This is the complete list of members for SpriteDisplayData, including all inherited members.
_ID | Object | |
_luaID | Object | |
_referenceCount | Object | protected |
acceptVisitor(DataVisitor &visitor) | Object | virtual |
autorelease() | Object | |
changeDisplayToTexture(const std::string &displayName) | DisplayData | static |
copy(DisplayData *displayData) | SpriteDisplayData | virtual |
create(void) | SpriteDisplayData | inlinestatic |
DisplayData() | DisplayData | |
displayName | DisplayData | |
displayType | DisplayData | |
getReferenceCount() const | Object | |
isEqual(const Object *object) | Object | virtual |
isSingleReference() const | Object | |
Object() | Object | |
release() | Object | |
retain() | Object | inline |
retainCount() const | Object | inline |
skinData | SpriteDisplayData | |
SpriteDisplayData() | SpriteDisplayData | |
update(float dt) | Object | inlinevirtual |
~DisplayData(void) | DisplayData | inlinevirtual |
~Object() | Object | virtual |
~SpriteDisplayData() | SpriteDisplayData | inlinevirtual |