#include <CCFloat.h>
Public Member Functions | |
__Float (float v) | |
__Float ( var v) | |
__Float ( local v) | |
float | getValue () const |
virtual void | acceptVisitor (DataVisitor &visitor) |
local | acceptVisitor ( local visitor) |
__Float * | clone () const |
returns a copy of the object More... | |
Public Member Functions inherited from Object | |
Object () | |
Constructor. More... | |
virtual | ~Object () |
void | release () |
Release the ownership immediately. More... | |
void | retain () |
Retains the ownership. More... | |
Object * | autorelease () |
Release the ownership sometime soon automatically. More... | |
bool | isSingleReference () const |
Returns a boolean value that indicates whether there is only one reference to the object. More... | |
unsigned int | retainCount () const |
Returns the object's current reference count. More... | |
unsigned int | getReferenceCount () const |
virtual bool | isEqual (const Object *object) |
Returns a boolean value that indicates whether this object and a given object are equal. More... | |
virtual void | update (float dt) |
Public Member Functions inherited from Clonable | |
virtual | ~Clonable () |
Object * | copy () const |
returns a copy of the object. More... | |
var | copy () |
returns a copy of the object. More... | |
local | copy () |
returns a copy of the object. More... | |
Static Public Member Functions | |
static __Float * | create (float v) |
Additional Inherited Members | |
Public Attributes inherited from Object | |
unsigned int | _ID |
object id, ScriptSupport need public _ID More... | |
int | _luaID |
Lua reference id. More... | |
Protected Attributes inherited from Object | |
unsigned int | _referenceCount |
count of references More... | |
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inline |
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inline |
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inline |
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inlinevirtual |
Reimplemented from Object.
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inlinevirtual |
Reimplemented from Object.
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inlinevirtual |
Reimplemented from Object.
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inlinevirtual |
returns a copy of the object
Implements Clonable.
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inlinevirtual |
returns a copy of the object
Implements Clonable.
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inlinestatic |
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inlinestatic |
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inlinestatic |
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inline |
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inline |
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inline |