Classes | |
| class | AtlasNode |
| AtlasNode is a subclass of Node that implements the RGBAProtocol and TextureProtocol protocol. More... | |
| class | Node |
| Node is the main element. More... | |
| class | NodeRGBA |
| NodeRGBA is a subclass of Node that implements the RGBAProtocol protocol. More... | |
| class | Camera |
| A Camera is used in every Node. More... | |
| class | Director |
| Class that creates and handles the main Window and manages how and when to execute the Scenes. More... | |
| class | DisplayLinkDirector |
| DisplayLinkDirector is a Director that synchronizes timers with the refresh rate of the display. More... | |
| class | AutoreleasePool |
| class | PoolManager |
| class | Clonable |
| Interface that defines how to clone an object. More... | |
| class | Object |
Macros | |
| #define | schedule_selector(_SELECTOR) static_cast<cocos2d::SEL_SCHEDULE>(&_SELECTOR) |
| #define | callfunc_selector(_SELECTOR) static_cast<cocos2d::SEL_CallFunc>(&_SELECTOR) |
| #define | callfuncN_selector(_SELECTOR) static_cast<cocos2d::SEL_CallFuncN>(&_SELECTOR) |
| #define | callfuncND_selector(_SELECTOR) static_cast<cocos2d::SEL_CallFuncND>(&_SELECTOR) |
| #define | callfuncO_selector(_SELECTOR) static_cast<cocos2d::SEL_CallFuncO>(&_SELECTOR) |
| #define | menu_selector(_SELECTOR) static_cast<cocos2d::SEL_MenuHandler>(&_SELECTOR) |
| #define | event_selector(_SELECTOR) static_cast<cocos2d::SEL_EventHandler>(&_SELECTOR) |
| #define | compare_selector(_SELECTOR) static_cast<cocos2d::SEL_Compare>(&_SELECTOR) |
| #define | CC_CALLBACK_0(__selector__, __target__,...) std::bind(&__selector__,__target__, ##__VA_ARGS__) |
| #define | CC_CALLBACK_1(__selector__, __target__,...) std::bind(&__selector__,__target__, std::placeholders::_1, ##__VA_ARGS__) |
| #define | CC_CALLBACK_2(__selector__, __target__,...) std::bind(&__selector__,__target__, std::placeholders::_1, std::placeholders::_2, ##__VA_ARGS__) |
Typedefs | |
| typedef void(Object::* | SEL_SCHEDULE )(float) |
| typedef void(Object::* | SEL_CallFunc )() |
| typedef void(Object::* | SEL_CallFuncN )(Node *) |
| typedef void(Object::* | SEL_CallFuncND )(Node *, void *) |
| typedef void(Object::* | SEL_CallFuncO )(Object *) |
| typedef void(Object::* | SEL_MenuHandler )(Object *) |
| typedef int(Object::* | SEL_Compare )(Object *) |
Enumerations | |
| enum | { kNodeOnEnter, kNodeOnExit, kNodeOnEnterTransitionDidFinish, kNodeOnExitTransitionDidStart, kNodeOnCleanup } |
Functions | |
| bool | (Object *p1, Object *p2) |
| var | ( var p1, var p2) |
| local | ( local p1, local p2) |
| #define callfunc_selector | ( | _SELECTOR) | static_cast<cocos2d::SEL_CallFunc>(&_SELECTOR) |
| var callfunc_selector | ( | var) | static_cast<cocos2d::SEL_CallFunc>(&_SELECTOR) |
| local callfunc_selector | ( | local) | static_cast<cocos2d::SEL_CallFunc>(&_SELECTOR) |
| #define callfuncN_selector | ( | _SELECTOR) | static_cast<cocos2d::SEL_CallFuncN>(&_SELECTOR) |
| var callfuncN_selector | ( | var) | static_cast<cocos2d::SEL_CallFuncN>(&_SELECTOR) |
| local callfuncN_selector | ( | local) | static_cast<cocos2d::SEL_CallFuncN>(&_SELECTOR) |
| #define callfuncND_selector | ( | _SELECTOR) | static_cast<cocos2d::SEL_CallFuncND>(&_SELECTOR) |
| var callfuncND_selector | ( | var) | static_cast<cocos2d::SEL_CallFuncND>(&_SELECTOR) |
| local callfuncND_selector | ( | local) | static_cast<cocos2d::SEL_CallFuncND>(&_SELECTOR) |
| #define callfuncO_selector | ( | _SELECTOR) | static_cast<cocos2d::SEL_CallFuncO>(&_SELECTOR) |
