#include <CCActionFrame.h>
Public Member Functions | |
ActionFrame () | |
virtual | ~ActionFrame () |
Default destructor. More... | |
void | setFrameIndex (int index) |
Changes the index of action frame. More... | |
int | getFrameIndex () |
Gets the index of action frame. More... | |
void | setFrameTime (float fTime) |
Changes the time of action frame. More... | |
float | getFrameTime () |
Gets the time of action frame. More... | |
void | setFrameType (int frameType) |
Changes the type of action frame. More... | |
int | getFrameType () |
Gets the type of action frame. More... | |
void | setEasingType (int easingType) |
Changes the easing type. More... | |
int | getEasingType () |
Gets the easing type. More... | |
virtual cocos2d::ActionInterval * | getAction (float duration) |
Gets the ActionInterval of ActionFrame. More... | |
virtual cocos2d::ActionInterval * | getAction (float duration, ActionFrame *srcFrame) |
Gets the ActionInterval of ActionFrame. More... | |
virtual void | setEasingParameter (std::vector< float > ¶meter) |
Set the ActionInterval easing parameter. More... | |
Public Member Functions inherited from Object | |
Object () | |
Constructor. More... | |
Object () | |
Constructor. More... | |
virtual | ~Object () |
void | release () |
Release the ownership immediately. More... | |
void | retain () |
Retains the ownership. More... | |
Object * | autorelease () |
Release the ownership sometime soon automatically. More... | |
bool | isSingleReference () const |
Returns a boolean value that indicates whether there is only one reference to the object. More... | |
unsigned int | retainCount () const |
Returns the object's current reference count. More... | |
local | retainCount () |
Returns the object's current reference count. More... | |
virtual bool | isEqual (const Object *object) |
Returns a boolean value that indicates whether this object and a given object are equal. More... | |
virtual void | acceptVisitor (DataVisitor &visitor) |
virtual void | update (float dt) |
Protected Member Functions | |
virtual cocos2d::ActionInterval * | getEasingAction (cocos2d::ActionInterval *action) |
Gets the Easing Action of ActionFrame. More... | |
Protected Attributes | |
int | _frameType |
int | _frameIndex |
float | _fTime |
FrameEaseType | _easingType |
std::vector< float > | _Parameter |
Protected Attributes inherited from Object | |
unsigned int | _reference |
count of references More... | |
var | _reference |
count of references More... | |
local | _reference |
count of references More... | |
unsigned int | _autoReleaseCount |
count of autorelease More... | |
var | _autoReleaseCount |
count of autorelease More... | |
local | _autoReleaseCount |
count of autorelease More... | |
Additional Inherited Members | |
Public Attributes inherited from Object | |
unsigned int | _ID |
object id, ScriptSupport need public _ID More... | |
int | _luaID |
Lua reference id. More... | |
var | _luaID |
Lua reference id. More... | |
local | _luaID |
Lua reference id. More... | |
ActionFrame | ( | ) |
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virtual |
Default destructor.
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virtual |
Gets the ActionInterval of ActionFrame.
duration the duration time of ActionFrame
Reimplemented in ActionTintFrame, ActionFadeFrame, ActionRotationFrame, ActionScaleFrame, and ActionMoveFrame.
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virtual |
Gets the ActionInterval of ActionFrame.
duration the duration time of ActionFrame
duration the source ActionFrame
Reimplemented in ActionRotationFrame.
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protectedvirtual |
Gets the Easing Action of ActionFrame.
action the duration time of ActionFrame
int getEasingType | ( | ) |
Gets the easing type.
int getFrameIndex | ( | ) |
Gets the index of action frame.
float getFrameTime | ( | ) |
Gets the time of action frame.
int getFrameType | ( | ) |
Gets the type of action frame.
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virtual |
Set the ActionInterval easing parameter.
parameter the parameter for frame ease
void setEasingType | ( | int | easingType) |
Changes the easing type.
easingType | the easing type. |
void setFrameIndex | ( | int | index) |
Changes the index of action frame.
index | the index of action frame |
void setFrameTime | ( | float | fTime) |
Changes the time of action frame.
fTime | the time of action frame |
void setFrameType | ( | int | frameType) |
Changes the type of action frame.
frameType | the type of action frame |
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protected |
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protected |
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protected |
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protected |
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protected |