#include <CCActionManagerEx.h>
Public Member Functions | |
| ActionManagerEx () | |
| Default constructor. More... | |
| ActionManagerEx () | |
| Default constructor. More... | |
| ActionManagerEx () | |
| Default constructor. More... | |
| virtual | ~ActionManagerEx () |
| Default destructor. More... | |
| local | ~ActionManagerEx () |
| Default destructor. More... | |
| ActionObject * | getActionByName (const char *jsonName, const char *actionName) |
| Gets an ActionObject with a name. More... | |
| void | playActionByName (const char *jsonName, const char *actionName) |
| Play an Action with a name. More... | |
| void | initWithDictionary (const char *jsonName, cs::JsonDictionary *dic, Object *root) |
| void | releaseActions () |
| Release all actions. More... | |
Public Member Functions inherited from Object | |
| Object () | |
| Constructor. More... | |
| virtual | ~Object () |
| void | release () |
| Release the ownership immediately. More... | |
| void | retain () |
| Retains the ownership. More... | |
| Object * | autorelease () |
| Release the ownership sometime soon automatically. More... | |
| bool | isSingleReference () const |
| Returns a boolean value that indicates whether there is only one reference to the object. More... | |
| unsigned int | retainCount () const |
| Returns the object's current reference count. More... | |
| virtual bool | isEqual (const Object *object) |
| Returns a boolean value that indicates whether this object and a given object are equal. More... | |
| virtual void | acceptVisitor (DataVisitor &visitor) |
| virtual void | update (float dt) |
Static Public Member Functions | |
| static ActionManagerEx * | shareManager () |
| Gets the static instance of ActionManager. More... | |
| var | shareManager () |
| Gets the static instance of ActionManager. More... | |
| local | shareManager () |
| Gets the static instance of ActionManager. More... | |
| static void | purgeActionManager () |
| Purges ActionManager point. More... | |
| local | purgeActionManager () |
| Purges ActionManager point. More... | |
Protected Attributes | |
| Dictionary * | _pActionDic |
Protected Attributes inherited from Object | |
| unsigned int | _reference |
| count of references More... | |
| var | _reference |
| count of references More... | |
| local | _reference |
| count of references More... | |
| unsigned int | _autoReleaseCount |
| count of autorelease More... | |
| var | _autoReleaseCount |
| count of autorelease More... | |
| local | _autoReleaseCount |
| count of autorelease More... | |
Additional Inherited Members | |
Public Attributes inherited from Object | |
| unsigned int | _ID |
| object id, ScriptSupport need public _ID More... | |
| int | _luaID |
| Lua reference id. More... | |
| ActionManagerEx | ( | ) |
Default constructor.
| var ActionManagerEx | ( | ) |
Default constructor.
| local ActionManagerEx | ( | ) |
Default constructor.
|
virtual |
Default destructor.
|
virtual |
Default destructor.
|
virtual |
Default destructor.
| ActionObject* getActionByName | ( | const char * | jsonName, |
| const char * | actionName | ||
| ) |
Gets an ActionObject with a name.
| jsonName | UI file name |
| actionName | action name in the UI file. |
| var getActionByName | ( | var | jsonName, |
| var | actionName | ||
| ) |
Gets an ActionObject with a name.
| jsonName | UI file name |
| actionName | action name in the UI file. |
| local getActionByName | ( | local | jsonName, |
| local | actionName | ||
| ) |
Gets an ActionObject with a name.
| jsonName | UI file name |
| actionName | action name in the UI file. |
| void initWithDictionary | ( | const char * | jsonName, |
| cs::JsonDictionary * | dic, | ||
| Object * | root | ||
| ) |
| var initWithDictionary | ( | var | jsonName, |
| var | dic, | ||
| var | root | ||
| ) |
| local initWithDictionary | ( | local | jsonName, |
| local | dic, | ||
| local | root | ||
| ) |
| void playActionByName | ( | const char * | jsonName, |
| const char * | actionName | ||
| ) |
Play an Action with a name.
| jsonName | UI file name |
| actionName | action name in teh UIfile. |
| var playActionByName | ( | var | jsonName, |
| var | actionName | ||
| ) |
Play an Action with a name.
| jsonName | UI file name |
| actionName | action name in teh UIfile. |
| local playActionByName | ( | local | jsonName, |
| local | actionName | ||
| ) |
Play an Action with a name.
| jsonName | UI file name |
| actionName | action name in teh UIfile. |
|
static |
Purges ActionManager point.
|
static |
Purges ActionManager point.
|
static |
Purges ActionManager point.
| void releaseActions | ( | ) |
Release all actions.
| var releaseActions | ( | ) |
Release all actions.
| local releaseActions | ( | ) |
Release all actions.
|
static |
Gets the static instance of ActionManager.
|
static |
Gets the static instance of ActionManager.
|
static |
Gets the static instance of ActionManager.
|
protected |
|
protected |
|
protected |