#include "base/CCRef.h"#include "base/ccTypes.h"#include "base/CCVector.h"#include "base/CCMap.h"#include "math/CCAffineTransform.h"#include "cocostudio/CCArmatureDefine.h"#include "2d/CCTweenFunction.h"#include "cocostudio/CocosStudioExport.h"Classes | |
| class | BaseData |
| The base node include a lot of attributes. More... | |
| class | DisplayData |
| class | SpriteDisplayData |
| class | ArmatureDisplayData |
| class | ParticleDisplayData |
| class | BoneData |
| class | ArmatureData |
| class | FrameData |
| class | MovementBoneData |
| class | MovementData |
| class | AnimationData |
| class | ContourData |
| class | TextureData |
Namespaces | |
| cocostudio | |
Macros | |
| #define | CC_CREATE_NO_PARAM_NO_INIT(varType) |
| #define | CC_CREATE_NO_PARAM(varType) |
| #define CC_CREATE_NO_PARAM | ( | varType | ) |
| var CC_CREATE_NO_PARAM | ( | var | ) |
| local CC_CREATE_NO_PARAM | ( | local | ) |
| #define CC_CREATE_NO_PARAM_NO_INIT | ( | varType | ) |
| var CC_CREATE_NO_PARAM_NO_INIT | ( | var | ) |
| local CC_CREATE_NO_PARAM_NO_INIT | ( | local | ) |