#include <spine/BoneData.h>#include <spine/SlotData.h>#include <spine/Skin.h>#include <spine/EventData.h>#include <spine/Animation.h>#include <spine/IkConstraintData.h>Classes | |
| struct | spSkeletonData |
Functions | |
| spSkeletonData * | () |
| void | (spSkeletonData *self) |
| spBoneData * | (const spSkeletonData *self, const char *boneName) |
| int | (const spSkeletonData *self, const char *boneName) |
| spSlotData * | (const spSkeletonData *self, const char *slotName) |
| int | (const spSkeletonData *self, const char *slotName) |
| spSkin * | (const spSkeletonData *self, const char *skinName) |
| spEventData * | (const spSkeletonData *self, const char *eventName) |
| spAnimation * | (const spSkeletonData *self, const char *animationName) |
| spIkConstraintData * | (const spSkeletonData *self, const char *ikConstraintName) |
| spSkeletonData* spSkeletonData_create |
( | ) |
| var spSkeletonData_create | ( | ) |
| local spSkeletonData_create | ( | ) |
| void spSkeletonData_dispose | ( | spSkeletonData * | self | ) |
| var spSkeletonData_dispose | ( | var | self | ) |
| local spSkeletonData_dispose | ( | local | self | ) |
| spBoneData* spSkeletonData_findBone | ( | const spSkeletonData * | self, |
| const char * | boneName | ||
| ) |
| var spSkeletonData_findBone | ( | var | self, |
| var | boneName | ||
| ) |
| local spSkeletonData_findBone | ( | local | self, |
| local | boneName | ||
| ) |
| int spSkeletonData_findBoneIndex | ( | const spSkeletonData * | self, |
| const char * | boneName | ||
| ) |
| var spSkeletonData_findBoneIndex | ( | var | self, |
| var | boneName | ||
| ) |
| local spSkeletonData_findBoneIndex | ( | local | self, |
| local | boneName | ||
| ) |
| spSlotData* spSkeletonData_findSlot | ( | const spSkeletonData * | self, |
| const char * | slotName | ||
| ) |
| var spSkeletonData_findSlot | ( | var | self, |
| var | slotName | ||
| ) |
| local spSkeletonData_findSlot | ( | local | self, |
| local | slotName | ||
| ) |
| int spSkeletonData_findSlotIndex | ( | const spSkeletonData * | self, |
| const char * | slotName | ||
| ) |
| var spSkeletonData_findSlotIndex | ( | var | self, |
| var | slotName | ||
| ) |
| local spSkeletonData_findSlotIndex | ( | local | self, |
| local | slotName | ||
| ) |
| spSkin* spSkeletonData_findSkin | ( | const spSkeletonData * | self, |
| const char * | skinName | ||
| ) |
| var spSkeletonData_findSkin | ( | var | self, |
| var | skinName | ||
| ) |
| local spSkeletonData_findSkin | ( | local | self, |
| local | skinName | ||
| ) |
| spEventData* spSkeletonData_findEvent |
( | const spSkeletonData * | self, |
| const char * | eventName | ||
| ) |
| var spSkeletonData_findEvent | ( | var | self, |
| var | eventName | ||
| ) |
| local spSkeletonData_findEvent | ( | local | self, |
| local | eventName | ||
| ) |
| spAnimation* spSkeletonData_findAnimation |
( | const spSkeletonData * | self, |
| const char * | animationName | ||
| ) |
| var spSkeletonData_findAnimation | ( | var | self, |
| var | animationName | ||
| ) |
| local spSkeletonData_findAnimation | ( | local | self, |
| local | animationName | ||
| ) |
| spIkConstraintData* spSkeletonData_findIkConstraint |
( | const spSkeletonData * | self, |
| const char * | ikConstraintName | ||
| ) |
| var spSkeletonData_findIkConstraint | ( | var | self, |
| var | ikConstraintName | ||
| ) |
| local spSkeletonData_findIkConstraint |
( | local | self, |
| local | ikConstraintName | ||
| ) |