#include <CCPUTextureAnimator.h>
Public Types | |
| enum | TextureAnimationType { TAT_LOOP, TAT_UP_DOWN, TAT_RANDOM } |
Public Types inherited from PUAffector | |
| enum | AffectSpecialisation { AFSP_DEFAULT, AFSP_TTL_INCREASE, AFSP_TTL_DECREASE } |
| The AffectSpecialisation enumeration is used to specialise the affector even more. More... | |
Public Member Functions | |
| virtual void | preUpdateAffector (float deltaTime) override |
| local | preUpdateAffector ( local deltaTime) |
| virtual void | initParticleForEmission (PUParticle3D *particle) override |
| virtual void | updatePUAffector (PUParticle3D *particle, float deltaTime) override |
| local | updatePUAffector ( local particle, local deltaTime) |
| float | getAnimationTimeStep (void) const |
| Returns the AnimationTimeStep. More... | |
| void | setAnimationTimeStep (float animationTimeStep) |
| Set the AnimationTimeStep. More... | |
| TextureAnimationType | getTextureAnimationType (void) const |
| Returns the type of texture animation. More... | |
| void | setTextureAnimationType (TextureAnimationType textureAnimationType) |
| Set the type of texture animation. More... | |
| var | setTextureAnimationType ( var textureAnimationType) |
| Set the type of texture animation. More... | |
| local | setTextureAnimationType ( local textureAnimationType) |
| Set the type of texture animation. More... | |
| unsigned short | getTextureCoordsStart (void) const |
| Todo. More... | |
| void | setTextureCoordsStart (unsigned short textureCoordsStart) |
| Todo. More... | |
| unsigned short | getTextureCoordsEnd (void) const |
| Todo. More... | |
| void | setTextureCoordsEnd (unsigned short textureCoordsEnd) |
| Todo. More... | |
| bool | isStartRandom (void) const |
| Todo. More... | |
| void | setStartRandom (bool startRandom) |
| Todo. More... | |
| virtual void | copyAttributesTo (PUAffector *affector) override |
| virtual | ~PUTextureAnimator (void) |
Public Member Functions inherited from PUAffector | |
| virtual void | notifyStart () |
| virtual void | notifyStop () |
| virtual void | notifyPause () |
| virtual void | notifyResume () |
| virtual void | notifyRescaled (const Vec3 &scale) |
| local | notifyRescaled ( local scale) |
| virtual void | prepare () |
| virtual void | unPrepare () |
| virtual void | postUpdateAffector (float deltaTime) |
| virtual void | firstParticleUpdate (PUParticle3D *particle, float deltaTime) |
| var | firstParticleUpdate ( var particle, var deltaTime) |
| local | firstParticleUpdate ( local particle, local deltaTime) |
| void | process (PUParticle3D *particle, float delta, bool firstParticle) |
| void | setLocalPosition (const Vec3 &pos) |
| const Vec3 | getLocalPosition () const |
| void | setMass (float mass) |
| float | getMass () const |
| const Vec3 & | getDerivedPosition () |
| Calculate the derived position of the affector. More... | |
| local | getDerivedPosition () |
| Calculate the derived position of the affector. More... | |
| const AffectSpecialisation & | getAffectSpecialisation (void) const |
| Todo. More... | |
| local | getAffectSpecialisation () |
| Todo. More... | |
| void | setAffectSpecialisation (const AffectSpecialisation &affectSpecialisation) |
| const std::string & | getAffectorType (void) const |
| Todo. More... | |
| void | setAffectorType (const std::string &affectorType) |
| void | addEmitterToExclude (const std::string &emitterName) |
| Add a ParticleEmitter name that excludes Particles emitted by this ParticleEmitter from being affected. More... | |
| void | removeEmitterToExclude (const std::string &emitterName) |
| Remove a ParticleEmitter name that excludes Particles emitted by this ParticleEmitter. More... | |
| const std::string & | getName (void) const |
| Todo. More... | |
| void | setName (const std::string &name) |
| virtual | ~PUAffector () |
Public Member Functions inherited from Particle3DAffector | |
| virtual void | updateAffector (Particle3D *particle, float deltaTime) |
| void | setEnabled (bool enabled) |
| Enables or disables the emitter. More... | |
| bool | isEnabled (void) const |
| virtual | ~Particle3DAffector () |
Public Member Functions inherited from Ref | |
| void | retain () |
| Retains the ownership. More... | |
| void | release () |
| Releases the ownership immediately. More... | |
| Ref * | autorelease () |
| Releases the ownership sometime soon automatically. More... | |
| unsigned int | getReferenceCount () const |
| Returns the Ref's current reference count. More... | |
| virtual | ~Ref () |
| Destructor. More... | |
Static Public Member Functions | |
| static PUTextureAnimator * | create () |
| local | create () |
Public Attributes | |
| CC_CONSTRUCTOR_ACCESS | __pad0__: PUTextureAnimator(void) |
Public Attributes inherited from PUAffector | |
| CC_CONSTRUCTOR_ACCESS | __pad0__: PUAffector() |
Public Attributes inherited from Particle3DAffector | |
| CC_CONSTRUCTOR_ACCESS | __pad0__: Particle3DAffector() |
Static Public Attributes | |
| static const float | DEFAULT_TIME_STEP |
