#include <spine/BoneData.h>Classes | |
| struct | spBone |
Functions | |
| void | (intyDown) |
| spBone * | (spBoneData *data, struct spSkeleton *skeleton, spBone *parent) |
| void | (spBone *self) |
| void | (spBone *self) |
| void | (spBone *self) |
| void | (spBone *self, float worldX, float worldY, float *localX, float *localY) |
| void | (spBone *self, float localX, float localY, float *worldX, float *worldY) |
| void spBone_setYDown | ( | intyDown | ) |
| var spBone_setYDown | ( | var | ) |
| local spBone_setYDown | ( | local | ) |
| spBone* spBone_create | ( | spBoneData * | data, |
| struct spSkeleton * | skeleton, | ||
| spBone * | parent | ||
| ) |
| var spBone_create | ( | var | data, |
| var | skeleton, | ||
| var | parent | ||
| ) |
| local spBone_create | ( | local | data, |
| local | skeleton, | ||
| local | parent | ||
| ) |
| void spBone_dispose | ( | spBone * | self | ) |
| var spBone_dispose | ( | var | self | ) |
| local spBone_dispose | ( | local | self | ) |
| void spBone_setToSetupPose | ( | spBone * | self | ) |
| var spBone_setToSetupPose | ( | var | self | ) |
| local spBone_setToSetupPose | ( | local | self | ) |
| void spBone_updateWorldTransform | ( | spBone * | self | ) |
| var spBone_updateWorldTransform | ( | var | self | ) |
| local spBone_updateWorldTransform | ( | local | self | ) |
| void spBone_worldToLocal | ( | spBone * | self, |
| float | worldX, | ||
| float | worldY, | ||
| float * | localX, | ||
| float * | localY | ||
| ) |
| var spBone_worldToLocal | ( | var | self, |
| var | worldX, | ||
| var | worldY, | ||
| var | localX, | ||
| var | localY | ||
| ) |
| local spBone_worldToLocal | ( | local | self, |
| local | worldX, | ||
| local | worldY, | ||
| local | localX, | ||
| local | localY | ||
| ) |
| void spBone_localToWorld | ( | spBone * | self, |
| float | localX, | ||
| float | localY, | ||
| float * | worldX, | ||
| float * | worldY | ||
| ) |
| var spBone_localToWorld | ( | var | self, |
| var | localX, | ||
| var | localY, | ||
| var | worldX, | ||
| var | worldY | ||
| ) |
| local spBone_localToWorld | ( | local | self, |
| local | localX, | ||
| local | localY, | ||
| local | worldX, | ||
| local | worldY | ||
| ) |