| var callfuncO_selector | ( | var) | static_cast<cocos2d::SEL_CallFuncO>(&_SELECTOR) |
| local callfuncO_selector | ( | local) | static_cast<cocos2d::SEL_CallFuncO>(&_SELECTOR) |
| #define CC_CALLBACK_0 | ( | __selector__, | |
| __target__, | |||
| ... | |||
| ) | std::bind(&__selector__,__target__, ##__VA_ARGS__) |
| var CC_CALLBACK_0 | ( | var, | |
| var, | |||
| ... | |||
| ) | std::bind(&__selector__,__target__, ##__VA_ARGS__) |
| local CC_CALLBACK_0 | ( | local, | |
| local, | |||
| ... | |||
| ) | std::bind(&__selector__,__target__, ##__VA_ARGS__) |
| #define CC_CALLBACK_1 | ( | __selector__, | |
| __target__, | |||
| ... | |||
| ) | std::bind(&__selector__,__target__, std::placeholders::_1, ##__VA_ARGS__) |
| var CC_CALLBACK_1 | ( | var, | |
| var, | |||
| ... | |||
| ) | std::bind(&__selector__,__target__, std::placeholders::_1, ##__VA_ARGS__) |
| local CC_CALLBACK_1 | ( | local, | |
| local, | |||
| ... | |||
| ) | std::bind(&__selector__,__target__, std::placeholders::_1, ##__VA_ARGS__) |
| #define CC_CALLBACK_2 | ( | __selector__, | |
| __target__, | |||
| ... | |||
| ) | std::bind(&__selector__,__target__, std::placeholders::_1, std::placeholders::_2, ##__VA_ARGS__) |
| var CC_CALLBACK_2 | ( | var, | |
| var, | |||
| ... | |||
| ) | std::bind(&__selector__,__target__, std::placeholders::_1, std::placeholders::_2, ##__VA_ARGS__) |
| local CC_CALLBACK_2 | ( | local, | |
| local, | |||
| ... | |||
| ) | std::bind(&__selector__,__target__, std::placeholders::_1, std::placeholders::_2, ##__VA_ARGS__) |
| #define compare_selector | ( | _SELECTOR) | static_cast<cocos2d::SEL_Compare>(&_SELECTOR) |
| var compare_selector | ( | var) | static_cast<cocos2d::SEL_Compare>(&_SELECTOR) |
| local compare_selector | ( | local) | static_cast<cocos2d::SEL_Compare>(&_SELECTOR) |
| #define event_selector | ( | _SELECTOR) | static_cast<cocos2d::SEL_EventHandler>(&_SELECTOR) |
| #define menu_selector | ( | _SELECTOR) | static_cast<cocos2d::SEL_MenuHandler>(&_SELECTOR) |
| #define schedule_selector | ( | _SELECTOR) | static_cast<cocos2d::SEL_SCHEDULE>(&_SELECTOR) |
| typedef void(Object::* SEL_CallFunc)() |
| typedef void(Object::* SEL_CallFunc)() |
| typedef void(Object::* SEL_CallFunc)() |
| typedef void(Object::* SEL_CallFuncN)(Node *) |
| typedef void(Object::* SEL_CallFuncN)(Node *) |
| typedef void(Object::* SEL_CallFuncN)(Node *) |
| typedef void(Object::* SEL_CallFuncND)(Node *, void *) |
| typedef void(Object::* SEL_CallFuncND)(Node *, void *) |
| typedef void(Object::* SEL_CallFuncND)(Node *, void *) |
| typedef void(Object::* SEL_CallFuncO)(Object *) |
| typedef void(Object::* SEL_CallFuncO)(Object *) |
| typedef void(Object::* SEL_CallFuncO)(Object *) |
| typedef int(Object::* SEL_Compare)(Object *) |
| typedef int(Object::* SEL_Compare)(Object *) |
| typedef int(Object::* SEL_Compare)(Object *) |
| typedef void(Object::* SEL_MenuHandler)(Object *) |
| typedef void(Object::* SEL_MenuHandler)(Object *) |
| typedef void(Object::* SEL_MenuHandler)(Object *) |
| typedef void(Object::* SEL_SCHEDULE)(float) |
| typedef void(Object::* SEL_SCHEDULE)(float) |
| typedef void(Object::* SEL_SCHEDULE)(float) |
| anonymous enum |
| var enum |
| local enum |
| bool cocos2d::nodeComparisonLess | ( | Object * | p1, |
| Object * | p2 | ||
| ) |
| var nodeComparisonLess | ( | var | p1, |
| var | p2 | ||
| ) |
| local nodeComparisonLess | ( | local | p1, |
| local | p2 | ||
| ) |