| static const unsigned short | DEFAULT_TEXCOORDS_START |
| static const unsigned short | DEFAULT_TEXCOORDS_END |
| local | DEFAULT_TEXCOORDS_END |
| static const TextureAnimationType | DEFAULT_ANIMATION_TYPE |
| static const bool | DEFAULT_START_RANDOM |
Protected Member Functions | |
| void | determineNextTextureCoords (PUParticle3D *visualParticle) |
| Todo. More... | |
Protected Member Functions inherited from PUAffector | |
| float | calculateAffectSpecialisationFactor (const PUParticle3D *particle) |
| var | calculateAffectSpecialisationFactor ( var particle) |
| local | calculateAffectSpecialisationFactor ( local particle) |
Protected Member Functions inherited from Ref | |
| Ref () | |
| Constructor. More... | |
| Ref () | |
| Constructor. More... | |
Protected Attributes | |
| float | _animationTimeStep |
| float | _animationTimeStepCount |
| bool | _startRandom |
| bool | _animationTimeStepSet |
| bool | _nextIndex |
| TextureAnimationType | _textureAnimationType |
| var | _textureAnimationType |
| local | _textureAnimationType |
| unsigned short | _textureCoordsStart |
| unsigned short | _textureCoordsEnd |
Protected Attributes inherited from PUAffector | |
| Vec3 | _position |
| Vec3 | _affectorScale |
| Although the scale is on a Particle System level, the affector can also be scaled. More... | |
| Vec3 | _derivedPosition |
| Because the public attribute ´position?is sometimes used for both localspace and worldspace position, the mDerivedPosition attribute is introduced. More... | |
| AffectSpecialisation | _affectSpecialisation |
| The mAffectSpecialisation is used to specialise the affector. More... | |
| std::string | _affectorType |
| std::vector< std::string > | _excludedEmitters |
| var | _excludedEmitters |
| local | _excludedEmitters |
| std::string | _name |
| float | _mass |
Protected Attributes inherited from Particle3DAffector | |
| ParticleSystem3D * | _particleSystem |
| bool | _isEnabled |
Protected Attributes inherited from Ref | |
| unsigned int | _referenceCount |
| count of references More... | |
| local | _referenceCount |
| count of references More... | |
| enum TextureAnimationType |
| local TextureAnimationType |
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| float getAnimationTimeStep | ( | void | ) | const |
Returns the AnimationTimeStep.
The AnimationTimeStep defines the time between each animation frame.
| var getAnimationTimeStep | ( | ) |
Returns the AnimationTimeStep.
The AnimationTimeStep defines the time between each animation frame.
| local getAnimationTimeStep | ( | ) |
Returns the AnimationTimeStep.
The AnimationTimeStep defines the time between each animation frame.
| TextureAnimationType getTextureAnimationType |
( | void | ) | const |
Returns the type of texture animation.
| var getTextureAnimationType | ( | ) |
Returns the type of texture animation.
| local getTextureAnimationType | ( | ) |
Returns the type of texture animation.
| unsigned short getTextureCoordsEnd | ( | void | ) | const |
Todo.
| var getTextureCoordsEnd | ( | ) |
Todo.
| local getTextureCoordsEnd | ( | ) |
Todo.
| unsigned short getTextureCoordsStart |
( | void | ) | const |
Todo.
| var getTextureCoordsStart | ( | ) |
Todo.
| local getTextureCoordsStart | ( | ) |
Todo.
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Reimplemented from PUAffector.
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Reimplemented from PUAffector.
| bool isStartRandom | ( | void | ) | const |
Todo.
| var isStartRandom | ( | ) |
Todo.
| local isStartRandom | ( | ) |
Todo.
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| void setAnimationTimeStep | ( | float | animationTimeStep | ) |
Set the AnimationTimeStep.
| var setAnimationTimeStep | ( | var | animationTimeStep | ) |
Set the AnimationTimeStep.
| local setAnimationTimeStep | ( | local | animationTimeStep | ) |
Set the AnimationTimeStep.
| void setStartRandom | ( | bool | startRandom | ) |
Todo.
| var setStartRandom | ( | var | startRandom | ) |
Todo.
| local setStartRandom | ( | local | startRandom | ) |
Todo.
| void setTextureAnimationType | ( | TextureAnimationType | textureAnimationType | ) |
Set the type of texture animation.
| var setTextureAnimationType | ( | var | textureAnimationType | ) |
Set the type of texture animation.
| local setTextureAnimationType | ( | local | textureAnimationType | ) |
Set the type of texture animation.
| void setTextureCoordsEnd | ( | unsigned short | textureCoordsEnd | ) |
Todo.
| var setTextureCoordsEnd | ( | var | textureCoordsEnd | ) |
Todo.
| local setTextureCoordsEnd | ( | local | textureCoordsEnd | ) |
Todo.
| void setTextureCoordsStart | ( | unsigned short | textureCoordsStart | ) |
Todo.
| var setTextureCoordsStart | ( | var | textureCoordsStart | ) |
Todo.
| local setTextureCoordsStart | ( | local | textureCoordsStart | ) |
Todo.
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Reimplemented from PUAffector.
| CC_CONSTRUCTOR_ACCESS __pad0__ |
| var __pad0__ |
| local __pad0__ |
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