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Waves3D Member List
This is the complete list of members for
Waves3D
, including all inherited members.
_amplitude
Waves3D
protected
_amplitudeRate
Waves3D
protected
_duration
FiniteTimeAction
protected
_elapsed
ActionInterval
protected
_firstTick
ActionInterval
protected
_gridNodeTarget
GridAction
protected
_gridSize
GridAction
protected
_ID
Object
_luaID
Object
_originalTarget
Action
protected
_referenceCount
Object
protected
_tag
Action
protected
_target
Action
protected
_waves
Waves3D
protected
acceptVisitor
(DataVisitor &visitor)
Object
virtual
Action
()
Action
protected
autorelease
()
Object
cacheTargetAsGridNode
()
GridAction
protected
clone
() const override
Waves3D
virtual
copy
() const
Clonable
inline
create
(float duration, const Size &gridSize, unsigned int waves, float amplitude)
Waves3D
static
description
() const
Action
virtual
FiniteTimeAction
()
FiniteTimeAction
inline
protected
getAmplitude
() const
Waves3D
inline
getAmplitudeRate
() const
Waves3D
inline
getDuration
() const
FiniteTimeAction
inline
getElapsed
(void)
ActionInterval
inline
getGrid
()
Grid3DAction
virtual
getOriginalTarget
() const
Action
inline
getOriginalVertex
(const Point &position) const
Grid3DAction
getReferenceCount
() const
Object
getTag
() const
Action
inline
getTarget
() const
Action
inline
getVertex
(const Point &position) const
Grid3DAction
GridAction
()
GridAction
inline
protected
initWithDuration
(float duration, const Size &gridSize, unsigned int waves, float amplitude)
Waves3D
protected
cocos2d::Grid3DAction::initWithDuration
(float duration, const Size &gridSize)
GridAction
protected
cocos2d::ActionInterval::initWithDuration
(float d)
ActionInterval
protected
INVALID_TAG
Action
static
isDone
(void) const override
ActionInterval
virtual
isEqual
(const Object *object)
Object
virtual
isSingleReference
() const
Object
Object
()
Object
originalVertex
(const Point &position)
Grid3DAction
inline
release
()
Object
retain
()
Object
inline
retainCount
() const
Object
inline
reverse
() const override
GridAction
virtual
setAmplitude
(float amplitude)
Waves3D
inline
setAmplitudeRate
(float amplitudeRate)
Waves3D
inline
setDuration
(float duration)
FiniteTimeAction
inline
setOriginalTarget
(Node *originalTarget)
Action
inline
setTag
(int tag)
Action
inline
setTarget
(Node *target)
Action
inline
setVertex
(const Point &position, const Vertex3F &vertex)
Grid3DAction
startWithTarget
(Node *target) override
GridAction
virtual
step
(float dt) override
ActionInterval
virtual
stop
()
Action
virtual
update
(float time) override
Waves3D
virtual
vertex
(const Point &position)
Grid3DAction
inline
Waves3D
()
Waves3D
inline
protected
~Action
()
Action
protected
virtual
~Clonable
()
Clonable
inline
virtual
~FiniteTimeAction
()
FiniteTimeAction
inline
protected
virtual
~GridAction
()
GridAction
inline
protected
virtual
~Object
()
Object
virtual
~Waves3D
()
Waves3D
inline
protected
virtual
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