#include <CCBSequence.h>
Public Member Functions | |
| CCBSequence () | |
| ~CCBSequence () | |
| float | getDuration () |
| void | setDuration (float fDuration) |
| var | setDuration ( var fDuration) |
| local | setDuration ( local fDuration) |
| CCBSequenceProperty * | getCallbackChannel () |
| void | setCallbackChannel (CCBSequenceProperty *callbackChannel) |
| CCBSequenceProperty * | getSoundChannel () |
| local | getSoundChannel () |
| void | setSoundChannel (CCBSequenceProperty *soundChannel) |
| var | setSoundChannel ( var soundChannel) |
| local | setSoundChannel ( local soundChannel) |
| const char * | getName () |
| void | setName (const char *pName) |
| var | setName ( var pName) |
| local | setName ( local pName) |
| int | getSequenceId () |
| void | setSequenceId (int nSequenceId) |
| var | setSequenceId ( var nSequenceId) |
| local | setSequenceId ( local nSequenceId) |
| int | getChainedSequenceId () |
| void | setChainedSequenceId (int nChainedSequenceId) |
| var | setChainedSequenceId ( var nChainedSequenceId) |
| local | setChainedSequenceId ( local nChainedSequenceId) |
Public Member Functions inherited from Object | |
| Object () | |
| Constructor. More... | |
| virtual | ~Object () |
| void | release () |
| Release the ownership immediately. More... | |
| void | retain () |
| Retains the ownership. More... | |
| Object * | autorelease () |
| Release the ownership sometime soon automatically. More... | |
| bool | isSingleReference () const |
| Returns a boolean value that indicates whether there is only one reference to the object. More... | |
| unsigned int | retainCount () const |
| Returns the object's current reference count. More... | |
| virtual bool | isEqual (const Object *object) |
| Returns a boolean value that indicates whether this object and a given object are equal. More... | |
| virtual void | acceptVisitor (DataVisitor &visitor) |
| virtual void | update (float dt) |
Additional Inherited Members | |
Public Attributes inherited from Object | |
| unsigned int | _ID |
| object id, ScriptSupport need public _ID More... | |
| int | _luaID |
| Lua reference id. More... | |
Protected Attributes inherited from Object | |
| unsigned int | _reference |
| count of references More... | |
| var | _reference |
| count of references More... | |
| local | _reference |
| count of references More... | |
| unsigned int | _autoReleaseCount |
| count of autorelease More... | |
| var | _autoReleaseCount |
| count of autorelease More... | |
| local | _autoReleaseCount |
| count of autorelease More... | |
| CCBSequence | ( | ) |
| var CCBSequence | ( | ) |
| local CCBSequence | ( | ) |
| ~CCBSequence | ( | ) |
| CCBSequenceProperty* getCallbackChannel |
( | ) |
| var getCallbackChannel | ( | ) |
| local getCallbackChannel | ( | ) |
| int getChainedSequenceId | ( | ) |
| var getChainedSequenceId | ( | ) |
| local getChainedSequenceId | ( | ) |
| float getDuration | ( | ) |
| var getDuration | ( | ) |
| local getDuration | ( | ) |
| const char* getName | ( | ) |
| var getName | ( | ) |
| local getName | ( | ) |
| int getSequenceId | ( | ) |
| var getSequenceId | ( | ) |
| local getSequenceId | ( | ) |
| CCBSequenceProperty* getSoundChannel |
( | ) |
| var getSoundChannel | ( | ) |
| local getSoundChannel | ( | ) |
| void setCallbackChannel | ( | CCBSequenceProperty * | callbackChannel) |
| var setCallbackChannel | ( | var | callbackChannel) |
| local setCallbackChannel | ( | local | callbackChannel) |
| void setChainedSequenceId | ( | int | nChainedSequenceId) |
| var setChainedSequenceId | ( | var | nChainedSequenceId) |
| local setChainedSequenceId | ( | local | nChainedSequenceId) |
| void setDuration | ( | float | fDuration) |
| var setDuration | ( | var | fDuration) |
| local setDuration | ( | local | fDuration) |
| void setName | ( | const char * | pName) |
| var setName | ( | var | pName) |
| local setName | ( | local | pName) |
| void setSequenceId | ( | int | nSequenceId) |
| var setSequenceId | ( | var | nSequenceId) |
| local setSequenceId | ( | local | nSequenceId) |
| void setSoundChannel | ( | CCBSequenceProperty * | soundChannel) |
| var setSoundChannel | ( | var | soundChannel) |
| local setSoundChannel | ( | local | soundChannel) |