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ActionFrame Class Reference

#include <CCActionFrame.h>

Inheritance diagram for ActionFrame:
Object ActionFadeFrame ActionMoveFrame ActionRotationFrame ActionScaleFrame ActionTintFrame

Public Member Functions

 ActionFrame ()
virtual ~ActionFrame ()
 Default destructor. More...
 
void setFrameIndex (int index)
 Changes the index of action frame. More...
 
int getFrameIndex ()
 Gets the index of action frame. More...
 
void setFrameTime (float fTime)
 Changes the time of action frame. More...
 
float getFrameTime ()
 Gets the time of action frame. More...
 
void setFrameType (int frameType)
 Changes the type of action frame. More...
 
int getFrameType ()
 Gets the type of action frame. More...
 
void setEasingType (int easingType)
 Changes the easing type. More...
 
int getEasingType ()
 Gets the easing type. More...
 
virtual cocos2d::ActionIntervalgetAction (float duration)
 Gets the ActionInterval of ActionFrame. More...
 
virtual cocos2d::ActionIntervalgetAction (float duration, ActionFrame *srcFrame)
 Gets the ActionInterval of ActionFrame. More...
 
virtual void setEasingParameter (std::vector< float > &parameter)
 Set the ActionInterval easing parameter. More...
 
- Public Member Functions inherited from Object
 Object ()
 Constructor. More...
 
 Object ()
 Constructor. More...
 
virtual ~Object ()
void release ()
 Release the ownership immediately. More...
 
void retain ()
 Retains the ownership. More...
 
Objectautorelease ()
 Release the ownership sometime soon automatically. More...
 
bool isSingleReference () const
 Returns a boolean value that indicates whether there is only one reference to the object. More...
 
unsigned int retainCount () const
 Returns the object's current reference count. More...
 
local retainCount ()
 Returns the object's current reference count. More...
 
virtual bool isEqual (const Object *object)
 Returns a boolean value that indicates whether this object and a given object are equal. More...
 
virtual void acceptVisitor (DataVisitor &visitor)
virtual void update (float dt)

Protected Member Functions

virtual cocos2d::ActionIntervalgetEasingAction (cocos2d::ActionInterval *action)
 Gets the Easing Action of ActionFrame. More...
 

Protected Attributes

int _frameType
int _frameIndex
float _fTime
FrameEaseType _easingType
std::vector< float > _Parameter
- Protected Attributes inherited from Object
unsigned int _reference
 count of references More...
 
var _reference
 count of references More...
 
local _reference
 count of references More...
 
unsigned int _autoReleaseCount
 count of autorelease More...
 
var _autoReleaseCount
 count of autorelease More...
 
local _autoReleaseCount
 count of autorelease More...
 

Additional Inherited Members

- Public Attributes inherited from Object
unsigned int _ID
 object id, ScriptSupport need public _ID More...
 
int _luaID
 Lua reference id. More...
 
var _luaID
 Lua reference id. More...
 
local _luaID
 Lua reference id. More...
 

Constructor & Destructor Documentation

virtual ~ActionFrame ( )
virtual

Default destructor.

Member Function Documentation

virtual
cocos2d::ActionInterval*
getAction
( float  duration)
virtual

Gets the ActionInterval of ActionFrame.

duration the duration time of ActionFrame

Returns
ActionInterval

Reimplemented in ActionTintFrame, ActionFadeFrame, ActionRotationFrame, ActionScaleFrame, and ActionMoveFrame.

virtual
cocos2d::ActionInterval*
getAction
( float  duration,
ActionFrame srcFrame 
)
virtual

Gets the ActionInterval of ActionFrame.

duration the duration time of ActionFrame

duration the source ActionFrame

Returns
ActionInterval

Reimplemented in ActionRotationFrame.

virtual
cocos2d::ActionInterval*
getEasingAction
( cocos2d::ActionInterval action)
protectedvirtual

Gets the Easing Action of ActionFrame.

action the duration time of ActionFrame

Returns
ActionInterval
int getEasingType ( )

Gets the easing type.

Returns
the easing type.
int getFrameIndex ( )

Gets the index of action frame.

Returns
the index of action frame
float getFrameTime ( )

Gets the time of action frame.

Returns
fTime the time of action frame
int getFrameType ( )

Gets the type of action frame.

Returns
the type of action frame
virtual void setEasingParameter ( std::vector< float > &  parameter)
virtual

Set the ActionInterval easing parameter.

parameter the parameter for frame ease

void setEasingType ( int  easingType)

Changes the easing type.

Parameters
easingTypethe easing type.
void setFrameIndex ( int  index)

Changes the index of action frame.

Parameters
indexthe index of action frame
void setFrameTime ( float  fTime)

Changes the time of action frame.

Parameters
fTimethe time of action frame
void setFrameType ( int  frameType)

Changes the type of action frame.

Parameters
frameTypethe type of action frame

Member Data Documentation

FrameEaseType _easingType
protected
int _frameIndex
protected
int _frameType
protected
float _fTime
protected
std::vector<float> _Parameter
protected

The documentation for this class was generated from the following file: