#include <CCActionFrame.h>
Public Member Functions | |
| ActionRotationFrame () | |
| Default constructor. More... | |
| virtual | ~ActionRotationFrame () |
| Default destructor. More... | |
| void | setRotation (float rotation) |
| Changes rotate action rotation. More... | |
| float | getRotation () |
| Gets the rotate action rotation. More... | |
| virtual Action * | getAction (float fDuration) |
| Gets the CCAction of ActionFrame. More... | |
Public Member Functions inherited from ActionFrame | |
| ActionFrame () | |
| Default constructor. More... | |
| virtual | ~ActionFrame () |
| Default destructor. More... | |
| void | setFrameIndex (int index) |
| Changes the index of action frame. More... | |
| int | getFrameIndex () |
| Gets the index of action frame. More... | |
| void | setFrameTime (float fTime) |
| Changes the time of action frame. More... | |
| float | getFrameTime () |
| Gets the time of action frame. More... | |
| void | setFrameType (int frameType) |
| Changes the type of action frame. More... | |
| int | getFrameType () |
| Gets the type of action frame. More... | |
| void | setEasingType (int easingType) |
| Changes the easing type. More... | |
| int | getEasingType () |
| Gets the easing type. More... | |
Public Member Functions inherited from Object | |
| Object () | |
| Constructor. More... | |
| virtual | ~Object () |
| void | release () |
| Release the ownership immediately. More... | |
| void | retain () |
| Retains the ownership. More... | |
| Object * | autorelease () |
| Release the ownership sometime soon automatically. More... | |
| bool | isSingleReference () const |
| Returns a boolean value that indicates whether there is only one reference to the object. More... | |
| unsigned int | retainCount () const |
| Returns the object's current reference count. More... | |
| virtual bool | isEqual (const Object *object) |
| Returns a boolean value that indicates whether this object and a given object are equal. More... | |
| virtual void | acceptVisitor (DataVisitor &visitor) |
| virtual void | update (float dt) |
Protected Attributes | |
| float | _rotation |
Protected Attributes inherited from ActionFrame | |
| int | _frameType |
| int | _easingType |
| int | _frameIndex |
| float | _fTime |
Protected Attributes inherited from Object | |
| unsigned int | _reference |
| count of references More... | |
| var | _reference |
| count of references More... | |
| local | _reference |
| count of references More... | |
| unsigned int | _autoReleaseCount |
| count of autorelease More... | |
| var | _autoReleaseCount |
| count of autorelease More... | |
| local | _autoReleaseCount |
| count of autorelease More... | |
Additional Inherited Members | |
Public Attributes inherited from Object | |
| unsigned int | _ID |
| object id, ScriptSupport need public _ID More... | |
| int | _luaID |
| Lua reference id. More... | |
Default constructor.
|
virtual |
Default destructor.
|
virtual |
Gets the CCAction of ActionFrame.
fDuration the duration time of ActionFrame
Reimplemented from ActionFrame.
| float getRotation | ( | ) |
Gets the rotate action rotation.
| void setRotation | ( | float | rotation) |
Changes rotate action rotation.
| rotation | rotate action rotation. |
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protected |