen coordinates
| local getDelta | ( | ) |
returns the delta of 2 current touches locations in screen coordinates
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| Point getLocation | ( | ) | const |
returns the current touch location in OpenGL coordinates
| var getLocation | ( | ) |
returns the current touch location in OpenGL coordinates
| local getLocation | ( | ) |
returns the current touch location in OpenGL coordinates
| Point getLocationInView | ( | ) | const |
returns the current touch location in screen coordinates
| var getLocationInView | ( | ) |
returns the current touch location in screen coordinates
| local getLocationInView | ( | ) |
returns the current touch location in screen coordinates
| Point getPreviousLocation | ( | ) | const |
returns the previous touch location in OpenGL coordinates
| var getPreviousLocation | ( | ) |
returns the previous touch location in OpenGL coordinates
| local getPreviousLocation | ( | ) |
returns the previous touch location in OpenGL coordinates
| Point getPreviousLocationInView | ( | ) | const |
returns the previous touch location in screen coordinates
| var getPreviousLocationInView | ( | ) |
returns the previous touch location in screen coordinates
| local getPreviousLocationInView | ( | ) |
returns the previous touch location in screen coordinates
| Point getStartLocation | ( | ) | const |
returns the start touch location in OpenGL coordinates
| var getStartLocation | ( | ) |
returns the start touch location in OpenGL coordinates
| local getStartLocation | ( | ) |
returns the start touch location in OpenGL coordinates
| Point getStartLocationInView | ( | ) | const |
returns the start touch location in screen coordinates
| var getStartLocationInView | ( | ) |
returns the start touch location in screen coordinates
| local getStartLocationInView | ( | ) |
returns the start touch location in screen coordinates
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