- n -
- name()
: AnimationInfo
, ComAudioOptions
, WidgetOptions
- nearClip()
: UserCameraOptions
- needsLayout()
: Control
, ControlButton
, ControlSlider
- negate()
: Mat4
, Vec2
, Vec3
, Vec4
- newCCImage()
: RenderTexture
- newDefaultCCNodeLoaderLibrary()
: NodeLoaderLibrary
- newDefaultNodeLoaderLibrary()
: NodeLoaderLibrary
- newImage()
: RenderTexture
- node3DOption()
: Particle3DOptions
, Sprite3DOptions
, UserCameraOptions
- Node3DOptionBuilder()
: Node3DOptionBuilder
- Node3DReader()
: Node3DReader
- NodeActionBuilder()
: NodeActionBuilder
- nodeConcat()
: TransformHelp
- nodeDestroyed()
: PURibbonTrail
- NodeLoader()
: NodeLoader
- NodeLoaderLibrary()
: NodeLoaderLibrary
- nodeOptions()
: ComAudioOptions
, ComponentOptions
, CSArmatureNodeOption
, GameMapOptions
, Node3DOption
, ParticleSystemOptions
, ProjectNodeOptions
, SingleNodeOptions
, SpriteOptions
- NodeReader()
: NodeReader
- NodeReaderProtocol()
: NodeReaderProtocol
- nodeSub()
: TransformHelp
- nodeToMatrix()
: TransformHelp
- nodeToParentTransform()
: Node
- nodeToWorldTransform()
: Node
- nodeTree()
: CSParseBinary
- NodeTreeBuilder()
: NodeTreeBuilder
- nodeUpdated()
: PURibbonTrail
- nodeWithFlatBuffers()
: CSLoader
- nodeWithFlatBuffersFile()
: CSLoader
- nodeWithFlatBuffersForSimulator()
: CSLoader
- noise()
: PUNoise3D
- normalData()
: ButtonOptions
- normalize()
: PUPlane
, Quaternion
, Vec2
, Vec3
, Vec4
- normalTextureScaleChangedWithSize()
: Button
- notifyError()
: Downloader
- notifyPause()
: PUAffector
, PUEmitter
- notifyRescaled()
: Particle3DRender
, PUAffector
, PUBehaviour
, PUEmitter
, PUEventHandler
, PULineAffector
, PULineEmitter
, PUObserver
, PUParticleSystem3D
, PUPlaneCollider
, PURibbonTrailRender
- notifyResume()
: PUAffector
, PUEmitter
- notifyStart()
: Particle3DRender
, PUAffector
, PUCircleEmitter
, PUEmitter
, PUForceFieldAffector
, PULineEmitter
, PUObserver
, PUOnClearObserver
, PUOnCountObserver
, PUPositionEmitter
, PUSlaveEmitter
- notifyStop()
: Particle3DRender
, PUAffector
, PUEmitter
, PUObserver
- numberOfCellsInTableView()
: TableViewDataSource
- numberOfRunningActions()
: Node
- numberOfRunningActionsInTarget()
: ActionManager