cocos2d-x  3.0-beta2
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ParticleSystemQuadLoader Class Reference

#include <CCParticleSystemQuadLoader.h>

Inheritance diagram for ParticleSystemQuadLoader:
NodeLoader Object

Public Member Functions

virtual ~ParticleSystemQuadLoader ()
- Public Member Functions inherited from NodeLoader
 NodeLoader ()
virtual ~NodeLoader ()
virtual cocos2d::Node * loadNode (cocos2d::Node *, CCBReader *ccbReader)
virtual void parseProperties (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
virtual cocos2d::ValueMap & getCustomProperties ()
- Public Member Functions inherited from Object
 Object ()
 Constructor. More...
 
virtual ~Object ()
void release ()
 Release the ownership immediately. More...
 
void retain ()
 Retains the ownership. More...
 
Object * autorelease ()
 Release the ownership sometime soon automatically. More...
 
bool isSingleReference () const
 Returns a boolean value that indicates whether there is only one reference to the object. More...
 
unsigned int retainCount () const
 Returns the object's current reference count. More...
 
unsigned int getReferenceCount () const
virtual bool isEqual (const Object *object)
 Returns a boolean value that indicates whether this object and a given object are equal. More...
 
virtual void acceptVisitor (DataVisitor &visitor)
virtual void update (float dt)

Static Public Member Functions

static
cocosbuilder::ParticleSystemQuadLoader * 
loader ()
- Static Public Member Functions inherited from NodeLoader
static NodeLoader * loader ()

Protected Member Functions

virtual
cocos2d::ParticleSystemQuad * 
createNode (cocos2d::Node *pParent, cocosbuilder::CCBReader *ccbReader)
virtual void onHandlePropTypeIntegerLabeled (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, int pIntegerLabeled, CCBReader *ccbReader)
virtual void onHandlePropTypePoint (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::Point pPoint, CCBReader *ccbReader)
virtual void onHandlePropTypeFloat (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, float pFloat, CCBReader *ccbReader)
virtual void onHandlePropTypeInteger (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, int pInteger, CCBReader *ccbReader)
virtual void onHandlePropTypeFloatVar (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, float *pFloatVar, CCBReader *ccbReader)
virtual void onHandlePropTypeColor4FVar (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::Color4F *pColor4FVar, CCBReader *ccbReader)
virtual void onHandlePropTypeBlendFunc (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::BlendFunc pBlendFunc, CCBReader *ccbReader)
virtual void onHandlePropTypeTexture (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::Texture2D *pTexture2D, CCBReader *ccbReader)
- Protected Member Functions inherited from NodeLoader
virtual cocos2d::Point parsePropTypePosition (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader, const char *pPropertyName)
var parsePropTypePosition ( var pNode, var pParent, var ccbReader, var pPropertyName)
local parsePropTypePosition ( local pNode, local pParent, local ccbReader, local pPropertyName)
virtual cocos2d::Point parsePropTypePoint (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
local parsePropTypePoint ( local pNode, local pParent, local ccbReader)
virtual cocos2d::Point parsePropTypePointLock (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
local parsePropTypePointLock ( local pNode, local pParent, local ccbReader)
virtual cocos2d::Size parsePropTypeSize (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
local parsePropTypeSize ( local pNode, local pParent, local ccbReader)
virtual float * parsePropTypeScaleLock (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader, const char *pPropertyName)
local parsePropTypeScaleLock ( local pNode, local pParent, local ccbReader, local pPropertyName)
virtual float parsePropTypeFloat (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
virtual float parsePropTypeDegrees (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader, const char *pPropertyName)
virtual float parsePropTypeFloatScale (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
virtual int parsePropTypeInteger (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
virtual int parsePropTypeIntegerLabeled (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
virtual float * parsePropTypeFloatVar (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
virtual bool parsePropTypeCheck (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader, const char *pPropertyName)
virtual cocos2d::SpriteFrame * parsePropTypeSpriteFrame (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader, const char *pPropertyName)
local parsePropTypeSpriteFrame ( local pNode, local pParent, local ccbReader, local pPropertyName)
virtual cocos2d::Animation * parsePropTypeAnimation (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
local parsePropTypeAnimation ( local pNode, local pParent, local ccbReader)
virtual cocos2d::Texture2D * parsePropTypeTexture (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
virtual unsigned char parsePropTypeByte (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader, const char *pPropertyName)
virtual cocos2d::Color3B parsePropTypeColor3 (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader, const char *pPropertyName)
local parsePropTypeColor3 ( local pNode, local pParent, local ccbReader, local pPropertyName)
virtual cocos2d::Color4F * parsePropTypeColor4FVar (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
local parsePropTypeColor4FVar ( local pNode, local pParent, local ccbReader)
virtual bool * parsePropTypeFlip (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
virtual cocos2d::BlendFunc parsePropTypeBlendFunc (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
local parsePropTypeBlendFunc ( local pNode, local pParent, local ccbReader)
virtual std::string parsePropTypeFntFile (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
local parsePropTypeFntFile ( local pNode, local pParent, local ccbReader)
virtual std::string parsePropTypeString (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
virtual std::string parsePropTypeText (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
local parsePropTypeText ( local pNode, local pParent, local ccbReader)
virtual std::string parsePropTypeFontTTF (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
virtual BlockData * parsePropTypeBlock (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
local parsePropTypeBlock ( local pNode, local pParent, local ccbReader)
virtual BlockControlData * parsePropTypeBlockControl (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
local parsePropTypeBlockControl ( local pNode, local pParent, local ccbReader)
virtual cocos2d::Node * parsePropTypeCCBFile (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
local parsePropTypeCCBFile ( local pNode, local pParent, local ccbReader)
virtual float * parsePropTypeFloatXY (cocos2d::Node *pNode, cocos2d::Node *pParent, CCBReader *ccbReader)
virtual void onHandlePropTypePosition (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::Point pPosition, CCBReader *ccbReader)
local onHandlePropTypePosition ( local pNode, local pParent, local pPropertyName, local pPosition, local ccbReader)
virtual void onHandlePropTypePointLock (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::Point pPointLock, CCBReader *ccbReader)
virtual void onHandlePropTypeSize (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::Size pSize, CCBReader *ccbReader)
virtual void onHandlePropTypeScaleLock (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, float *pScaleLock, CCBReader *ccbReader)
virtual void onHandlePropTypeDegrees (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, float pDegrees, CCBReader *ccbReader)
virtual void onHandlePropTypeFloatScale (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, float pFloatScale, CCBReader *ccbReader)
virtual void onHandlePropTypeFloatXY (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, float *pFoatVar, CCBReader *ccbReader)
virtual void onHandlePropTypeCheck (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, bool pCheck, CCBReader *ccbReader)
virtual void onHandlePropTypeSpriteFrame (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::SpriteFrame *pSpriteFrame, CCBReader *ccbReader)
virtual void onHandlePropTypeAnimation (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::Animation *pAnimation, CCBReader *ccbReader)
virtual void onHandlePropTypeByte (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, unsigned char pByte, CCBReader *ccbReader)
virtual void onHandlePropTypeColor3 (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::Color3B pColor3B, CCBReader *ccbReader)
virtual void onHandlePropTypeFlip (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, bool *pFlip, CCBReader *ccbReader)
virtual void onHandlePropTypeFntFile (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, const char *pFntFile, CCBReader *ccbReader)
virtual void onHandlePropTypeString (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, const char *pString, CCBReader *ccbReader)
virtual void onHandlePropTypeText (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, const char *pText, CCBReader *ccbReader)
virtual void onHandlePropTypeFontTTF (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, const char *pFontTTF, CCBReader *ccbReader)
virtual void onHandlePropTypeBlock (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, BlockData *pBlockData, CCBReader *ccbReader)
virtual void onHandlePropTypeBlockControl (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, BlockControlData *pBlockControlData, CCBReader *ccbReader)
local onHandlePropTypeBlockControl ( local pNode, local pParent, local pPropertyName, local pBlockControlData, local ccbReader)
virtual void onHandlePropTypeCCBFile (cocos2d::Node *pNode, cocos2d::Node *pParent, const char *pPropertyName, cocos2d::Node *pCCBFileNode, CCBReader *ccbReader)

Additional Inherited Members

- Public Attributes inherited from Object
unsigned int _ID
 object id, ScriptSupport need public _ID More...
 
int _luaID
 Lua reference id. More...
 
- Protected Attributes inherited from NodeLoader
cocos2d::ValueMap _customProperties

Constructor & Destructor Documentation

virtual ~ParticleSystemQuadLoader ( )
inlinevirtual

Member Function Documentation

virtual
cocos2d::ParticleSystemQuad*
createNode
( cocos2d::Node *  pParent,
cocosbuilder::CCBReader *  ccbReader 
)
inlineprotectedvirtual

Reimplemented from NodeLoader.

static
cocosbuilder::ParticleSystemQuadLoader*
loader
( )
inlinestatic
virtual void
onHandlePropTypeBlendFunc
( cocos2d::Node *  pNode,
cocos2d::Node *  pParent,
const char *  pPropertyName,
cocos2d::BlendFunc  pBlendFunc,
CCBReader *  ccbReader 
)
protectedvirtual

Reimplemented from NodeLoader.

virtual void
onHandlePropTypeColor4FVar
( cocos2d::Node *  pNode,
cocos2d::Node *  pParent,
const char *  pPropertyName,
cocos2d::Color4F *  pColor4FVar,
CCBReader *  ccbReader 
)
protectedvirtual

Reimplemented from NodeLoader.

virtual void onHandlePropTypeFloat ( cocos2d::Node *  pNode,
cocos2d::Node *  pParent,
const char *  pPropertyName,
float  pFloat,
CCBReader *  ccbReader 
)
protectedvirtual

Reimplemented from NodeLoader.

virtual void
onHandlePropTypeFloatVar
( cocos2d::Node *  pNode,
cocos2d::Node *  pParent,
const char *  pPropertyName,
float *  pFloatVar,
CCBReader *  ccbReader 
)
protectedvirtual

Reimplemented from NodeLoader.

virtual void
onHandlePropTypeInteger
( cocos2d::Node *  pNode,
cocos2d::Node *  pParent,
const char *  pPropertyName,
int  pInteger,
CCBReader *  ccbReader 
)
protectedvirtual

Reimplemented from NodeLoader.

virtual void
onHandlePropTypeIntegerLabeled
( cocos2d::Node *  pNode,
cocos2d::Node *  pParent,
const char *  pPropertyName,
int  pIntegerLabeled,
CCBReader *  ccbReader 
)
protectedvirtual

Reimplemented from NodeLoader.

virtual void onHandlePropTypePoint ( cocos2d::Node *  pNode,
cocos2d::Node *  pParent,
const char *  pPropertyName,
cocos2d::Point  pPoint,
CCBReader *  ccbReader 
)
protectedvirtual

Reimplemented from NodeLoader.

virtual void
onHandlePropTypeTexture
( cocos2d::Node *  pNode,
cocos2d::Node *  pParent,
const char *  pPropertyName,
cocos2d::Texture2D *  pTexture2D,
CCBReader *  ccbReader 
)
protectedvirtual

Reimplemented from NodeLoader.


The documentation for this class was generated from the following file: