#include <CCActionFrame.h>
Public Member Functions | |
| ActionMoveFrame () | |
| Default constructor. More... | |
| virtual | ~ActionMoveFrame () |
| Default destructor. More... | |
| void | setPosition (cocos2d::Point pos) |
| Changes the move action position. More... | |
| cocos2d::Point | getPosition () |
| Gets the move action position. More... | |
| virtual cocos2d::ActionInterval * | getAction (float duration) |
| Gets the ActionInterval of ActionFrame. More... | |
Public Member Functions inherited from ActionFrame | |
| ActionFrame () | |
| virtual | ~ActionFrame () |
| Default destructor. More... | |
| void | setFrameIndex (int index) |
| Changes the index of action frame. More... | |
| int | getFrameIndex () |
| Gets the index of action frame. More... | |
| void | setFrameTime (float fTime) |
| Changes the time of action frame. More... | |
| float | getFrameTime () |
| Gets the time of action frame. More... | |
| void | setFrameType (int frameType) |
| Changes the type of action frame. More... | |
| int | getFrameType () |
| Gets the type of action frame. More... | |
| void | setEasingType (int easingType) |
| Changes the easing type. More... | |
| int | getEasingType () |
| Gets the easing type. More... | |
| virtual cocos2d::ActionInterval * | getAction (float duration, ActionFrame *srcFrame) |
| Gets the ActionInterval of ActionFrame. More... | |
| virtual void | setEasingParameter (std::vector< float > ¶meter) |
| Set the ActionInterval easing parameter. More... | |
Public Member Functions inherited from Object | |
| Object () | |
| Constructor. More... | |
| Object () | |
| Constructor. More... | |
| virtual | ~Object () |
| void | release () |
| Release the ownership immediately. More... | |
| void | retain () |
| Retains the ownership. More... | |
| Object * | autorelease () |
| Release the ownership sometime soon automatically. More... | |
| bool | isSingleReference () const |
| Returns a boolean value that indicates whether there is only one reference to the object. More... | |
| unsigned int | retainCount () const |
| Returns the object's current reference count. More... | |
| local | retainCount () |
| Returns the object's current reference count. More... | |
| virtual bool | isEqual (const Object *object) |
| Returns a boolean value that indicates whether this object and a given object are equal. More... | |
| virtual void | acceptVisitor (DataVisitor &visitor) |
| virtual void | update (float dt) |
Protected Attributes | |
| cocos2d::Point | _position |
Protected Attributes inherited from ActionFrame | |
| int | _frameType |
| int | _frameIndex |
| float | _fTime |
| FrameEaseType | _easingType |
| std::vector< float > | _Parameter |
Protected Attributes inherited from Object | |
| unsigned int | _reference |
| count of references More... | |
| var | _reference |
| count of references More... | |
| local | _reference |
| count of references More... | |
| unsigned int | _autoReleaseCount |
| count of autorelease More... | |
| var | _autoReleaseCount |
| count of autorelease More... | |
| local | _autoReleaseCount |
| count of autorelease More... | |
Additional Inherited Members | |
Public Attributes inherited from Object | |
| unsigned int | _ID |
| object id, ScriptSupport need public _ID More... | |
| int | _luaID |
| Lua reference id. More... | |
| var | _luaID |
| Lua reference id. More... | |
| local | _luaID |
| Lua reference id. More... | |
Protected Member Functions inherited from ActionFrame | |
| virtual cocos2d::ActionInterval * | getEasingAction (cocos2d::ActionInterval *action) |
| Gets the Easing Action of ActionFrame. More... | |
| ActionMoveFrame | ( | ) |
Default constructor.
|
virtual |
Default destructor.
|
virtual |
Gets the ActionInterval of ActionFrame.
duration the duration time of ActionFrame
Reimplemented from ActionFrame.
| cocos2d::Point getPosition | ( | ) |
Gets the move action position.
| void setPosition | ( | cocos2d::Point | pos) |
Changes the move action position.
| the | move action position. |
|
protected |