cocos2d-x  3.0-beta2
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EventMouse Class Reference

#include <CCEventMouse.h>

Inheritance diagram for EventMouse:
Event Object

Public Types

enum  MouseEventType {
  MOUSE_NONE, MOUSE_DOWN, MOUSE_UP, MOUSE_MOVE,
  MOUSE_SCROLL
}
 Different types of MouseEvent. More...
 
- Public Types inherited from Event
enum  Type {
  TOUCH, KEYBOARD, ACCELERATION, MOUSE,
  CUSTOM
}
 

Public Member Functions

 EventMouse (MouseEventType mouseEventCode)
 EventMouse ( var mouseEventCode)
 EventMouse ( local mouseEventCode)
void setScrollData (float scrollX, float scrollY)
 Set mouse scroll data. More...
 
var setScrollData ( var scrollX, var scrollY)
 Set mouse scroll data. More...
 
local setScrollData ( local scrollX, local scrollY)
 Set mouse scroll data. More...
 
float getScrollX ()
float getScrollY ()
var getScrollY ()
local getScrollY ()
void setCursorPosition (float x, float y)
var setCursorPosition ( var x, var y)
local setCursorPosition ( local x, local y)
void setMouseButton (int button)
var setMouseButton ( var button)
local setMouseButton ( local button)
int getMouseButton ()
var getMouseButton ()
local getMouseButton ()
float getCursorX ()
var getCursorX ()
local getCursorX ()
float getCursorY ()
var getCursorY ()
local getCursorY ()
- Public Member Functions inherited from Event
virtual ~Event ()
 Destructor. More...
 
Type getType () const
 Gets the event type. More...
 
var getType ()
 Gets the event type. More...
 
local getType ()
 Gets the event type. More...
 
void stopPropagation ()
 Stops propagation for current event. More...
 
var stopPropagation ()
 Stops propagation for current event. More...
 
local stopPropagation ()
 Stops propagation for current event. More...
 
bool isStopped () const
 Checks whether the event has been stopped. More...
 
var isStopped ()
 Checks whether the event has been stopped. More...
 
local isStopped ()
 Checks whether the event has been stopped. More...
 
NodegetCurrentTarget ()
 Gets current target of the event. More...
 
- Public Member Functions inherited from Object
 Object ()
 Constructor. More...
 
virtual ~Object ()
void release ()
 Release the ownership immediately. More...
 
void retain ()
 Retains the ownership. More...
 
Objectautorelease ()
 Release the ownership sometime soon automatically. More...
 
bool isSingleReference () const
 Returns a boolean value that indicates whether there is only one reference to the object. More...
 
unsigned int retainCount () const
 Returns the object's current reference count. More...
 
unsigned int getReferenceCount () const
virtual bool isEqual (const Object *object)
 Returns a boolean value that indicates whether this object and a given object are equal. More...
 
virtual void acceptVisitor (DataVisitor &visitor)
virtual void update (float dt)

Friends

class EventListenerMouse

Additional Inherited Members

- Public Attributes inherited from Object
unsigned int _ID
 object id, ScriptSupport need public _ID More...
 
int _luaID
 Lua reference id. More...
 
- Protected Member Functions inherited from Event
 Event (Type type)
 Constructor. More...
 
void setCurrentTarget (Node *target)
 Sets current target. More...
 
- Protected Attributes inherited from Event
Type _type
 Event type. More...
 
bool _isStopped
 whether the event has been stopped. More...
 
var _isStopped
 whether the event has been stopped. More...
 
local _isStopped
 whether the event has been stopped. More...
 
Node_currentTarget
 Current target. More...
 
var _currentTarget
 Current target. More...
 
local _currentTarget
 Current target. More...
 

Member Enumeration Documentation

enum MouseEventType
strong

Different types of MouseEvent.

Enumerator
MOUSE_NONE 
MOUSE_DOWN 
MOUSE_UP 
MOUSE_MOVE 
MOUSE_SCROLL 
var MouseEventType
strong

Different types of MouseEvent.

Enumerator
MOUSE_NONE 
MOUSE_DOWN 
MOUSE_UP 
MOUSE_MOVE 
MOUSE_SCROLL 
local MouseEventType
strong

Different types of MouseEvent.

Enumerator
MOUSE_NONE 
MOUSE_DOWN 
MOUSE_UP 
MOUSE_MOVE 
MOUSE_SCROLL 

Constructor & Destructor Documentation

EventMouse ( MouseEventType  mouseEventCode)
var EventMouse ( var  mouseEventCode)
local EventMouse ( local  mouseEventCode)

Member Function Documentation

float getCursorX ( )
inline
var getCursorX ( )
inline
local getCursorX ( )
inline
float getCursorY ( )
inline
var getCursorY ( )
inline
local getCursorY ( )
inline
int getMouseButton ( )
inline
var getMouseButton ( )
inline
local getMouseButton ( )
inline
float getScrollX ( )
inline
var getScrollX ( )
inline
local getScrollX ( )
inline
float getScrollY ( )
inline
var getScrollY ( )
inline
local getScrollY ( )
inline
void setCursorPosition ( float  x,
float  y 
)
inline
var setCursorPosition ( var  x,
var  y 
)
inline
local setCursorPosition ( local  x,
local  y 
)
inline
void setMouseButton ( int  button)
inline
var setMouseButton ( var  button)
inline
local setMouseButton ( local  button)
inline
void setScrollData ( float  scrollX,
float  scrollY 
)
inline

Set mouse scroll data.

var setScrollData ( var  scrollX,
var  scrollY 
)
inline

Set mouse scroll data.

local setScrollData ( local  scrollX,
local  scrollY 
)
inline

Set mouse scroll data.

Friends And Related Function Documentation

friend class EventListenerMouse
friend
var EventListenerMouse
friend
local EventListenerMouse
friend

The documentation for this class was generated from the following file: