#include <CCDatas.h>
Public Member Functions | |
SpriteDisplayData () | |
virtual | ~SpriteDisplayData () |
void | copy (DisplayData *displayData) |
Public Member Functions inherited from DisplayData | |
DisplayData () | |
virtual | ~DisplayData (void) |
Public Member Functions inherited from Object | |
Object () | |
Constructor. More... | |
virtual | ~Object () |
void | release () |
Release the ownership immediately. More... | |
void | retain () |
Retains the ownership. More... | |
Object * | autorelease () |
Release the ownership sometime soon automatically. More... | |
bool | isSingleReference () const |
Returns a boolean value that indicates whether there is only one reference to the object. More... | |
unsigned int | retainCount () const |
Returns the object's current reference count. More... | |
unsigned int | getReferenceCount () const |
virtual bool | isEqual (const Object *object) |
Returns a boolean value that indicates whether this object and a given object are equal. More... | |
virtual void | acceptVisitor (DataVisitor &visitor) |
virtual void | update (float dt) |
Static Public Member Functions | |
static SpriteDisplayData * | create (void) |
Static Public Member Functions inherited from DisplayData | |
static DisplayData * | create (void) |
static const std::string | changeDisplayToTexture (const std::string &displayName) |
Public Attributes | |
BaseData | skinData |
Public Attributes inherited from DisplayData | |
DisplayType | displayType |
std::string | displayName |
mark which type your display is More... | |
Public Attributes inherited from Object | |
unsigned int | _ID |
object id, ScriptSupport need public _ID More... | |
int | _luaID |
Lua reference id. More... | |
Additional Inherited Members | |
Protected Attributes inherited from Object | |
unsigned int | _referenceCount |
count of references More... | |
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inlinevirtual |
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virtual |
Reimplemented from DisplayData.
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inlinestatic |
BaseData skinData |