Classes | |
| class | SkeletonAnimation |
| Draws an animated skeleton, providing an AnimationState for applying one or more animations and queuing animations to be played later. More... | |
Namespaces | |
| spine | |
Typedefs | |
| typedef std::function< void(int trackIndex)> | StartListener |
| typedef std::function< void(int trackIndex)> | EndListener |
| typedef std::function< void(int trackIndex, int loopCount)> | CompleteListener |
| typedef std::function< void(int trackIndex, spEvent *event)> | EventListener |