Classes | |
| class | SchedulerScriptHandlerEntry |
| class | TouchScriptHandlerEntry |
| struct | BasicScriptData |
| struct | SchedulerScriptData |
| struct | TouchesScriptData |
| struct | TouchScriptData |
| struct | KeypadScriptData |
| struct | CommonScriptData |
| struct | ScriptEvent |
| class | ScriptEngineProtocol |
| class | ScriptEngineManager |
| ScriptEngineManager is a singleton which holds an object instance of ScriptEngineProtocl It helps cocos2d-x and the user code to find back LuaEngine object. More... | |
Enumerations | |
| enum | ScriptEventType { kNodeEvent = 0, kMenuClickedEvent, kNotificationEvent, kCallFuncEvent, kScheduleEvent, kTouchEvent, kTouchesEvent, kKeypadEvent, kAccelerometerEvent, kControlEvent, kCommonEvent, kTableViewEvent } |
| enum ScriptEventType |
| var ScriptEventType |