TMXTilesetInfo contains the information about the tilesets like: More...
#include <CCTMXXMLParser.h>
Public Member Functions | |
TMXTilesetInfo () | |
virtual | ~TMXTilesetInfo () |
Rect | rectForGID (unsigned int gid) |
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Object () | |
Constructor. More... | |
virtual | ~Object () |
void | release () |
Release the ownership immediately. More... | |
void | retain () |
Retains the ownership. More... | |
Object * | autorelease () |
Release the ownership sometime soon automatically. More... | |
bool | isSingleReference () const |
Returns a boolean value that indicates whether there is only one reference to the object. More... | |
unsigned int | retainCount () const |
Returns the object's current reference count. More... | |
virtual bool | isEqual (const Object *object) |
Returns a boolean value that indicates whether this object and a given object are equal. More... | |
virtual void | acceptVisitor (DataVisitor &visitor) |
virtual void | update (float dt) |
Public Attributes | |
std::string | _name |
unsigned int | _firstGid |
Size | _tileSize |
unsigned int | _spacing |
unsigned int | _margin |
std::string | _sourceImage |
filename containing the tiles (should be spritesheet / texture atlas) More... | |
Size | _imageSize |
size in pixels of the image More... | |
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unsigned int | _ID |
object id, ScriptSupport need public _ID More... | |
int | _luaID |
Lua reference id. More... | |
Additional Inherited Members | |
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unsigned int | _reference |
count of references More... | |
var | _reference |
count of references More... | |
local | _reference |
count of references More... | |
unsigned int | _autoReleaseCount |
count of autorelease More... | |
var | _autoReleaseCount |
count of autorelease More... | |
local | _autoReleaseCount |
count of autorelease More... | |
TMXTilesetInfo contains the information about the tilesets like:
This information is obtained from the TMX file.
TMXTilesetInfo | ( | ) |
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virtual |
Rect rectForGID | ( | unsigned int | gid) |
unsigned int _firstGid |
Size _imageSize |
size in pixels of the image
unsigned int _margin |
std::string _name |
std::string _sourceImage |
filename containing the tiles (should be spritesheet / texture atlas)
unsigned int _spacing |
Size _tileSize |