#include <CCSet.h>
Public Member Functions | |
CCSet (void) | |
ctor () | |
CCSet (const CCSet &rSetObject) | |
CCSet ( var rSetObject) | |
virtual | ~CCSet (void) |
CCSet * | copy () |
Return a copy of the CCSet, it will copy all the elements. More... | |
var | copy () |
Return a copy of the CCSet, it will copy all the elements. More... | |
local | copy () |
Return a copy of the CCSet, it will copy all the elements. More... | |
CCSet * | mutableCopy () |
It is the same as copy(). More... | |
var | mutableCopy () |
It is the same as copy(). More... | |
int | count () |
Return the number of elements the CCSet contains. More... | |
var | count () |
Return the number of elements the CCSet contains. More... | |
local | count () |
Return the number of elements the CCSet contains. More... | |
void | addObject (CCObject *pObject) |
Add a element into CCSet, it will retain the element. More... | |
var | addObject ( var pObject) |
Add a element into CCSet, it will retain the element. More... | |
local | addObject ( local pObject) |
Add a element into CCSet, it will retain the element. More... | |
void | removeObject (CCObject *pObject) |
Remove the given element, nothing todo if no element equals pObject. More... | |
void | removeAllObjects () |
Remove all elements of the set. More... | |
bool | containsObject (CCObject *pObject) |
Check if CCSet contains a element equals pObject. More... | |
var | containsObject ( var pObject) |
Check if CCSet contains a element equals pObject. More... | |
local | containsObject ( local pObject) |
Check if CCSet contains a element equals pObject. More... | |
CCSetIterator | begin () |
Return the iterator that points to the first element. More... | |
CCSetIterator | end () |
Return the iterator that points to the position after the last element. More... | |
CCObject * | anyObject () |
Return the first element if it contains elements, or null if it doesn't contain any element. More... | |
local | anyObject () |
Return the first element if it contains elements, or null if it doesn't contain any element. More... | |
virtual void | acceptVisitor (CCDataVisitor &visitor) |
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CCObject (void) | |
virtual | ~CCObject (void) |
void | release (void) |
void | retain (void) |
CCObject * | autorelease (void) |
CCObject * | copy (void) |
bool | isSingleReference (void) const |
unsigned int | retainCount (void) const |
virtual bool | isEqual (const CCObject *pObject) |
virtual void | update (float dt) |
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virtual CCObject * | copyWithZone (CCZone *pZone) |
Static Public Member Functions | |
static CCSet * | create () |
Create and return a new empty set. More... | |
Additional Inherited Members | |
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unsigned int | m_uID |
int | m_nLuaID |
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unsigned int | m_uReference |
unsigned int | m_uAutoReleaseCount |
CCSet | ( | void | ) |
var ctor | ( | ) |
var CCSet | ( | var | rSetObject) |
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virtual |
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virtual |
Reimplemented from CCObject.
var addObject | ( | var | pObject) |
Add a element into CCSet, it will retain the element.
local addObject | ( | local | pObject) |
Add a element into CCSet, it will retain the element.
CCObject* anyObject | ( | ) |
Return the first element if it contains elements, or null if it doesn't contain any element.
var anyObject | ( | ) |
Return the first element if it contains elements, or null if it doesn't contain any element.
local anyObject | ( | ) |
Return the first element if it contains elements, or null if it doesn't contain any element.
CCSetIterator begin | ( | ) |
Return the iterator that points to the first element.
var containsObject | ( | var | pObject) |
Check if CCSet contains a element equals pObject.
local containsObject | ( | local | pObject) |
Check if CCSet contains a element equals pObject.
var copy | ( | ) |
Return a copy of the CCSet, it will copy all the elements.
local copy | ( | ) |
Return a copy of the CCSet, it will copy all the elements.
int count | ( | ) |
Return the number of elements the CCSet contains.
var count | ( | ) |
Return the number of elements the CCSet contains.
local count | ( | ) |
Return the number of elements the CCSet contains.
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static |
Create and return a new empty set.
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static |
Create and return a new empty set.
CCSetIterator end | ( | ) |
Return the iterator that points to the position after the last element.
var mutableCopy | ( | ) |
It is the same as copy().
void removeAllObjects | ( | ) |
Remove all elements of the set.
var removeAllObjects | ( | ) |
Remove all elements of the set.
local removeAllObjects | ( | ) |
Remove all elements of the set.
void removeObject | ( | CCObject * | pObject) |
Remove the given element, nothing todo if no element equals pObject.
var removeObject | ( | var | pObject) |
Remove the given element, nothing todo if no element equals pObject.
local removeObject | ( | local | pObject) |
Remove the given element, nothing todo if no element equals pObject.